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PoE 3.27·Keepers of the Flame·Warden

[3.28 Mirage] Frost Blades Warden League Start Guide & Update

by Zish6 months ago272Subscribe

DPS
21.57M
Effective HP
61.38K
Life
3.28K
Level
95
Min budget

Overview

[3.28 Mirage] Frost Blades Warden League Start Guide & Update is a Path of Exile Warden build by Zish, made for the Keepers of the Flame league (3.27). It is centered on Frost Blades and plays as a dexterity, attack, projectile, melee archetype. In Path of Building it reaches 21.57M DPS with 61.38K effective HP, 3.28K life. Suited for: Essence. Key uniques include Fury Valve, Heatshiver, The Taming.

Build Video

Zish's Notes

Axe vs Sword: TLDR: BOTH GOOD, AXE = GETS RAGE, SWORD = GETS FRENZIES ON BOSSES BOTH HAVE PROS/CONS Sword is better on Warden CORNERED PREY BLEED WHEEL AND COLD CONVERSION: If you take the Cornered Prey wheel and you have 100% Phys-to-Cold conversion, you MUST use another skill to proc Bleeds. VLS as a utlity link to shock-stack and generate rage is a great solution for this. Before Heatshiver and 100% conversion, it's not a problem. Pantheons - Brine King til Ailment immune, then Lunaris + Gruthkul Important Milestones (post-campaign) Getting a 5L -> add EDWA Getting a 6L -> add Added Cold Getting a Lethal Pride -> look for Rage on Hit + DD, bonus Crit Chance or Multi, Fire Res/ Melee Dmg /+1 max Fortify / Crit Reduction Getting a Taming -> High Res roll Getting Stun Immunity (5x Avoid Stun Tattoos) (maybe) Getting Accuracy capped from Gear (Gloves) Getting Eldritch Implicits ->+1 Strike/Pierce Gloves, Fortify on Chest, Brittle boots are priority Getting Chaos Res Capped Getting Fury Valve (for map blasting) Getting +2 Strike Gloves Ailments: How to get ailment immunity You get 20% on tree - you can get the other 80 from a combination of Shield + Boot Essence Mod + Boot Eater Implicit + Chest Craft If you have Stormshroud or Ancestral Vision, you can use Boots with Avoid Shock or Avoid Ailments to cap easily. What to do BEFORE you have ailment immunity - use Brine King pantheon + Avoid Chill Movement Speed boot craft. A Freeze Immune Flask can help for Reflect Ailment mobs before you unlock the Pantheon. VLS: If Sword, VLS more important, you need rage more If Axe, still probably required to easily proc Bleeds for crit wheel Optional Leveling: TLDR: USE WHATEVER U WANT 2Hander are good in Act1-3 1h vs 2h 2h for EARLY campaign, later on Shields are too important/valuable 2hander is only - 25% more dmg Suppression We get a lot of Suppression from the tree (62% in most cases) meaning we only need 38% on gear, or 2 rolls of 19%. Always use the Lucky suppress mastery until you're 100% without it, then change to prevent +3% or drop Accuracy You need the attack speed accuracy wheel, 580+ on gloves/helmet, Blind, and the 50% close range mastery should be enough to cap you. Make sure you check your accuracy in POB Trinity Tri-Ele vs. Phys/Cold w/ Heatshiver BIG DIFFERENCES TRINITY AND HEATSHIVER ARE ANTI-SYNERGISTIC, DO NOT USE TOGETHER When you go Heatshiver, you need to switch Anger to Hatred, take the 40% phys-to-cold conversion mastery, and get on a weapon with phys/phys/cold prefixes to maximum Heatshiver scaling. Heatshiver's Fire damage alone will not be enough to proc Trinity anymore 3.27 UNKNOWNS: GRAFT OPTIONS - We know nothing yet BLOODLINES - COUPLE DECENT ONES, MAYBE PICK ONE UP LATE-GAME Tattoos: TLDR: 1 BLIND, MAYBE STUN AVOID, REST DMG/WHATEVER LEECH MAYBE Anoint Options Cheap, good early options: Divine Judgment - DMG High Voltage - Crit Static Blows - Shock Duration AMULET OPTIONS: FURY VALVE vs Yoke vs Rare Fury Valve is OP insane for mapping If you are bossing (Pinnacles), swap to a damage rare or Yoke if you have one Cluster jewel probably worth VERY late-game - POB it first

