
Taking Hexblast Mines Trickster into "SSF" | Path of Exile 3.24 Necropolis
951.43M
DPS
13.9K
EHP
3.69K
Life
~1.6![]()
Min Budget

DIA 1 HEXBLAST SABOTEUR NECROPOLIS 3.24 - Path of Exile
703.31M
DPS
45.19K
EHP
4.11K
Life
~6.3![]()
Min Budget

POE Starter Build - Occultist Hexblast Mines, 3.6M DPS, 2-3 div
3873.84M
DPS
21.04K
EHP
3.82K
Life
~4.3![]()
Min Budget

This is why I two stone recipe now | Trials SSFR ep17
5270.37K
DPS
98.09K
EHP
3.26K
Life
~3.1![]()
Min Budget
get alchemists mark effect enchant if it exists (30% mark effect is from this, otherwise get hexblast aoe, despair effect or an aura reservation ig) problems that im willing to drop some damage for: - no phys mitigation (grav mod on chest) - no spell suppression (gonna write this off as too hard to cap without dropping too much ES for comfort) max res on shield - mana (no room for clarity, can't go EB and CI) - maybe swap to life and go EB? idk - recovery sucks - maybe.........drop profane bloom.....................yikes maybe swap wand base to accumulator if ur nasty, i just used driftw
Poison Hexblast + Alchemist's Mark Concept
5600.62K
DPS
52.35K
EHP
5.38K
ES
~18![]()
Min Budget
Hey all, saw the huge Hexblast buffs and I think it is a sleeper skill for ignite anyway so decided to pull the trigger and build out an inquisitor version of the popular ignite build. I've included trees for level 100, 95, 90, and 80. Updated PoB: Notes on configuration: I simulated the hexblast buffs by adding in the custom modifiers tab. Also wanted to simulate Flaming Surge burning ground effect. Minimum shock effect is applied, although you may get higher given the huge hits from HB. Chill and shock comes from Hexblast itself since it can shock/ignite/f
3.17 League Start - Inquisitor Hexblast Ignite HCSSF 1.2m sDPS
29974.69K
DPS
-
EHP
6.14K
Life
~1.3![]()
Min Budget

G3 Iron helps you with your POB and gives HC SSF a try!
21-
EHP
1.36K
Life
~1.4![]()
Min Budget