- DPS
- 2.43M
- Life
- 4.48K
- Level
- 95
- Min budget
Overview
Archmage Ignite Discharge is a Path of Exile Assassin build by Versallius, made for the Harvest league (3.11). It is centered on Discharge and plays as a intelligence, spell, area, fire archetype. In Path of Building it reaches 2.43M DPS with 4.48K life. Key uniques include Cinderswallow Urn, Atziri's Foible, Crown of the Inward Eye, Essence Worm, Stormfire.
Versallius's Notes
Discharge changes from patch notes:
- Now has an added damage effectiveness of 450%.
- Now deals 56 to 203 base lightning damage per power charge removed at gem level 1, up to 394 to 1422 base lightning damage at gem level 20.
- Now deals 30% less damage with Ailments.
Despite the 30% less damage from ignite, the added damage effectiveness seems to me like this will be the strongest skill for ignites. So I threw together a build with medium-budget items and it turns out to deal decent damage.
Clearing might be a pain due to the cooldown and reliance on secondary spells for charges, though. I'm also considering cyclone-cwc to get charges. Also considered Inya's Epiphany, but considering normal Discharge has a 2+s cooldown I think I will be able to get max power charges vs bosses and at least 1 power charge while clearing.
Any suggestions to improve on this?
Edit: Forgot to acccount for Assassin nerfs, here is the new PoB
PoB: https://pastebin.com/mLfSdtwh
​
Edit2: Got a recommendation to do normal Discharge, so here it is (22M dmg per pop)
Gear
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Skills
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Ring 2
Malevolence20/20W
Passive Tree


- Bandits
- Help Alira
Character Stats
- Level
- 95
Damage
- Combined DPS
- 2.43M
- Hit DPS
- 247.87K
- With Poison DPS
- 122.3K
- With Ignite DPS
- 8.92M
- Ignite DPS
- 2.31M
- Average Hit
- 122.3K
- Average Damage
- 122.3K
Attack & Crit
- Attack/Cast Rate
- 2.03/s
- Hit Chance
- 100%
- Crit Chance
- 97%
- Crit Multiplier
- 375%
- Mana Cost
- 1.17K
Defence
- Life
- 4.48K
- Energy Shield
- 0
- Mana
- 6.18K
- Armour
- 1.01K
- Evasion
- 1.51K
- Phys Damage Reduction
- 8%
Mitigation & Avoidance
- Block
- 25%
- Spell Block
- 0%
- Evade (Melee)
- 5%
- Evade (Projectile)
- 5%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+38%)
- Cold Resistance
- 75% (+29%)
- Lightning Resistance
- 75% (+39%)
- Chaos Resistance
- -48%
Recovery
- Life Regen
- 1.34K/s
- ES Regen
- 0/s
- Mana Regen
- -590.3/s
Attributes & Utility
- Strength
- 94
- Intelligence
- 363
- Dexterity
- 113
- Movement Speed
- 48%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 7