200d+/hr - Arc Totems Vs 6Man Uber Juiced Expedition 0.5.5 Forbidden Rite Poe2
Arc·Gemling Legionnaire·Legion·Expedition
54.2MDPS15.3KEHP359Life~3.3
Budget
Arc Totems High Budget Map Demonstration - Max Juice Expedition 60d/hr Gemling Legionnaire 0.5.5
Arc·Gemling Legionnaire·Legion·Expedition
72.7MDPS23.7KEHP311Life~4
Budget
“An emperor is only as efficient as those he commands.”
Chonk Cast on Crit Comet Update 3
Spark·Acolyte of Chayula·Simulacrum·Mapping
30.4MDPS24.2KEHP1.89KLife~38
Budget
Hunting The Arbiter of Ash - Level 94 Archmage EB MOM Stormweaver - PoE 2 Abyssal GSF Finale
Spark·Stormweaver·Simulacrum·Abyss
289KDPS12.1KEHP1.39KLife~9
Budget
Gambling For Upgrades - Level 91-93 Archmage EB MOM Stormweaver - PoE 2 Abyssal GSF EP 25
Spark·Stormweaver·Simulacrum·Abyss
31.7KDPS11.6KEHP1.38KLife~9
Budget
6 Linking Everything - Level 84-91 Archmage EB MOM Stormweaver - PoE 2 Abyssal GSF EP 24
Spark·Stormweaver·Simulacrum·Abyss
24.2KDPS11.7KEHP1.4KLife~9
Budget
Blood Mage Ball Lightning + Lightning Warp (all content viable)
Ball Lightning·Blood Mage·Simulacrum·Mapping
4.91KDPS11.2KEHP4.75KES~17
Budget
Eye of Winter Stormweaver Wave 15 T4 Simulacrum - Path of Exile 2
Eye of Winter·Stormweaver·Simulacrum
1.09MDPS37.2KEHP1Life~15
Budget
[POE 2] Stormweaver Ball Lightning + Cast on Shock Conduit, Millions of DPS
Ball Lightning·Stormweaver·Simulacrum·Mapping
8.08KDPS27KEHP6.86KES
poor man's ArcMage Path of Exile 2024 12 18 21 40 45
Ball Lightning·Hierophant
42.4KDPS27.3KEHP1.91KLife~48
Budget
[3.25 POE SOK] 1HP Archmage Ice Nova of Frostbolts Hierophant CI Int Stacking Build Update
Rolling Magma·Hierophant·Essence
56.9KDPS3.86KEHP1.79KLife~3
Budget
ARCHMAGE BALL LIGHTNING HIEROPHANT STARTER BUILD - Path of Exile Settlers of Kalguur - 3.25
Ball Lightning·Hierophant
83KDPS24.1KEHP4.34KLife~2.6
Budget
Path of Exile(3.24) - The Feared - Manastacker Archmage Ball Lightning
Ball Lightning·Hierophant
10.3MDPS43.6KEHP6.95KES~227
Budget
Path of Exile(3.24) - The Elderslayers - Manastacker Archmage Ball Lightning
Ball Lightning·Hierophant
5.52MDPS26.6KEHP7.24KES~6
Budget
“Such resilience!”
Path of Exile(3.24) - Divination Scarab of Curation map run - Manastacker Archmage Ball Lightning
Ball Lightning·Hierophant·Mapping
5.06MDPS27.9KEHP4.39KES~6.6
Budget
Path of Exile(3.24) - The Hidden - Manastacker Archmage Ball Lightning
Ball Lightning·Hierophant
3.91MDPS29.6KEHP4.8KES~5.4
Budget
Archmage Ball Lightning Hierophant Mana stacker MoM. Hunter
Ball Lightning·Hierophant·Mapping·Bossing
17MDPS81.5KEHP5.44KES~7.2
Budget
3.24 Path of Exile - Mjolner Archmage Lightning Conduit Ball lightning Hierophant - T17 mapping
Ball Lightning·Hierophant·T17·Mapping
39.2MDPS130KEHP15.7KES~242
Budget
Archmage Ball Lightning Hierophant Mana stacker MoM. The Searing Exarch
Ball Lightning·Hierophant·Mapping·Bossing
17MDPS81.5KEHP5.44KES~7.2
Budget
Archmage Ball Lightning Hierophant Path of Exile | Low Budget | Build Guide | Necropolis | 3.24
Ball Lightning·Hierophant
2.94MDPS76KEHP3.66KES~4.8
Budget
[PoE 3.24] Ball Lightning Archmage Day 2/3 Update - Feared/Maven Down
Ball Lightning·Hierophant·Mapping
6.59MDPS48.4KEHP2.96KLife~4.6
Budget
Archmage Ball Lightning Hierophant Day 3 [POE 3.24 Necropolis]
Ball Lightning·Hierophant
3.25MDPS47.8KEHP3.97KLife~1.5
Budget
Archmage Ball Lightning Hierophant Day 2 [POE 3.24 Necropolis]
Ball Lightning·Hierophant
2.27MDPS46.3KEHP4.08KLife~1.5
Budget
[PoE 3.24] Ball Lightning SLAPS, Day 1 Update & Useful Tips
Ball Lightning·Hierophant·Mapping
1.94MDPS35KEHP3.27KES~3.3
Budget
Archmage Ball Lightning Hierophant Day 1 [POE 3.24 Necropolis]
Ball Lightning·Hierophant·Mapping
908KDPS35.5KEHP3.27KLife~110
Budget
Path of Exile 3.24 NSC - Archmage Ball Lightning Hiero - T15 Mapping(day1)
Ball Lightning·Hierophant·Mapping
2.57MDPS178KEHP3.15KLife~2.5
Budget
What can I play that's NOT DD?
