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PoE 3.26·Secrets of the Atlas·Deadeye

[3.27 Keepers] EConc Ranger Levelling Guide for Bows, Wands or PConc

by CyclonDefinitiv10 months ago82Subscribe

DPS
107.75K
Effective HP
12.37K
Life
3.66K
Level
94
Min budget

Overview

[3.27 Keepers] EConc Ranger Levelling Guide for Bows, Wands or PConc is a Path of Exile Deadeye build by CyclonDefinitiv, made for the Secrets of the Atlas league (3.26). It is centered on Kinetic Blast and plays as a intelligence, attack, projectile, area archetype. In Path of Building it reaches 107.75K DPS with 12.37K effective HP, 3.66K life. Suited for: T17, Heist.

Build Video

CyclonDefinitiv's Notes

--- | Build Strength | --- Leveling : 10 / 10 Boss Damage : 10 / 10 (If Force Wall and/or Kinetic Rain is like advertised) Damage Uptime : 8 / 10 Clear Speed : 10 / 10 Mobility : 9 / 10 Defense : 5 / 10 --- | General Disclaimer | --- Resistances are distributed across Items and don't need to be on the exact Items shown Uniques are focusing on 1 Primary Stat (as High as possibile) and 1 Secondary Stat ( above average) For Bandits help Alira, later on if you have enough Elemental Resistances respec to +1 Passive Point (vendor a Onyx Amulet + 20 Orb of Regret and use the Book you will get from the Vendor) Explosive Concoction will suffice till Maps now (3.27 Nerf). You want to swap into Bow or Wander at Level 61/62. Alternative farm Heist and/or Essence till you can afford the Regrets and Uniques to swap --- | Mods to avoid ---| Do NOT run the following Modifiers on Maps: Players cannot Regenerate Life, Mana or Energy Shield Monsters reflect 18% of Elemental Damage Don't run on Guardian Maps "!kes|enf|of m|gen|mpo|lm|tal d" Monsters gain (40-49)% of Maximum Life as Extra Maximum Energy Shield Monsters have 70% chance to Avoid Elemental Ailments Players have 40% less Cooldown Recovery Rate Monsters steal Power, Frenzy and Endurance charges on Hit Players are Cursed with Enfeeble Players are Cursed with Temporal Chains Area has patches of Consecrated Ground On T17s [tested so far] "!hey|vu|of m|acl|rune|wak|r li|efe|pet|kes|ever|ff$" "iz.*([4-9].|\d..)%" "m rar.*([4-9].|\d..)%" Monsters reflect 20% of Physical Damage ?? Monsters reflect 20% of Elemental Damage Monsters have (650-700)% increased Critical Strike Chance ?? +(70-75)% to Monster Critical Strike Multiplier Monsters have 100% increased Area of Effect ?? Monsters fire 2 additional Projectiles Players are Cursed with Vulnerability ?? Players are Cursed with Temporal Chains ?? Players are Cursed with Elemental Weakness Area has patches of Awakeners' Desolation Players are targeted by a Meteor when they use a Flask Monsters gain (70-80)% of Maximum Life as Extra Maximum Energy Shield Monsters take (35-45)% reduced Extra Damage from Critical Strikes Unique Monsters have a random Shrine Buff Area contains Drowning Orbs Area contains Runes of the Searing Exarch Players and their Minions deal no damage for 3 out of every 10 seconds Players are assaulted by Bloodstained Sawblades Rare and Unique Monsters remove 5% of Life, Mana and Energy Shield from Players or their Minions on Hit --- | Leveling | --- -\w-.-|g-g-r|g-[gr]-g|r-g-g|Runn|rint|s:.+ax Items to look for: 8-11x Orb of Transmutes for crafts | Minimum 4x for 1x Flat Fire Damage to Attacks Craft on Amulet or Ring RGG for Shield Charge GGG Link for P.Conc and E. Conc G Bow to have Blink Arrow in Offhand Swap Shield pref with RG at least in Offhand for Act 1 [Will be in Mainhand Setup once Level 12] Any Bows + Quivers for Damage in Act 1 Also need following Sockets 1 B, 5 G and 1 R (Decoy Totem optional) anywhere For Explosive Concoction RGGG or GGGG (one R preffered) RRGG after A6 -- | Leveling Gem Setup | -- Before Level 4 | 3 Wisdom Scrolls Buy Iron Ring Get Caustic Arrow Use Burning Arrow Caustic Arrow + Momentum Iron Ring Level 4 | 1 Wisdom Scroll Buy Spectral Throw Get Volley, Sniper's Mark & Dash Use Sniper's Mark Dash Spectral Throw + Volley + Momentum (if 3G) Drop Caustic Arrow & Burning Arrow Level 8 | 3 Wisdom Scrolls Buy Chance to Poison, Shield Charge & Frost Blink Get Faster Attacks Use Shield Charge + Faster Attacks + Momentum [Off hand Shield Swap] Frost Blink Drop Dash Level 10 | 3 Orb of Transmutation Buy Withering Steps | Lesser Multiple Projectiles & Precision [after | can be delayed till Way Forward] Get Blink Arrow Use Blink Arrow (Off Hand Swap after Level 12) Withering Step Level 12 Get Poisonous Concoction Use Poisonous Concoction + Volley + Chance to Poison Drop Spectral Throw Keep Blink Arrow in Offhand Bow Level 16 | 1 Orb of Alteration Buy Blood Rage Get Herald of Agony Use Herald of Agony & Blood Rage Level 18 Get Elemental Damage with Attacks This is also the Way Forward Quest Done and time to grab the 2 Gems from Act 1 Level 24 | 4 Orb of Transmutation and 2 Orb of Alteration Check for 4Link Buy Haste & Anger Get Amber Amulet in Solaris Temple 2 Craft Fire Damage on Amber Amulet Level 28 Get Explosive Concoction Use Explosive Concoction + Volley + Lesser Multiple Projectiles + Elemental Damage with Attacks or Momentum (Ele Dam preffered) Haste ( Anger Swap on Bosses ) Drop Withering Step Herald of Agony Don't forget to respec out of the Flask nodes and get Ele damage wheel Level 38 | 1 Orb of Alchemy Buy Mark on Hit Get Greater Volley Use Sniper's Mark + Mark on Hit Replace Volley with Greater Volley Level 41 | 1 Orb of Chance (Act 6 after Twilight Strand Quest) Buy Fire Pen Support (1 Orb of Chance) & [Optional] Flame Dash Use Explosive Concoction + Volley + Fire Penetration + Elemental Damage with Attacks --- Map Swap --- To prepare for the Map Swap at the Start of Act 9, get your Main Skill Gems and level as many of them in your Offhand as possible Use Gold and Respec Points to Respec. Gamble the Rest of your Gold on Gear. Keep an eye out for your Weapon

