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PoE 3.26·Secrets of the Atlas·Warden

[3.27] Frost Blades Warden League Start Guide

by Zish11 months ago556Subscribe

DPS
127.03M
Effective HP
106.95K
Life
4.46K
Level
99
Min budget

Overview

[3.27] Frost Blades Warden League Start Guide is a Path of Exile Warden build by Zish, made for the Secrets of the Atlas league (3.26). It is centered on Frost Blades and plays as a dexterity, attack, projectile, melee archetype. In Path of Building it reaches 127.03M DPS with 106.95K effective HP, 4.46K life. Suited for: Mapping, Bossing, Essence. Key uniques include Heatshiver, Yoke of Suffering, Bottled Faith, The Taming.

Build Video

Zish's Notes

Axe vs Sword: TLDR: BOTH GOOD, AXE = GETS RAGE, SWORD = GETS FRENZIES ON BOSSES BOTH HAVE PROS/CONS Sword is better on Warden CORNERED PREY BLEED WHEEL AND COLD CONVERSION: If you take the Cornered Prey wheel and you have 100% Phys-to-Cold conversion, you MUST use another skill to proc Bleeds. VLS as a utlity link to shock-stack and generate rage is a great solution for this. Before Heatshiver and 100% conversion, it's not a problem. Pantheons - Brine King til Ailment immune, then Lunaris + Gruthkul Important Milestones (post-campaign) Getting a 5L -> add EDWA Getting a 6L -> add Added Cold Getting a Lethal Pride -> look for Rage on Hit + DD, bonus Crit Chance or Multi, Fire Res/ Melee Dmg /+1 max Fortify / Crit Reduction Getting a Taming -> High Res roll Getting Stun Immunity (5x Avoid Stun Tattoos) (maybe) Getting Accuracy capped from Gear (Gloves) Getting Eldritch Implicits ->+1 Strike/Pierce Gloves, Fortify on Chest, Brittle boots are priority Getting Chaos Res Capped Getting Fury Valve (for map blasting) Getting +2 Strike Gloves Ailments: How to get ailment immunity You get 20% on tree - you can get the other 80 from a combination of Shield + Boot Essence Mod + Boot Eater Implicit + Chest Craft If you have Stormshroud or Ancestral Vision, you can use Boots with Avoid Shock or Avoid Ailments to cap easily. What to do BEFORE you have ailment immunity - use Brine King pantheon + Avoid Chill Movement Speed boot craft. A Freeze Immune Flask can help for Reflect Ailment mobs before you unlock the Pantheon. VLS: If Sword, VLS more important, you need rage more If Axe, still probably required to easily proc Bleeds for crit wheel Optional Leveling: TLDR: USE WHATEVER U WANT 2Hander are good in Act1-3 1h vs 2h 2h for EARLY campaign, later on Shields are too important/valuable 2hander is only - 25% more dmg Suppression We get a lot of Suppression from the tree (62% in most cases) meaning we only need 38% on gear, or 2 rolls of 19%. Always use the Lucky suppress mastery until you're 100% without it, then change to prevent +3% or drop Accuracy You need the attack speed accuracy wheel, 580+ on gloves/helmet, Blind, and the 50% close range mastery should be enough to cap you. Make sure you check your accuracy in POB Trinity Tri-Ele vs. Phys/Cold w/ Heatshiver BIG DIFFERENCES TRINITY AND HEATSHIVER ARE ANTI-SYNERGISTIC, DO NOT USE TOGETHER When you go Heatshiver, you need to switch Anger to Hatred, take the 40% phys-to-cold conversion mastery, and get on a weapon with phys/phys/cold prefixes to maximum Heatshiver scaling. Heatshiver's Fire damage alone will not be enough to proc Trinity anymore 3.27 UNKNOWNS: GRAFT OPTIONS - We know nothing yet BLOODLINES - COUPLE DECENT ONES, MAYBE PICK ONE UP LATE-GAME Tattoos: TLDR: 1 BLIND, MAYBE STUN AVOID, REST DMG/WHATEVER LEECH MAYBE Anoint Options Cheap, good early options: Divine Judgment - DMG High Voltage - Crit Static Blows - Shock Duration AMULET OPTIONS: FURY VALVE vs Yoke vs Rare Fury Valve is OP insane for mapping If you are bossing (Pinnacles), swap to a damage rare or Yoke if you have one Cluster jewel probably worth VERY late-game - POB it first

