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[3.26] Frost Blades Champion League Start Guide (and Warden)

PoE 3.26 · Secrets of the AtlasChampionFrost BladesEssenceAbyss

1 year ago525

by ZishSubscribe

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537.12K

DPS

60.96K

Effective HP

3.44K

Life

0

Energy Shield

Overview

[3.26] Frost Blades Champion League Start Guide (and Warden) is a Path of Exile Champion build by Zish, made for the Secrets of the Atlas league (3.26). It is centered on Frost Blades and plays as a dexterity, attack, projectile, melee archetype. In Path of Building it reaches 537.12K DPS with 60.96K effective HP, 3.44K life. Suited for: Essence, Abyss. Key uniques include Carnage Heart.

Build Video

Zish's Notes

Fortify - stacking with celestial brace + replica badge TLDR: NOT WORTH IMO CORNERED PREY BLEED WHEEL AND COLD CONVERSION: If you take the Cornered Prey wheel and you have 100% Phys-to-Cold conversion, you MUST use another skill to proc Bleeds. VLS as a utlity link to generate fast rage and Cull is a great solution for this. Before Heatshiver and 100% conversion, it's not a problem. Vaal Smite can be used for bonus damage, but with low chance to bleed (20%), it doesn't hit enough to reliably proc bleeds. PERSEVERANCE: TLDR: NOT WORTH IMO unless you can get Grace AND Determ from a Merc, then MAYBE Axe vs Sword: TLDR: BOTH GOOD, AXE = GETS RAGE, SWORD = GETS FRENZIES ON BOSSES BOTH HAVE PROS/CONS If you go Axes, getting Frenzy charge generation while bossing will be top-priority from a Mercenary. Pantheons - Brine King til Ailment immune, then Lunaris + Gruthkul Important Milestones (post-campaign) Getting a 5L -> add EDWA Getting a 6L -> add Added Cold Getting a Lethal Pride -> look for Rage on Hit + DD, bonus Crit Chance or Multi, Fire Res/ Melee Dmg /+1 max Fortify / Crit Reduction Getting a Taming -> High Res roll Getting Stun Immunity (5x Avoid Stun Tattoos) (maybe) Getting Eldritch Implicits ->+1 Strike/Pierce Gloves, Brittle boots are priority Getting Chaos Res Capped Getting Fury Valve (for map blasting) Getting +2 Strike Gloves Ailments: How to get ailment immunity You get 20% on tree - you can get the other 80 from a combination of Shield + Boot Essence Mod + Boot Eater Implicit + Chest Craft If you have Stormshroud or Ancestral Vision, you can use Boots with Avoid Shock or Avoid Ailments to cap easily. What to do BEFORE you have ailment immunity - use Brine King pantheon + Avoid Chill Movement Speed boot craft. A Freeze Immune Flask can help for Reflect Ailment mobs before you unlock the Pantheon. VLS: If Sword, VLS more important, you need rage more If Axe, still probably required to easily proc Bleeds for crit wheel Optional Leveling: TLDR: USE WHATEVER U WANT 2Hander are good in Act1-3 1h vs 2h - lategame 2h for EARLY campaign, later on Shields are too important/valuable 2hander is only - 25% more dmg movement skill options AXE = LEAPSLAM Sword = WB Shield charge if you are a psycho Suppression We get a lot of Suppression from the tree (62% in most cases) meaning we only need 38% on gear, or 2 rolls of 19%. Always use the Lucky suppress mastery until you're 100% without it, then change to prevent +3% or drop Accuracy TLDR: CHAMP DOESNT NEED ACCURACY BECAUSE OF WORTHY FOE If Accuracy while mapping (enemies must be taunted before "Hits cannot be evaded" applies) is a problem, accuracy may need to be added to the build for QoL WARDEN DOES You need some combination of the 2 accuracy clusters, 580+ on gloves/helmet, Blind, Lvl 1-2 Precision and even an Abyss Jewel in some cases Trinity Tri-Ele vs. Phys/Cold w/ Heatshiver BIG DIFFERENCES TRINITY AND HEATSHIVER ARE ANTI-SYNERGISTIC, DO NOT USE TOGETHER When you go Heatshiver, you need to switch Anger to Hatred, take the 40% phys-to-cold conversion mastery, and get on a weapon with phys/phys/cold prefixes to maximum Heatshiver scaling. Heatshiver's Fire damage alone will not be enough to proc Trinity anymore 3.26 UNKNOWNS: MERC POWER RUNEGRAFT OPTIONS TRARTHAN GEMS TRARTHAN MODIFIERS TLDR: ALL COULD BE BIG GAME-CHANGERS, DONT KNOW ANYTHING YET Merc Power: Frenzy charges, Auras, Curses, increased damage taken - tons of good stuff, too soon to say what's best. Tattoos: TLDR: 1 BLIND, MAYBE STUN AVOID, REST DMG/WHATEVER LEECH MAYBE Anoint Options Cheap, good early options: Divine Judgment High Voltage AMULET OPTIONS: FURY VALVE vs Yoke vs Rare Fury Valve is OP insane for mapping If you are bossing (Pinnacles), swap to a damage rare or Yoke if you have one Cluster jewel might be worth VERY late-game - POB it first
Loadouts

Gear

Day 1 Axe
Day 1 Shield
Day 1 Helm
Day 1 Chest
Carnage Heart
Day 1 Ring
Day 1 Ring
Day 1 Gloves
Day 1 Belt
Day 1 Boots
Prismatic Tincture of Skill
New Item

Skills

  • Frost BladesFrost Blades19WMain
  • TrinityTrinity19W
  • Close CombatClose Combat19W
  • MultistrikeMultistrike19W
  • Elemental Damage with AttacksElemental Damage with Attacks19W
  • Added Cold DamageAdded Cold Damage19W
  • Vaal SmiteVaal Smite19W
  • InnervateInnervate15W
  • More DurationMore Duration19W
  • Vaal Lightning StrikeVaal Lightning Strike19W
  • Returning ProjectilesReturning Projectiles19W
  • RageRage19W
  • Animate GuardianAnimate Guardian19W
  • War BannerWar Banner19W
  • Summon Ice GolemSummon Ice Golem19W
  • Summon Lightning GolemSummon Lightning Golem19W
  • Summon Stone GolemSummon Stone Golem20W
  • LifetapLifetap20W
  • Herald of IceHerald of Ice19W
  • Blood RageBlood Rage19W
  • AngerAnger19W
  • Flesh and StoneFlesh and Stone19W
  • Cast when Damage TakenCast when Damage Taken19W
  • Molten ShellMolten Shell19W
  • Enduring CryEnduring Cry10W
  • Frost BombFrost Bomb20W
  • Leap SlamLeap Slam19W
  • Faster AttacksFaster Attacks19W
  • FrostblinkFrostblink7W
  • Assassin's MarkAssassin's Mark19/10W
  • Mark On HitMark On Hit19W
  • LifetapLifetap19W
  • Corrupting FeverCorrupting Fever20W
  • LifetapLifetap20W

Passive Tree

Passive tree 3.26
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Champion
Champion

Character Stats

Defence

Effective Hit Pool
60.96K
Life
3.44K
Energy Shield
0
Mana
63
Phys Max Hit Taken
11.14K
Armour
16.16K
Evasion
11.78K
Ward
0

Resistances

Fire Resistance
75%
Cold Resistance
76%
Lightning Resistance
75%
Chaos Resistance
20%

Offence

Total DPS
537.12K
Crit Chance
56%
Crit Multiplier
277%
Rage
30

Attributes & Utility

Strength
161
Intelligence
101
Dexterity
276
Movement Speed
70%