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PoE 3.22·Ancestor·Pathfinder

Highlight: Snoo Runs His #&% Off

by SnooBAE853 years ago78Subscribe

DPS
14.77M
Effective HP
48.12K
Life
3.32K
Level
96
Min budget

Overview

Highlight: Snoo Runs His #&% Off is a Path of Exile Pathfinder build by SnooBAE85, made for the Ancestor league (3.22). It is centered on Explosive Concoction and plays as a critical, dexterity, attack, area archetype. In Path of Building it reaches 14.77M DPS with 48.12K effective HP, 3.32K life, 201 energy shield. Key uniques include Tanu Ahi, Vessel of Vinktar, The Overflowing Chalice, Yoke of Suffering, The Wise Oak.

Build Video

SnooBAE85's Notes

BANDITS & PANTHEON: The priority is passive skills and improving defenses. Bandits: Kill all Major God: Soul of the Bring King Minor God: Soul of Ralakesh LEVELING: Follow the early leveling trees and use the Skills and Items section under 'Explosive Concoction LEVELING' to gain an idea of how best to outfit your character as you progress through the campaign and into maps. This includes a mix of rare items and extremely cheap uniques (uniques for early leveling isn't necessary). Leveling in the campaign is pretty straightforward. After killing Hillock, choose between with Galvanic Arrow or Caustic Arrow as your primary damage ability. Use this until you unlock Poisonous Concoction at the end of Act 1. Use Poisonous Concoction until unlocking Explosive Concoction at the middle of Act 3, at which point you'll have picked up and kept the keystones, Precise Technique and Point Blank. Attempt to match the links up to the guide's recommendation. The primary skill link is the only really important one. There is a major respec early on in the campaign. It's expected to be done no earlier than Act 6, at which point you'll have a maximum of 12 respec points through quests. This respec will cost all of them. As of patch 3.21, the Pathfinder Ascendancy suffers a loss of 30% increased AoE from its Ascendancy and now endures rising flask charges cost per projectile per attack. Both of these nerfs are circumvented by capping our projectile count on the build to 6, and by taking on a Overflowing Chalice (as well as other flask quality of life bonuses). If at any point you find yourself shy on attribute requirements, you can always sacrifice a point or two for the +30 strength/intelligence nodes nearby. When you have Precise Technique allocated, be sure to never let your total accuracy fall below your total maximum life, else you'll severely nerf your damage. UPGRADING: Here are some strong but expensive upgrades to consider that go beyond the budget of this league start build guide (in no particular order of importance). 1) Reaching maximum quality on all gems that provide some benefit from it 2) Acquiring perfect or near-perfect rolls on all flasks 3) Leveling and corrupting cheaper gems for a chance at a level 21 gem (priority Explosive Concoction, Grace, Wrath) 4) Swapping damage support gems for their Awakened gem counterparts 6) Divergent Vaal Haste for increased projectile speed 7) Anomalous Herald of Agony for slightly increased Withered stack application 8) Obtain one of the helmet enchants for Explosive Concoction (take your pick) 9) Squeezing in an Enlighten support and adding an additional aura 10) Pairing the corrupted implicit on amulet "You can apply an additional curse" (or Whispers of Doom anoint) with "Elemental Weakness" on gloves 11) Socketing a massive wheel Thread of Hope near the Ranger starting area for more powerful passive skill point allocation opportunities 12) Adding an Inspired Learning or Brutal Restraint to the Ranger side for more character power 13) Swapping the rare belt for Headhunter or Mageblood PRICING: Prices of uniques are subject to fluctuate wildly on account of builds gaining unforseen levels of popularity. In the case of this build, Inpulsa is a T1 unique and is subject to a sudden price hike early on. For reference, these are the approximate price points by Day 3 of the Crucible league on softcore trade, courtesy of poe.ninja. Prices will generally be much higher for perfect or near perfect rolls. Mutewind Pennant: 2c Inpulsa: 20c (not 6-linked) Tanu Ahi: 5c Yoke of Suffering: 10c The Taming: 30c The Overflowing Chalice: 2c Vessel of Vinktar: 10c The Wise Oak: 2c

Gear

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Onslaught Shelter
Inpulsa's Broken Heart
Yoke of Suffering
The Taming
The Taming
Tanu Ahi
Ambush Bind
Death Slippers
Mutewind Pennant
Apocalypse Glimmer

Skills

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Body Armour

  • Explosive ConcoctionExplosive Concoction21/20WMain
  • TrinityTrinity20/20W
  • Elemental Damage with AttacksElemental Damage with Attacks20/20W
  • Greater VolleyGreater Volley20/20W
  • Damage on Full LifeDamage on Full Life20/20W
  • InspirationInspiration20/20W

Gloves

  • Vaal SmiteVaal Smite20W
  • Shield ChargeShield Charge20/20W
  • Faster AttacksFaster Attacks20/20W
  • InnervateInnervate21/20W

Boots

  • Enduring CryEnduring Cry20/20W
  • Ancestral ProtectorAncestral Protector20W
  • Vaal HasteVaal Haste20W
  • Increased DurationIncreased Duration20/20W

Helmet

  • WrathWrath21W
  • Blood RageBlood Rage20/20W
  • Sniper's MarkSniper's Mark20/20W
  • Mark On HitMark On Hit20/20W

Weapon 2

  • Flame WallFlame Wall11W
  • Immortal CallImmortal Call4W
  • Cast when Damage TakenCast when Damage Taken2W

Weapon 2

  • GraceGrace23W
  • Cast when Damage TakenCast when Damage Taken2W

Passive Tree

Passive tree 3.22
scroll to zoom
Pathfinder
Pathfinder
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of the Brine King, Soul of Ralakesh

Character Stats

Level
96

Damage

Full DPS
14.77M
Combined DPS
2.49M
Hit DPS
2.2M
With Poison DPS
2.2M
With Ignite DPS
2.24M
With Bleed DPS
2.2M
Damage over Time
38.12K
Ignite DPS
38.12K
Culling DPS
249.02K
Reservation DPS
0
Average Damage
369.65K
Burst Damage
369.65K

Attack & Crit

Attack/Cast Rate
5.96/s
Hit Chance
97%
Crit Chance
0%
Crit Multiplier
0%
Totem Limit
1
Mana Cost
4.9
Life Cost
12

Defence

Effective Hit Pool
48.12K
Life
3.32K
Energy Shield
201
Mana
48
Ward
0
Armour
253
Evasion
25.96K
Phys Damage Reduction
28%

Mitigation & Avoidance

Block
41%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
76%
Evade (Projectile)
76%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+135%)
Cold Resistance
75% (+135%)
Lightning Resistance
75% (+135%)
Chaos Resistance
4%

Max Hit Taken

Physical
22.74K
Fire
31.39K
Cold
44.21K
Lightning
44.21K
Chaos
5.88K

Recovery

Life Regen
0/s
Net Life Regen
-41.95/s
ES Regen
0/s
ES Recharge
201/s
Mana Regen
21.9/s
Life Leech
878.28/s
ES Leech
0/s
Mana Leech
333.82/s
Total Degen
41.95/s

Attributes & Utility

Strength
205
Intelligence
167
Dexterity
298
Movement Speed
242%
Endurance Charges
3
Frenzy Charges
4
Power Charges
3
Devotion
0