Loadouts

Gear

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High Budget Sword
Heatshiver
High Budget Chest
Yoke of Suffering
The Taming
High Budget Ring
High Budget Gloves
High Budget Belt
High Budget Boots
High Budget Shield
Enriched Prismatic Tincture of Mastery
High Budget Abyss Jewel
Lethal Pride
High Budget Jewel

Skills

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  • Frost BladesFrost Blades21WMain
  • Close CombatClose Combat21/20W
  • MultistrikeMultistrike21/20W
  • Added Cold DamageAdded Cold Damage21/20W
  • RuthlessRuthless21/20W
  • Awakened Elemental Damage with AttacksAwakened Elemental Damage with Attacks5/20W
  • Vaal SmiteVaal Smite20W
  • Vaal Lightning StrikeVaal Lightning Strike20W
  • Animate GuardianAnimate Guardian20W
  • War BannerWar Banner20W
  • Summon Ice GolemSummon Ice Golem20W
  • Summon Lightning GolemSummon Lightning Golem20W
  • Summon Stone GolemSummon Stone Golem20W
  • PrecisionPrecision20W
  • InnervateInnervate15W
  • More DurationMore Duration20W
  • Returning ProjectilesReturning Projectiles20W
  • RageRage20W
  • LifetapLifetap20W
  • Culling StrikeCulling Strike20W
  • ArroganceArrogance20W
  • FrostblinkFrostblink10W
  • Whirling BladesWhirling Blades20/20W
  • Faster AttacksFaster Attacks20/20W
  • BonechillBonechill20W
  • Herald of IceHerald of Ice21/20W
  • Blood RageBlood Rage20/20W
  • Flesh and StoneFlesh and Stone21W
  • HatredHatred21W
  • Vaal Lightning StrikeVaal Lightning Strike20W
  • RageRage20/20W
  • Returning ProjectilesReturning Projectiles20/20W
  • Culling StrikeCulling Strike20/20W
  • Assassin's MarkAssassin's Mark21/20W
  • Mark On HitMark On Hit21/20W
  • LifetapLifetap20W
  • Molten ShellMolten Shell20W
  • Enduring CryEnduring Cry10W
  • Cast when Damage TakenCast when Damage Taken20W
  • Unbound Avatar20W

Passive Tree

Passive tree 3.26
scroll to zoom
Warden
Warden
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Lunaris, Soul of Gruthkul

Character Stats

Level
99

Damage

Full DPS
127.03M
Combined DPS
99.99M
Hit DPS
99.99M
With Poison DPS
99.99M
With Ignite DPS
99.99M
With Bleed DPS
99.99M
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Damage
11.59M
Burst Damage
11.59M

Attack & Crit

Attack/Cast Rate
8.63/s
Hit Chance
100%
Accuracy
2.28K
Crit Chance
100%
Crit Multiplier
492%
Mana Cost
24
Life Cost
0

Defence

Effective Hit Pool
106.95K
Life
4.46K
Energy Shield
0
Mana
73
Ward
0
Armour
8.1K
Evasion
15.25K
Phys Damage Reduction
71%

Mitigation & Avoidance

Block
75%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
72%
Evade (Projectile)
72%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+34%)
Cold Resistance
75% (+112%)
Lightning Resistance
75% (+102%)
Chaos Resistance
75% (+28%)

Max Hit Taken

Physical
16.4K
Fire
43.78K
Cold
43.78K
Lightning
43.78K
Chaos
38.72K

Recovery

Life Regen
341.3/s
Net Life Regen
211.07/s
ES Regen
0/s
ES Recharge
0/s
Mana Regen
19.1/s
Life Leech
1.12K/s
ES Leech
0/s
Mana Leech
200.09/s
Total Degen
130.23/s

Attributes & Utility

Strength
187
Intelligence
107
Dexterity
288
Movement Speed
55%
Endurance Charges
4
Frenzy Charges
5
Power Charges
3
Rage
30
Devotion
0