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Shaman ascendancy

A quick peek of how my Ward-only summoner is going

12

0

DPS

917.85

EHP

736

Life

2 months agoSteel_Neuron
Blood Mage ascendancy

The Mafia Boss - A Doedre's Undoing curse blood mage. One of the strongest builds I've played, and it's all pure off-meta jank

193

0

DPS

7.11K

EHP

1

Life

~2exalted orbs

Min Budget

11 months agoSteel_Neuron
Amazon ascendancy

Powerwash simulator: Infused Ice Shards amazon, a "combo build" with great mobility, clear and single target.

73

40.37K

DPS

8.07K

EHP

2.2K

Life

~0exalted orbs

Min Budget

1 year agoSteel_Neuron

Reading between the lines from today's RAQ entry on triggerbots + dervish: The spell will trigger from one of the Triggerbots, Manifesting two Dervishes and disabling your weapons. The spell cannot then trigger a second time because you no longer have that spell, so it fails to trigger from the second triggerbot's location. Because the spell only creates two minions and does not deal any damage, the damage penalty on the passive skill that grants the triggerbots has no interaction with this skill. This wording implies that the only reason we don't get 4 dervishes is because the first t

Saboteur ascendancy

Okay, hear me out... Saboteur Spectral Spirits.

144

4.46M

DPS

10.6K

EHP

3.65K

Life

~7.1divine orbs

Min Budget

3 years agoSteel_Neuron

In ARPGS, I've always enjoyed the "high mitigation, high recovery, low HP" style since I first played a Shillien knight in Lineage 2. In PoE however, it seems kind of hard to replicate since most life recovery is scaled off your total life (HP, most sources of regen). With the changes to Immortal Flesh, and a few things that make shield crush armorstacking a lot more interesting, I'm thinking of trying my luck with an archetype that I haven't played with yet, armorstacker jugg, leveraging high phys mitigation to trigger high HP and ES regen, and trying to abuse

Juggernaut ascendancy

Thoughts on this PoB? High mitigation/high regen armorstacker jugg (shield crush crit)

2

7.86M

DPS

238.1K

EHP

3.27K

Life

~4.7divine orbs

Min Budget

3 years agoSteel_Neuron
Deadeye ascendancy

My 3.17 leaguestart primer: Lucky with non-crits Galvanic Arrow deadeye (Budget and Midleague PoBs)

104

3.57M

DPS

-

EHP

3.89K

Life

~4.7divine orbs

Min Budget

4 years agoSteel_Neuron

: Budget version (level 87, cheap gear, 5 link armor and 6 socket unlinked staff). Reaches 1.6m DPS on mapping config (flasks active, no convergence, assuming you're killing enemies) and 1m DPS on bossing config (no flasks, Shaper resistances, convergence active). This isn't counting Flame Surge, which will give at minimum another 25% more damage. : More invested version, but still not GG gear. Level 95, some influenced items and good jewels, better mods on staff (though the staff ceiling is massive, it can easily give 50%

Elementalist ascendancy

A couple PoB for Fire Burst autobomber (budget and mid-investment). Looks like it's better than I expected!

119

929.54K

DPS

-

EHP

4.45K

Life

~5.9divine orbs

Min Budget

4 years agoSteel_Neuron

This might be the memest of meme builds, but please bear with me while I spew nonsense: Null's Inclination Bow: 1% minion damage per 5 dexterity, plus trigger minion skills on bow kill. Speaker's Wreath: Minion attack and movement speed per 50 dexterity. Plus makes it harder for minions to outright kill things which will help trigger Null's Inclination. Rupturing and Ungil's Harmony: Your crits apply rupture, which globally increases bleed damage, including from Reaper. Gathering Winds and Focal Point: Apply to your minions by offering general support. Use a Poacher's

Deadeye ascendancy

Reaper... Deadeye. Yes, please bear with me for a moment.

430

5.79K

DPS

-

EHP

5.55K

Life

~47divine orbs

Min Budget

5 years agoSteel_Neuron