Loadouts

Gear

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Week 1 Heatshiver Sword
Heatshiver
Week 1 Chest
Fury Valve
The Taming
Week 1 Ring
Week 1 Gloves
Week 1 Belt
Week 1 Boots
Week 1 Shield
Horticultural Prismatic Tincture of Mastery
New Item
New Item
Lethal Pride

Skills

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  • Frost BladesFrost Blades21WMain
  • Close CombatClose Combat20/20W
  • MultistrikeMultistrike20/20W
  • Elemental Damage with AttacksElemental Damage with Attacks20/20W
  • Added Cold DamageAdded Cold Damage20/20W
  • RuthlessRuthless20/20W
  • Increased Critical DamageIncreased Critical Damage1W
  • HypothermiaHypothermia1W
  • InspirationInspiration1W
  • CrueltyCruelty1W
  • Cold PenetrationCold Penetration1W
  • Endurance Charge on Melee StunEndurance Charge on Melee Stun1W
  • FortifyFortify1W
  • Vaal SmiteVaal Smite20W
  • Vaal Lightning StrikeVaal Lightning Strike20W
  • Animate GuardianAnimate Guardian20W
  • War BannerWar Banner20W
  • Summon Ice GolemSummon Ice Golem20W
  • Summon Lightning GolemSummon Lightning Golem20W
  • Summon Stone GolemSummon Stone Golem20W
  • InnervateInnervate15W
  • More DurationMore Duration20W
  • Returning ProjectilesReturning Projectiles20W
  • RageRage20W
  • LifetapLifetap20W
  • Vaal Lightning StrikeVaal Lightning Strike20W
  • Frost BombFrost Bomb20W
  • RageRage20W
  • Returning ProjectilesReturning Projectiles20W
  • Culling StrikeCulling Strike20W
  • FrostblinkFrostblink10W
  • Whirling BladesWhirling Blades20W
  • Faster AttacksFaster Attacks20/20W
  • BonechillBonechill20W
  • Herald of IceHerald of Ice20W
  • Blood RageBlood Rage20/20W
  • Flesh and StoneFlesh and Stone20W
  • HatredHatred20W
  • Assassin's MarkAssassin's Mark20/20W
  • Mark On HitMark On Hit20/20W
  • LifetapLifetap20W
  • Molten ShellMolten Shell20W
  • Enduring CryEnduring Cry10W
  • Cast when Damage TakenCast when Damage Taken20W

Passive Tree

Passive tree 3.27
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Warden
Warden
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Lunaris, Soul of Gruthkul

Character Stats

Level
95

Damage

Full DPS
21.57M
Combined DPS
18.82M
Hit DPS
18.82M
With Poison DPS
18.82M
With Ignite DPS
18.82M
With Bleed DPS
18.82M
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Damage
2.51M
Burst Damage
2.51M

Attack & Crit

Attack/Cast Rate
7.49/s
Hit Chance
100%
Accuracy
2.3K
Crit Chance
82%
Crit Multiplier
397%
Mana Cost
24
Life Cost
0

Defence

Effective Hit Pool
61.38K
Life
3.28K
Energy Shield
0
Mana
70
Ward
0
Armour
10.11K
Evasion
14.04K
Phys Damage Reduction
64%

Mitigation & Avoidance

Block
75%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
71%
Evade (Projectile)
71%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+79%)
Cold Resistance
76% (+78%)
Lightning Resistance
75% (+54%)
Chaos Resistance
58%

Max Hit Taken

Physical
9.92K
Fire
27.88K
Cold
28.91K
Lightning
27.88K
Chaos
15.61K

Recovery

Life Regen
180.5/s
Net Life Regen
71.54/s
ES Regen
0/s
ES Recharge
0/s
Mana Regen
18.3/s
Life Leech
809.23/s
ES Leech
0/s
Mana Leech
185.24/s
Total Degen
108.96/s

Attributes & Utility

Strength
178
Intelligence
100
Dexterity
303
Movement Speed
50%
Endurance Charges
4
Frenzy Charges
5
Power Charges
3
Rage
30
Devotion
0