Path of Exile [3.28] Cast on Crit Discharge Flicker - Because cyclone just isn't cool enough
Discharge of Misery·Trickster·Mapping
22.2MDPS22KEHP2.66KLife~77
Budget
PoE 2 Invoker triple Herald - Whirlwind Slash | Monk Build | Path of Exile 2 | 0.4
Herald of Ash·Invoker·Mapping
57.1KEHP4.99KES199Spirit~14
Budget
The tankiest grandmaster... again! - GGNoobs v2.0
Purifying Flame·Guardian
22.1KDPS1.23MEHP55.4KES~465
Budget
(Broken: Pobb.in: This guy is not incredible. Pretty squishy, DMG not really note worthy but he is my first guy. Judging I build him without guides, I think he turned out ...ok. Learned some do and don'ts from him and thinking about recreating him from ground up to just be more. But some tips to actually streamline him would be appreciated. I think i still want some kind of fire ice hybrid duelist. Main DMG being in Molten Strike, but he needs to be a lot more tanky to really get the projectiles going and not be a complete hit and run
My first guy, with 200+h put into it as a newb
Molten Strike·Slayer
43.4KDPS76.4KEHP2.37KLife~2.1
Budget
Flicker Strike CoC EnergyBlade/SpellBlade Inquisitor [ 3.22 Ancestor ]
Firestorm·Inquisitor
12.9MDPS29KEHP7.26KES~26
Budget
Trigger Discharge without consume charges on Flicker
Discharge·Slayer·Simulacrum·Delirium
13.1MDPS50.7KEHP4.13KLife~362
Budget
Guard skill is not enabled
3.71MDPS48.5KEHP2.97KLife~7.9
Budget
So, damage is up a little bit, and mostly speed is up by a lot! This is starting to get insane really. I usually run deli on my maps as normal mapping is no challenge anymore. Having said that, defenses of this build are still very much lacking. This will be improved but i kinda decided to go full meme build and ditch some defenses. For instance my body armour now has an elevated +1 gems and +1 support gems prefix instead of defenses. This gives flicker strike an additional 18% teleport range. It is possible even to get the elevated %dex suffix for another 8% via +1 dex gems. With the abov
Proof of concept [4]: Flicker trigger (100% no consume) discharge
Discharge·Slayer·Mapping·Simulacrum
6.17MDPS67KEHP3.13KLife~136
Budget
So, i changed some gems, some items and recrafted my sword with a close to perfect tree on it. Also ditched the astral projector. Discharge becomes to strong and with astral you kill stuff before you flicker to it. Kind of a weird play style as it auto targets everything but it bricks flickerstrike movement. Also ditched multistrike and faster attacks. With blood dance its possible to get our attack speed very close to 3.78 attacks per second. No need to aim for multiples of that. Pob: Flicker trigger discharge Dps of the pob is wrong as it doesnt account for
Proof of concept [3]: Flicker trigger (100% no consume) discharge
Discharge·Slayer
2.29MDPS13.7KEHP3.41KLife~106
Budget
A few leagues ago it became possible with the new awakened enhance gems and some crafting to make divergent discharge reach 100% to not consume charges. Since the origin of divergent discharge i had that goal in mind and i was so glad it was finally possible. However, I had an even crazier idea in mind, and that was to use flicker strike as the trigger skill. I somewhat tried this out in standard with not much success. However the reason for that was twofold. I didnt have the right melee weapon to reach 100% no consume. It only had 94% so sometimes i would lose charges and stop flickering. An
Proof of concept: Flicker trigger (100% no consume) discharge
Discharge·Slayer
3.89MDPS5.46KEHP2.13KLife~350
Budget
[3.20]Flicker Strike+Fireball+Nimis+COC
Fireball·Deadeye
2.41MDPS72.2KEHP4.52KLife~362
Budget
PoE 3.6 - Test Build (Oro Flicker Crit VMS / t14 normal)
Vaal Molten Shell·Ascendant
3.97KLife~17
Budget