Ball Lightning·Hierophant
9.41MDPS176KEHP4.42KES~7.5
Budget
[PoE 3.24] Endgame for Archmage Manastackers
Ball Lightning·Hierophant
35.2MDPS77.8KEHP3.21KLife~11
Budget
[PoE 3.24] Endgame for Ball Lightning Archmage
Ball Lightning·Hierophant
35.2MDPS78.3KEHP3.32KLife~9.7
Budget
[PoE 3.24] Archmage Ball Lightning Hierophant - My Leaguestarter for Necropolis, Full Build Guide
Ball Lightning·Hierophant
2.1MDPS28.4KEHP3.85KLife~2.8
Budget
“Time is not to be wasted.”
[PoE 3.24] Archmage Ball Lightning Hierophant - My Leaguestarter for Necropolis, Full Build Guide
Ball Lightning·Hierophant
2.78MDPS28.4KEHP3.85KLife~2.8
Budget
3 24 Mjolner Archmage early build guide
Ball Lightning·Hierophant
5.66MDPS101KEHP12.4KES~2.6
Budget
[PoE 3.24] Manastacker Leaguestarters Are Looking SPICY
Ball Lightning·Hierophant
6.82MDPS71.2KEHP4.81KES~1.7
Budget
[PoE 3.24] Manastacker Leaguestarters Are Looking SPICY
Ball Lightning·Hierophant
5.57MDPS47.6KEHP4.77KES~2.6
Budget
&x200B; Just looking to see if this passes as a viable league starter next league (barring bizarre tree changes).
Rate my build - Archmage Elementalist
Ball Lightning·Elementalist
24.3MDPS74.2KEHP3.09KLife~5.1
Budget
My OFF-META League Start Build! | Ball Lightning Archmage Ascendant | Path of Exile 3.21 Crucible
Ball Lightning·Ascendant
5.86MDPS89.5KEHP4.41KLife~1.7
Budget
I really wanted to make use of the Master Surgeon and the Sorrow of the Divine Flask interaction so I tried to combo them with the Trialmaster shield. Other than that, Master Surgeon's synergy with petrified blood inspired me to go Low Life and scale hit based chaos spell, therefore Forbidden Rite. Here is what I come up with: I have never played FR before so I took inspiration from some Occultists in poe.ninja. Let me know if I overlooked anything.
Self-cast FR Pathfinder Endgame Build Idea
Forbidden Rite·Pathfinder
37MDPS56.1KEHP2.84KLife~43
Budget
This was my build for Sanctum, but reading through the patch notes I see no HUGE reason why this build shouldn't work well in 3.21 (RIP arcane surge, as well as regain mana after every 5th cast and 3% of mana as es masteries). This build focuses on a very spicy interaction that I'm almost certain has been used before, but I can't seem to find any builds using it on PoE ninja. In short, we get our mana costs as high as possible using archmage, and then we take 400% of that mana cost as physical damage with scold's bridle. The hit damage for this is going to be pretty high (6-8k) so we mitigate
Something stupid to try out for 3.21: Scold's Bridle Archmage Recoup Elementalist
Ball Lightning·Elementalist·Sanctum·Bossing
13.3MDPS97.6KEHP3.86KLife~91
Budget
On brand wheels, there is a mastery available that reads "Recover 10% of mana when a brand expires while attached". In theory, if we reduce the brand duration low enough, we can proc this effect frequently enough to sustain the monstrous mana costs of Indigon or Archmage. And since we are recovering by a percentage of maximum mana, we don't really need to invest much into mana regeneration. Our mana recovery will basically scale with our maximum mana. Reducing Brand Duration ================== So this is actually the easy part. Wintertide Brand is the shortest duration brand at a base
Utilizing Brand Mastery (recover mana on brand expiry) to sustain Archmage/Indigon
Ball Lightning·Inquisitor
843KDPS8.53KEHP2.41KES~18
Budget
Hello everyone! I am currently playing a self-cast Archmage Ball Lightning Hierophant. The damage is okay and sufficient for general T16 alch & go mapping. However, when I turn up the notch a little (more juice) or try pinnacle bosses the lack of physical mitigation really shows itself. I can complete most tasks that I set my sights on, it's just that I'll get randomly one-shotted and die along the way, losing a few portals. I'd like to add a little more tankiness to eventually make progress towards level 96 while also being able to moderately juice my maps. With that many unique items
Suggestions on how to add more tankiness to my build
Ball Lightning·Hierophant·Mapping
11.4MDPS62.3KEHP2.96KLife~38
Budget
[PoE 3.19] Unique Jewel Stacking Aylardex Archmage Hierophant / Uber Shaper Deathless / #PoB
Ball Lightning·Hierophant
11.4MDPS69KEHP3.14KLife~12
Budget









































