FB Gambler Day 1 Update - Feeling AMAZING
1 year ago139
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24.65M
DPS
105.99K
Effective HP
2.99K
Life
0
Energy Shield
Overview
FB Gambler Day 1 Update - Feeling AMAZING is a Path of Exile Duelist build by Zish, made for the Kalguur league (3.25). It is centered on Frost Blades and plays as a dexterity, attack, projectile, melee archetype. In Path of Building it reaches 24.65M DPS with 105.99K effective HP, 2.99K life. Suited for: Essence. Key uniques include Heatshiver, Fury Valve, Kiloava's Bluster, The Taming.
Build Video
Zish's Notes
Leveling:
Can use anything you want if you don't like FB (obviously)
Use Wrath+Trinity+ Ele Weakness in A3/A4 (Use Poacher's Mark in A2)
Can use Precise Technique early
Swap to Crit in A6-A8, change to Ass. Mark
VAAL PACT (totally optional)
If you use Vaal Pact you will REALLY want Corrupted Blood immunity on a jewel too -
You can also then drop your Life flask for another utility flask (Basalt or Sulphur)
You can still leech regularly (i.e. non-instantly) from your PROJECTILE hits, as VP only affects MELEE leech
BLEED:
The "Cornered Prey" wheel is insanely strong, and we want to take advantage of it.
Before you get Heatshiver, you shouldn't go full phys conversion anyway, so you will have no issues bleeding.
When you go Heatshiver and take the 40% phys-to-cold mastery, you will only be able to bleed with your VLS
(VLS does not have 100% ele conversion and thus still deals some phys damage)
(you can only bleed with phys damage)
Keep this in mind, save your VLS for map bosses, stagger the 2 uses so the bleed uptime stays high
I.E. - 1st VLS down, stays up for 6 seconds, last projectiles hit after maybe ~8 seconds, bleed stays up for 5 more seconds, thats ~12 seconds of bleed uptime
2nd VLS down, another ~12 seconds of uptime
Maybe ~24 seconds of bleed uptime total from 2x VLS uses
Finesse and Lethalty Flex points:
Use Finess and the left/right pathing sides of Lethality as flex points to make 1 point change adjustments as you gain points/make changes
GAMBLER NODES:
I will be going for the Res Inversion node first (second) - this means taking the -25% res penalty node at first lab.
To counter this, I may use Purity of Elements while leveling to help with resistances until later on.
The Weathered Hunter, Survivalist, One with Nature, and Cloth and Chain nodes can all help with resist early too
Then the double/triple damage and avoid stun/ailments nodes can be taken in whichever order you prefer
Ailment Immunity:
Ailment avoidance Day 1:
50% Risk Aversion (Gambler)
20% from Thick Skin wheel (4 pts)
25% Chest craft (ASAP unveil)
5+% Boot craft (or Boot implicit (Eater Ichors))
Avoid Ailments w/ Kiloava's Bluster (shield)
50% Risk Aversion
20% Thick Skin
25% Chestcraft
15% Kiloava's Bluster (Replaces avoid on boots)
Boots-only option:
50% Risk Aversion
20% Thick Skin
30% from Essence of Loathing (Deafening) on Boots
Stun Immunity:
Day 1:
50% Risk Aversion (Gambler)
28% Heart of Oak (2 pts)
25% Chest craft (ASAP unveil)
Mix-and-match options:
50% Risk Aversion
28% Heart of Oak
25% Chest craft (unveil)
10% Avoid Stun Tattoos (Tasalio Tideshifter)
50% Avoid Stun Flask Suffix
Heatshiver and Trinity:
BEFORE you get Heatshiver you can use Trinity/Wrath and a pure elemental sword for better early damage.
Heatshiver needs pure phys/cold damage to maximize freeze potential and added fire damage - be using Hatred, a pure phys/cold sword, and 40% phys-to-cold mastery when you equip Heatshiver
NOT Trinity with Heatshiver
If you have any questions about Trinity at all, watch this video:
https://www.youtube.com/watch?v=cE4Seyyg7to&t=25s
Accuracy Capping:
Early: Take the +500 and Mastery early, this should keep you accuracy capped until later, when you need a glove suffix + Blind + close range mastery
Do Not Use: Hits Can't be Evaded is NOT worth giving up a weapon prefix for
Fury Valve:
Best-in-slot amulet for all Non-bossing content
Before you get one, don't rely on your amulet for too many attributes/resists that you won't have when you equip Fury Valve (applies to other items too)
Get another amulet with max damage for Boss-Swap content (Yoke, rare w/ dmg)
The Taming:
Made by combining 3 Bereks rings (Pass + Grip + Respite)
Pass and Grip are very common, Respite is rarer but can be farmed with Spark and the Flame diviination cards in Atoll+Plateau.
Use Elemental Catalysts if your resists are fine, if you need resists use Prismatic Catalysts.
VLS
VLS is a rage generator and bonus damage for single targets / loose trash clear (optional)
With a Rage on Hit Lethal Pride node, you can sustain your rage easily after generating it quickly with VLS - Also required for Bleeding if Heatshiver, use it for max bleed uptime
Thanks for watching! POB: https://pobb.in/xIUoXbNFNFbb
Gear













Skills
Passive Tree

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Character Stats
Defence
- Effective Hit Pool
- 105.99K
- Life
- 2.99K
- Energy Shield
- 0
- Mana
- 64
- Phys Max Hit Taken
- 13.16K
- Armour
- 15.49K
- Evasion
- 18.39K
- Ward
- 0
Resistances
- Fire Resistance
- 75%
- Cold Resistance
- 75%
- Lightning Resistance
- 75%
- Chaos Resistance
- 75%
Offence
- Total DPS
- 24.65M
- Crit Chance
- 99%
- Crit Multiplier
- 437%
- Rage
- 30
Attributes & Utility
- Strength
- 110
- Intelligence
- 125
- Dexterity
- 277
- Movement Speed
- 83%