- DPS
- 157.19M
- Effective HP
- 106.46K
- Life
- 4.39K
- Level
- 99
- Min budget
Overview
Nimis CoC Fireball Tank Second Sight Pathfinder is a Path of Exile Pathfinder build by Sihll, made for the Sanctum league (3.20). It is centered on Fireball and plays as a intelligence, projectile, spell, area archetype. In Path of Building it reaches 157.19M DPS with 106.46K effective HP, 4.39K life, 175 energy shield. Suited for: Abyss, Mapping, Simulacrum. Key uniques include Progenesis, Dying Sun, Taste of Hate, Aegis Aurora, Nimis.
Sihll's Notes
PoB: https://pastebin.com/VF41jbZc
The goal was: non-meta useage of Nimis, able to tank/burst all ubers/sim30/deli80
I was playing dex stacking KB nimis deadeye and it was good, awesome clear, good st, but squishy af (since u must be at melee range all the time for full dps). So I theorycrafted a pathfinder based on 100% phys to ele + 90% res + perma flasks. Cyclone over KB because u can craft "hits can't be evaded" on weapon (only on melee weapons) and don't worry about any acc (and allows Second Sight keystone). I chose Fireball over Creeping Frost/Ice spear just because I got "your fire damage can shock" relic.
Nimis scales with additional projectiles: Dying Sun for +3, Sniper's Mark for +9, plus one base = 13 (I could even go for Forbidden jewels with Focal Point for additional +3-4 projectiles but it's expensive and overkill anyway).
Able to do every map mod by just swaping 1 passive skill point + pantheon.
With this build I did every content in the game (mostly deathless), hit 99 lvl by just mapping (first time ever).
Cost: self crafted all rares, bought Nimis for 15div, chest 10 div, ashes just dropped ;)
I also theorycrafted bigger tank with Eternal Damnation over Ashes (90% res), with 30% less dps, but even with this setup I'm able to tank uber shaper/elder slams, balls, sirius/eater beams.
Feel free to ask questions.
I can record some gameplay footage if some1 really want.
Mapping showcase: https://youtu.be/9q48K-Xb_mc (scuffed sound, dunno why)
Uber Shaper: https://youtu.be/0L7_PPgwNKk
​
EDIT: If you don't have cdr on belt, boots, abyss jewel and lvl6 awa coc (52%+ cdr), do not allocate Finesse and change attack speed suffix on flask to inc crit chance. Otherwise build loses a lot of damage. That's why I didn't go for frenzy charges or onslaugh.
Gear
Tap an item to open trade or craft it.





















Skills
Tap a skill to open trade.
Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 99
Damage
- Full DPS
- 157.19M
- Combined DPS
- 12.1M
- Hit DPS
- 10.88M
- With Poison DPS
- 10.88M
- With Ignite DPS
- 10.89M
- With Bleed DPS
- 10.88M
- Damage over Time
- 10.6K
- Ignite DPS
- 10.6K
- Culling DPS
- 1.21M
- Average Hit
- 1.08M
- Burst Damage
- 1.08M
Attack & Crit
- Attack/Cast Rate
- 10.03/s
- Trigger Rate
- 10.03/s
- Cooldown
- 0.1s
- Hit Chance
- 100%
- Crit Chance
- 75%
- Crit Multiplier
- 481%
- Mana Cost
- 0
- Life Cost
- 0
Defence
- Effective Hit Pool
- 106.46K
- Life
- 4.39K
- Energy Shield
- 175
- Mana
- 67
- Ward
- 0
- Armour
- 0
- Evasion
- 1.28K
- Phys Damage Reduction
- 0%
Mitigation & Avoidance
- Block
- 24%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 2%
- Evade (Projectile)
- 2%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 90% (+121%)
- Cold Resistance
- 90% (+3%)
- Lightning Resistance
- 90% (+1%)
- Chaos Resistance
- 71%
Max Hit Taken
- Physical
- 115.28K
- Fire
- 115.28K
- Cold
- 115.28K
- Lightning
- 73.78K
- Chaos
- 36.7K
Recovery
- Life Regen
- 701/s
- Net Life Regen
- 440.3/s
- ES Regen
- 0/s
- ES Recharge
- 175/s
- Mana Regen
- 16.8/s
- Life Leech
- 790.2/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
- Total Degen
- 260.7/s
Attributes & Utility
- Strength
- 163
- Intelligence
- 190
- Dexterity
- 415
- Movement Speed
- 89%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0