
Discharge Chieftain is SUPER smooth for leveling! - Play With Me
1.12K3.7M
DPS
-
EHP
7.22K
Life
~19![]()
Min Budget

Update on Selfcast Discharge Ignite Chieftan ~ Still Smooth! [3.12]
961.89M
DPS
-
EHP
6.52K
Life
~10![]()
Min Budget

Selfcast Discharge Ignite Chieftan ~ Smooth Burning Starter! [3.12]
3481.18M
DPS
-
EHP
6.13K
Life
~8.4![]()
Min Budget

[PoE 3.12] Discharge Assassin - Does It Hold Up with No Gear? BUILD UPDATE!
3804.36M
DPS
-
EHP
4.3K
Life
~1.3![]()
Min Budget

[PoE 3.12] Discharge Assassin is Literally One-Shotting Bosses - Badger's Day 1 Heist!
670229.7K
DPS
-
EHP
3.41K
Life
~181![]()
Min Budget
hey since 2 days i have ben theorycrafting a discharge burn build .I always try to theory craft build that i can realisticly acquired since i have a full job and a newborn kid i dont have as much play time as i used to have . &x200B; here are my results : the luxury build ( cluster jewels + very good jewels ) EDIT : updated the build with 100% ignite chance on discharge totally forgot about it or the more casual version (no cluster jewel, no jewel , no flask) still 1 mil sirus dps [
So I had this wacky idea for an ignite build earlier, and to my surprise, the numbers actually seemed to work out. The template for my build was mathil's Divine Ire Ignite character. The idea behind the build was to map with Divine Ire and then blow up bosses with the charges you've generated, since the cooldown looks annoying but the base damage is huge. Because of the bonuses to Ignites, Charges, and Channeling, I started looking into Trickster. This is what led me to the main synergy behind this build: the combination of Stormfire and Hrimmburn. For Divine Ire this allows us to easily co
10k HP Tribrid Discharge/Divine Ire Trickster, 5m dps Ignites
245.05M
DPS
-
EHP
4.9K
Life
~2.6![]()
Min Budget

[PoE 3.12] 30c Discharge Screen Clear League Starter (Build Preview)
8086.89M
DPS
-
EHP
4.99K
Life
~4.9![]()
Min Budget
Discharge changes from patch notes: Now has an added damage effectiveness of 450%. Now deals 56 to 203 base lightning damage per power charge removed at gem level 1, up to 394 to 1422 base lightning damage at gem level 20. Now deals 30% less damage with Ailments. Despite the 30% less damage from ignite, the added damage effectiveness seems to me like this will be the strongest skill for ignites. So I threw together a build with medium-budget items and it turns out to deal decent damage. Clearing might be a pain due to the cooldown and reliance on secondary spells for charges, though.
So discharge will receive a large damage buff, but will be on a cooldown. I'm thinking about ways to make self-casting Discharge work, and i've come up with some archetypes, although none of them feel 100% satisfying. First i thought of an Archmage build to make use of the fact that Discharge now is on a cooldown anyways, so handling the mana cost would be a lot easier. Here is my pastebin for an Occultist Archmage build: The Problem with Occultist Archmage is the fact that while Forbidden Power does reliably generate charges with Archmage, it only generates
Self-cast Discharge :thonking: ? Would love some some ideas and critique
134.39M
DPS
-
EHP
3.1K
ES
~2.5![]()
Min Budget
disclaimer: shitpost POB: (tree 2) (warning: jewels were causing POB to lag out for some reason) 4 liquid inspirations + traitor node + pathfinder ascendancy (scion) + mana flasks = power charges on command result = infinite discharges diamond flask not needed. zerphies for life if needed. gear up to you. More mana = more DPS. &x200B; You can talk shit on the build, but I won't listen.
Important Note: using frenzy as main wand attack = 100% change to gain a power charge. user power siphon as main wand attack = not 100% chance to gain a power charge.

PoE 3.10 Gladiator Mjolner Discharge vs Maze of the Minotaur
2189.48K
DPS
-
EHP
5.98K
Life
~24![]()
Min Budget

3.10 Delirium Discharge Necromancer with Scold's & Stormrider
191.58M
DPS
-
EHP
3.75K
Life
~31![]()
Min Budget

[PoE 3.9] CoC BOW DISCHARGE - Wacky Build, BUT IS IT GOOD? (Build Update)
21426.17K
DPS
-
EHP
5.24K
Life
~1.2![]()
Min Budget

Generating power, frenzy, endurance charges at the same time - Path of Exile (3.8 Blight)
23267.97K
DPS
-
EHP
4.6K
Life
~3![]()
Min Budget

PoE 3.8 Blight - Cyclone CoC VD + Mjölner DC + Self.D (T12 Test)
331.63K
DPS
-
EHP
5.36K
Life
~5.5![]()
Min Budget

Path of Exile [3.7] CoC Discharge Berserker - Shaper
101.42M
DPS
-
EHP
6.11K
Life
~6.2![]()
Min Budget

PoE 3.7 Legion - Guardian AFK (T16 Phoenix Normal) - Finally..!!
72.05K
DPS
-
EHP
5.96K
Life
~8.1![]()
Min Budget

Path of Exile - The Forbidden Build 4: The Quackening
5.46K640.4K
DPS
-
EHP
6.74K
ES
~17![]()
Min Budget
So been doing a self cast discharge jugg for two leagues now as I love the playstyle but made it focused on a single big hit and burning with herald of ash \^^ But found that ignite is just so much more pleasant. So the main frame of the discharge jugg has been two kaom's way and scolds with a realmender. Scolds is a amazing addition as it hits me all the time. If I go ignite however I can get a eye of innocence instead freeing my helmet which is a more powerful piece. The build can run with flameblast, instead of a realmender you would get a searing touch. Might switch rings and there i

poe 3.4 delve depth 267-265 pure afk test
75.9
DPS
-
EHP
5.91K
Life
~2.6![]()
Min Budget

Path of Exile 3.3 - Insane Tank Life Mjölner Juggernaut - Build Guide (Arc and Discharge)
132109.69K
DPS
-
EHP
5.9K
Life
~6![]()
Min Budget




