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PoE 3.19·Kalandra·Ascendant

Immortal Scion Build Concept + 22 million DPS

by PoEpoPO3 years ago43

DPS
28.76M
Effective HP
Energy Shield
233
Level
100
Min budget

Overview

Immortal Scion Build Concept + 22 million DPS is a Path of Exile Ascendant build by PoEpoPO, made for the Kalandra league (3.19). It is centered on Vaal Blade Vortex and plays as a critical, dexterity, spell, area archetype. In Path of Building it reaches 28.76M DPS with ∞ effective HP, 1 life, 233 energy shield. Suited for: Abyss. Key uniques include Doedre's Elixir, Olroth's Resolve, The Overflowing Chalice AUTO, Dawnbreaker, Ming's Heart.

PoEpoPO's Notes

https://pastebin.com/EmH1QmP8

CONCEPT: Build uses Overflowing Chalice Flask along with Olroth's Flask to perma sustain Ward. Note the flask uptime is 100%. We convert ALL damage to Fire and mitigate fire damage so much that nothing can exceed the ward. Only damage you take is DoTs, discussed further below.

Go CI for chaos immunity.

Convert 100% Cold and Lightning damage taken to Fire via Sublime Vision + Dawnbreaker + Tempered by War. Get 90% fire resistance (Tree/Clutsters/Gear).

Further 60% of Phys is taken as Fire (Including Dots) via Cloak of Flame & Dawnbreaker. Additional 40% phys taken as fire on gear, timeless jewel notables. 100% Phys hits as fire (60% phys dot as fire). The ONLY damage type you take is fire (reduced by ~95%) and 40% of phys dots as phys dot.

You need to get about 200 es on it somehow (small clusters, abyss jewels, rings, etc.) and you should be immune to all damage except phys dots, and for phys dots it would have to be a massive dot to kill you. The ES is only there for DoTs, which would all be taken as fire and reduced to about 5%. For hits, I don't think there is anything in the game that can penetrate your ward if you have 1000 ward.

Would be interested on thoughts and ways to optimize for full immunity. Can't think of any other way to reduce Phys dots. Note that there are very few sources of Phys dot outside of Bleed/CB, and if you avoided those sources you would essentially be immortal.

I think we sacrifice a bit of DPS and get more ES & some regen to mitigate DoTs completely, resulting in full damage immunity. Belt, rings, amulet, and jewels could confer a substantial amount of flat ES, with some source of recovery it should be enough to mitigate dots entirely. Requires some testing and tweaking but the concept is sound.

DISCLAIMER: Since some people seem to think I'm "advertising" something, let me say this build is not complete DO NOT REPLICATE THE POB as is. I did not claim the build in the PoB is immortal, the concept is if we can solve a couple problems, namely DoT weakness. There are items missing, 11 passives missing, and several options for gear selection. It was posted to garner a discussion and flesh it out with ideas that I may not have considered. I'm not looking for an opinion on how X build is just better, but ways to make this one better and playable.

EDIT: This build is also possible with Mahuxotl's Machination instead of the pricey Sublime jewel. If we can solve the DoT issue and figure out the best way to add some ES I can retool the build for Mahutol's to make it cost less than 30div potentially.

Gear

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BiS Wand
Max Ward
Cloak of Flame +4
BIS Amulet +2
Ming's Heart
Ming's Heart
Max Ward
New Item Alt
Max Ward
Dawnbreaker
Lethal Pride
New Item
New Item
Survival Secrets
New Item
New Item
New Item
Watcher's Eye
New Item
Unnatural Instinct
Sublime Vision
Impossible Escape
New Item
New Item

Skills

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Body Armour

  • Vaal Blade VortexVaal Blade Vortex21/20WMain
  • Awakened Unbound AilmentsAwakened Unbound Ailments6/20W
  • Awakened Deadly AilmentsAwakened Deadly Ailments6/20W
  • EfficacyEfficacy21/20W
  • Awakened UnleashAwakened Unleash6/20W
  • Awakened Void ManipulationAwakened Void Manipulation6/20W
  • CrueltyCruelty21/20W
  • Awakened EmpowerAwakened Empower5/20W

Helmet

  • Purity of FirePurity of Fire21W
  • Arctic ArmourArctic Armour21/20W
  • Herald of AgonyHerald of Agony1/20W
  • Temporal RiftTemporal Rift21/20W
  • Herald of PurityHerald of Purity21/20W
  • EnlightenEnlighten4/20W

Boots

  • Withering StepWithering Step21/20W
  • SteelskinSteelskin21/20W
  • EnhanceEnhance4/20W
  • Increased DurationIncreased Duration20/20W

Weapon 1

  • DespairDespair21/20W
  • Temporal ChainsTemporal Chains21/20W
  • EnhanceEnhance5/20W
  • InspirationInspiration21/20W

Weapon 2

  • DashDash21/20W
  • Second WindSecond Wind21/20W
  • EnhanceEnhance4/20W

Gloves

  • Plague BearerPlague Bearer21/20W
  • EmpowerEmpower3/20W
  • EnhanceEnhance3/20W

Passive Tree

Passive tree 3.19
scroll to zoom
Ascendant
Ascendant
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Arakaali, Soul of Abberath

Character Stats

Level
100

Damage

Full DPS
28.76M
Combined DPS
22.62M
Hit DPS
124.49K
With Poison DPS
22.62M
With Ignite DPS
124.49K
With Bleed DPS
124.49K
Damage over Time
22.5M
Poison DPS
368.13K
Culling DPS
0
Average Hit
16.6K

Attack & Crit

Attack/Cast Rate
3.14/s
Hit Rate
7.5/s
Crit Chance
19%
Crit Multiplier
150%
Mana Cost
85
Life Cost
0

Defence

Effective Hit Pool
Life
1
Energy Shield
233
Mana
303
Ward
1K
Armour
1.8K
Evasion
20
Phys Damage Reduction
90%

Mitigation & Avoidance

Block
48%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
90% (+109%)
Cold Resistance
-21%
Lightning Resistance
-30%
Chaos Resistance
75% (+37%)

Max Hit Taken

Physical
56.7K
Fire
52.21K
Cold
52.21K
Lightning
52.21K
Chaos

Recovery

Life Regen
0.04/s
ES Regen
0/s
ES Recharge
233/s
Mana Regen
29.5/s
Life Leech
0/s
ES Leech
23.3/s
Mana Leech
0/s

Attributes & Utility

Strength
178
Intelligence
185
Dexterity
170
Movement Speed
9%
Endurance Charges
3
Frenzy Charges
4
Power Charges
3
Devotion
0