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[3.28 Mirage] Frost Blades Warden League Start Guide & Update

PoE 3.27 · Keepers of the FlameWardenFrost BladesEssence

5 months ago271

by ZishSubscribe

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21.57M

DPS

61.38K

Effective HP

3.28K

Life

0

Energy Shield

Overview

[3.28 Mirage] Frost Blades Warden League Start Guide & Update is a Path of Exile Warden build by Zish, made for the Keepers of the Flame league (3.27). It is centered on Frost Blades and plays as a dexterity, attack, projectile, melee archetype. In Path of Building it reaches 21.57M DPS with 61.38K effective HP, 3.28K life. Suited for: Essence. Key uniques include Fury Valve, Heatshiver, The Taming.

Build Video

Zish's Notes

Axe vs Sword: TLDR: BOTH GOOD, AXE = GETS RAGE, SWORD = GETS FRENZIES ON BOSSES BOTH HAVE PROS/CONS Sword is better on Warden CORNERED PREY BLEED WHEEL AND COLD CONVERSION: If you take the Cornered Prey wheel and you have 100% Phys-to-Cold conversion, you MUST use another skill to proc Bleeds. VLS as a utlity link to shock-stack and generate rage is a great solution for this. Before Heatshiver and 100% conversion, it's not a problem. Pantheons - Brine King til Ailment immune, then Lunaris + Gruthkul Important Milestones (post-campaign) Getting a 5L -> add EDWA Getting a 6L -> add Added Cold Getting a Lethal Pride -> look for Rage on Hit + DD, bonus Crit Chance or Multi, Fire Res/ Melee Dmg /+1 max Fortify / Crit Reduction Getting a Taming -> High Res roll Getting Stun Immunity (5x Avoid Stun Tattoos) (maybe) Getting Accuracy capped from Gear (Gloves) Getting Eldritch Implicits ->+1 Strike/Pierce Gloves, Fortify on Chest, Brittle boots are priority Getting Chaos Res Capped Getting Fury Valve (for map blasting) Getting +2 Strike Gloves Ailments: How to get ailment immunity You get 20% on tree - you can get the other 80 from a combination of Shield + Boot Essence Mod + Boot Eater Implicit + Chest Craft If you have Stormshroud or Ancestral Vision, you can use Boots with Avoid Shock or Avoid Ailments to cap easily. What to do BEFORE you have ailment immunity - use Brine King pantheon + Avoid Chill Movement Speed boot craft. A Freeze Immune Flask can help for Reflect Ailment mobs before you unlock the Pantheon. VLS: If Sword, VLS more important, you need rage more If Axe, still probably required to easily proc Bleeds for crit wheel Optional Leveling: TLDR: USE WHATEVER U WANT 2Hander are good in Act1-3 1h vs 2h 2h for EARLY campaign, later on Shields are too important/valuable 2hander is only - 25% more dmg Suppression We get a lot of Suppression from the tree (62% in most cases) meaning we only need 38% on gear, or 2 rolls of 19%. Always use the Lucky suppress mastery until you're 100% without it, then change to prevent +3% or drop Accuracy You need the attack speed accuracy wheel, 580+ on gloves/helmet, Blind, and the 50% close range mastery should be enough to cap you. Make sure you check your accuracy in POB Trinity Tri-Ele vs. Phys/Cold w/ Heatshiver BIG DIFFERENCES TRINITY AND HEATSHIVER ARE ANTI-SYNERGISTIC, DO NOT USE TOGETHER When you go Heatshiver, you need to switch Anger to Hatred, take the 40% phys-to-cold conversion mastery, and get on a weapon with phys/phys/cold prefixes to maximum Heatshiver scaling. Heatshiver's Fire damage alone will not be enough to proc Trinity anymore 3.27 UNKNOWNS: GRAFT OPTIONS - We know nothing yet BLOODLINES - COUPLE DECENT ONES, MAYBE PICK ONE UP LATE-GAME Tattoos: TLDR: 1 BLIND, MAYBE STUN AVOID, REST DMG/WHATEVER LEECH MAYBE Anoint Options Cheap, good early options: Divine Judgment - DMG High Voltage - Crit Static Blows - Shock Duration AMULET OPTIONS: FURY VALVE vs Yoke vs Rare Fury Valve is OP insane for mapping If you are bossing (Pinnacles), swap to a damage rare or Yoke if you have one Cluster jewel probably worth VERY late-game - POB it first
Loadouts

Gear

Week 1 Heatshiver Sword
Week 1 Shield
Heatshiver
Week 1 Chest
Fury Valve
The Taming
Week 1 Ring
Week 1 Gloves
Week 1 Belt
Week 1 Boots
Horticultural Prismatic Tincture of Mastery
New Item
New Item
Lethal Pride

Skills

  • Frost BladesFrost Blades21WMain
  • Close CombatClose Combat20/20W
  • MultistrikeMultistrike20/20W
  • Elemental Damage with AttacksElemental Damage with Attacks20/20W
  • Added Cold DamageAdded Cold Damage20/20W
  • RuthlessRuthless20/20W
  • Increased Critical DamageIncreased Critical Damage1W
  • HypothermiaHypothermia1W
  • InspirationInspiration1W
  • CrueltyCruelty1W
  • Cold PenetrationCold Penetration1W
  • Endurance Charge on Melee StunEndurance Charge on Melee Stun1W
  • FortifyFortify1W
  • Vaal SmiteVaal Smite20W
  • InnervateInnervate15W
  • More DurationMore Duration20W
  • Vaal Lightning StrikeVaal Lightning Strike20W
  • Returning ProjectilesReturning Projectiles20W
  • RageRage20W
  • Animate GuardianAnimate Guardian20W
  • War BannerWar Banner20W
  • Summon Ice GolemSummon Ice Golem20W
  • Summon Lightning GolemSummon Lightning Golem20W
  • Summon Stone GolemSummon Stone Golem20W
  • LifetapLifetap20W
  • Vaal Lightning StrikeVaal Lightning Strike20W
  • RageRage20W
  • Returning ProjectilesReturning Projectiles20W
  • Culling StrikeCulling Strike20W
  • Frost BombFrost Bomb20W
  • Faster AttacksFaster Attacks20/20W
  • FrostblinkFrostblink10W
  • BonechillBonechill20W
  • Whirling BladesWhirling Blades20W
  • Herald of IceHerald of Ice20W
  • Blood RageBlood Rage20/20W
  • Flesh and StoneFlesh and Stone20W
  • HatredHatred20W
  • Assassin's MarkAssassin's Mark20/20W
  • Mark On HitMark On Hit20/20W
  • LifetapLifetap20W
  • Cast when Damage TakenCast when Damage Taken20W
  • Molten ShellMolten Shell20W
  • Enduring CryEnduring Cry10W

Passive Tree

Passive tree 3.27
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Warden
Warden

Character Stats

Defence

Effective Hit Pool
61.38K
Life
3.28K
Energy Shield
0
Mana
70
Phys Max Hit Taken
9.92K
Armour
10.11K
Evasion
14.04K
Ward
0

Resistances

Fire Resistance
75%
Cold Resistance
76%
Lightning Resistance
75%
Chaos Resistance
58%

Offence

Total DPS
21.57M
Crit Chance
82%
Crit Multiplier
397%
Rage
30

Attributes & Utility

Strength
178
Intelligence
100
Dexterity
303
Movement Speed
50%