Gear

Tap an item to open trade.

Early Wand
Gambled Helmet
Essenced 5 Link
Random Lapis Amulet
Good Ring (from Ground)
Good Ring (from Ground)
Gambled Gloves
Good Heavy Belt(from Ground)
Gambled Boots
Life & Res Shield

Skills

Tap a skill to open trade.

  • Kinetic BlastKinetic Blast20/20WMain
  • Sacred WispsSacred Wisps20/20W
  • Awakened Added Lightning DamageAwakened Added Lightning Damage5/20W
  • VolatilityVolatility20/20W
  • TrinityTrinity20/20W
  • Returning ProjectilesReturning Projectiles20/20W
  • Kinetic BlastKinetic Blast20/20WMain
  • Sacred WispsSacred Wisps20/20W
  • Awakened Added Lightning DamageAwakened Added Lightning Damage5/20W
  • VolatilityVolatility20/20W
  • TrinityTrinity20/20W
  • Returning ProjectilesReturning Projectiles20/20W
  • Sniper's MarkSniper's Mark20/20W
  • Sigil of PowerSigil of Power20/20W
  • Mark On HitMark On Hit20/20W
  • LifetapLifetap20W
  • Shield ChargeShield Charge15/20W
  • Flame DashFlame Dash21/20W
  • Faster AttacksFaster Attacks20/20W
  • TornadoTornado20/20W
  • HydrosphereHydrosphere20/20W
  • SpellslingerSpellslinger20W
  • PrecisionPrecision20W
  • ArroganceArrogance20/20W
  • GraceGrace20W
  • Flesh and StoneFlesh and Stone20W
  • AutomationAutomation20/20W
  • SteelskinSteelskin15/20W
  • Frost ShieldFrost Shield20W

Passive Tree

Passive tree 3.26
scroll to zoom
Deadeye
Deadeye
Bandits
Help Alira
Pantheons
Soul of the Brine King, Soul of Abberath

Character Stats

Level
94

Damage

Full DPS
107.75K
Combined DPS
53.64K
Hit DPS
36.06K
With Poison DPS
36.06K
With Ignite DPS
36.06K
With Bleed DPS
36.06K
Damage over Time
0
Mirage DPS
17.58K
Culling DPS
0
Reservation DPS
0
Average Damage
10.92K
Burst Damage
10.92K

Attack & Crit

Attack/Cast Rate
3.3/s
Hit Chance
96%
Accuracy
3.13K
Crit Chance
0%
Crit Multiplier
0%
AoE Radius
1.4 m
Mana Cost
18
Life Cost
0

Defence

Effective Hit Pool
12.37K
Life
3.66K
Energy Shield
0
Mana
136
Ward
0
Armour
0
Evasion
13.07K
Phys Damage Reduction
0%

Mitigation & Avoidance

Block
24%
Spell Block
0%
Spell Suppression
88%
Evade (Melee)
64%
Evade (Projectile)
64%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+52%)
Cold Resistance
75% (+64%)
Lightning Resistance
75% (+30%)
Chaos Resistance
-14%

Max Hit Taken

Physical
3.17K
Fire
11.32K
Cold
11.32K
Lightning
11.32K
Chaos
2.78K

Recovery

Life Regen
0/s
ES Regen
0/s
ES Recharge
0/s
Mana Regen
15.5/s
Life Leech
373.29/s
ES Leech
0/s
Mana Leech
203.5/s

Attributes & Utility

Strength
105
Intelligence
104
Dexterity
242
Movement Speed
59%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0