Delete EVERYTHING! - Cast on Crit Forbidden Rite Pathfinder [3.21] Build Showcase!
Forbidden Rite·Pathfinder·Simulacrum·Mapping
36.1MDPS118KEHP3.96KLife~65
Budget
Explodi Totem Pathfinder Cold Conversion Giga Tank | First Look
Devouring Totem·Pathfinder
117KEHP1.72KLife~113
Budget
Posion Molten Strike Pathfinder Face Tanking the Feared 78 Quant
Molten Strike·Pathfinder
33.9MDPS373KEHP3.15KLife~64
Budget
Poison Molten Strike PF - Uber Uber Elder without Dodging
Molten Strike·Pathfinder
35.9MDPS364KEHP5.44KLife~66
Budget
PoE 3.21 Crucible - My tankiest Build yet? Mahuxotl's Poison Lightning Strike Pathfinder
Vaal Lightning Strike·Pathfinder
18.5MDPS109KEHP3.68KLife~67
Budget
[3.21] Fire Reap Chieftain - tanking sirus meteor without gimmicks (no guard skill or transcendence)
Reap·Chieftain
79.8MDPS286KEHP5.88KLife~631
Budget
“The pursuit of power can be a grotesque affair.”
Build Philosophy I haven't played my favorite ailment builds in a while - ignite. Chieftain is much more tanky than Elementalist, with less damage. Chieftain, however, leverages its physical damage reduction with decent damage. It also is my most played ascendancy pog. This build utilizes the shift from phys to fire on gear, with a combination of the consistency of Endurance Charges, to pretty much tank all phys damage. Dawnbreaker is a two-fold synergy, as it does not only shift phys to fire and cold/ lightning to fire, but also supplies the only sour
Ignite Reaperman - Igntie Reap Chieftain
Reap·Chieftain
783KDPS333KEHP5.6KLife~4.6
Budget
Fire COC Nimis is TOTALLY bonkers
Fireball·Pathfinder
82.1MDPS112KEHP4.27KLife~187
Budget
PoB: The goal was: non-meta useage of Nimis, able to tank/burst all ubers/sim30/deli80 I was playing dex stacking KB nimis deadeye and it was good, awesome clear, good st, but squishy af (since u must be at melee range all the time for full dps). So I theorycrafted a pathfinder based on 100% phys to ele + 90% res + perma flasks. Cyclone over KB because u can craft "hits can't be evaded" on weapon (only on melee weapons) and don't worry about any acc (and allows Second Sight keystone). I chose Fireball over Creeping Frost/Ice spe
[3.20] Explosive Trap Saboteur, Deathless 1-30 Simulacrum
Explosive Trap·Saboteur·Simulacrum
88.5MDPS176KEHP4KLife~34
Budget
[3.20] Explosive Trap Saboteur, 320 Aul
Explosive Trap·Saboteur
80.9MDPS155KEHP3.9KLife~34
Budget
[3.20] My journey to make a tanky Saboteur is complete, Deathless 80% Maven Invite League challenge
Explosive Trap·Saboteur·Mapping·Sanctum
56.1MDPS156KEHP3.89KLife~34
Budget
this is my own build, but I feel def still need work despite having 90% fire res and almost 100% of all non chaos damage taken as fire damage but I don't know how to inc my def further! for the record, I can take 30 ish trauma stacks, 6630 damage (221 x 30) b4 I have to put the breaks it, but according to the pob I should be able to take 100's of stacks! &x200B; &x200B; ps: the pic is wro
fire bone shatter chieften
Boneshatter·Chieftain
85.8KDPS∞EHP3.18KLife~29
Budget
Good Cluster Notables for Megalo: 1) Molten One's Mark 2) Brewed for Potency 3) Fasting 4) Septic Spells 5) Energy From Naught 6) Will Shaper Alternative Eater of Worlds Implicits for Gloves 1) Withered you Inflict expires (23-24)% slower 2) 20% chance to Poison on Hit 3) +10% chance to Suppress Spell Damage
Immortal Scion Build Concept + 22 million DPS
Vaal Blade Vortex·Ascendant·Abyss
28.8MDPS∞EHP233ES~58
Budget













