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PoE 3.23·Affliction·Pathfinder

[PoE 3.23] Explosive Concoction League Starter - BUILD UPDATE

by SnooBAE852 years ago96Subscribe

DPS
20.28M
Effective HP
49.56K
Life
3.32K
Level
100
Min budget

Overview

[PoE 3.23] Explosive Concoction League Starter - BUILD UPDATE is a Path of Exile Pathfinder build by SnooBAE85, made for the Affliction league (3.23). It is centered on Explosive Concoction and plays as a critical, dexterity, attack, area archetype. In Path of Building it reaches 20.28M DPS with 49.56K effective HP, 3.32K life, 169 energy shield. Suited for: Mapping. Key uniques include The Overflowing Chalice, Dying Sun, Yoke of Suffering, The Taming, Tanu Ahi.

Build Video

SnooBAE85's Notes

BANDITS & PANTHEON: The priority is passive skills and improving defenses. Bandits: Kill all Major God: Soul of the Bring King Minor God: Soul of Ralakesh LEVELING: Follow the early leveling trees and use the Skills and Items section under 'Explosive Concoction LEVELING' to gain an idea of how best to outfit your character as you progress through the campaign and into maps. This includes a mix of rare items and extremely cheap uniques (uniques for early leveling isn't necessary). Leveling in the campaign is pretty straightforward. After killing Hillock, choose between with Galvanic Arrow or Caustic Arrow as your primary damage ability. Use this until you unlock Poisonous Concoction at the end of Act 1. Use Poisonous Concoction until unlocking Explosive Concoction at the middle of Act 3, at which point you'll have picked up and kept the keystones, Precise Technique and Point Blank. Attempt to match the links up to the guide's recommendation. The primary skill link is the only really important one. There is a major respec early on in the campaign. It's expected to be done no earlier than Act 6, at which point you'll have a maximum of 12 respec points through quests. This respec will cost all of them. As of patch 3.21, the Pathfinder Ascendancy suffers a loss of 30% increased AoE from its Ascendancy and now endures rising flask charges cost per projectile per attack. Both of these nerfs are circumvented by capping our projectile count on the build to 6, and by taking on a Overflowing Chalice (as well as other flask quality of life bonuses). If at any point you find yourself shy on attribute requirements, you can always sacrifice a point or two for the +30 strength/intelligence nodes nearby. When you have Precise Technique allocated, be sure to never let your total accuracy fall below your total maximum life, else you'll severely nerf your damage. UPGRADING: Here are some strong but expensive upgrades to consider that go beyond the budget of this league start build guide (in no particular order of importance). 1) Reaching maximum quality on all gems that provide some benefit from it 2) Acquiring perfect or near-perfect rolls on all flasks 3) Leveling and corrupting cheaper gems for a chance at a level 21 gem (priority Explosive Concoction, Grace, Wrath) 4) Swapping damage support gems for their Awakened gem counterparts 6) Divergent Vaal Haste for increased projectile speed 7) Anomalous Herald of Agony for slightly increased Withered stack application 8) Obtain one of the helmet enchants for Explosive Concoction (take your pick) 9) Squeezing in an Enlighten support and adding an additional aura 10) Pairing the corrupted implicit on amulet "You can apply an additional curse" (or Whispers of Doom anoint) with "Elemental Weakness" on gloves 11) Socketing a massive wheel Thread of Hope near the Ranger starting area for more powerful passive skill point allocation opportunities 12) Adding an Inspired Learning or Brutal Restraint to the Ranger side for more character power 13) Swapping the rare belt for Headhunter or Mageblood PRICING: Prices of uniques are subject to fluctuate wildly on account of builds gaining unforseen levels of popularity. In the case of this build, Inpulsa is a T1 unique and is subject to a sudden price hike early on. For reference, these are the approximate price points by Day 3 of the Crucible league on softcore trade, courtesy of poe.ninja. Prices will generally be much higher for perfect or near perfect rolls. Mutewind Pennant: 2c Inpulsa: 20c (not 6-linked) Tanu Ahi: 5c Yoke of Suffering: 10c The Taming: 30c The Overflowing Chalice: 2c Vessel of Vinktar: 10c The Wise Oak: 2c

Gear

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Rage Peak
Inpulsa's Broken Heart
Yoke of Suffering
The Taming
The Taming
Tanu Ahi
Dread Thread
Dusk Road
Mutewind Pennant
Plague Blood

Skills

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Body Armour

  • Explosive ConcoctionExplosive Concoction18/20WMain
  • Elemental Damage with AttacksElemental Damage with Attacks20/20W
  • Damage on Full LifeDamage on Full Life20/20W
  • TrinityTrinity20/20W
  • InspirationInspiration20/20W
  • Greater VolleyGreater Volley20/20W

Boots

  • Shield ChargeShield Charge20/7W
  • Vaal SmiteVaal Smite20W
  • Faster AttacksFaster Attacks20/20W
  • FortifyFortify20/20W

Gloves

  • Ancestral ProtectorAncestral Protector20/20W
  • Vaal HasteVaal Haste20W
  • Enduring CryEnduring Cry20/20W
  • Increased DurationIncreased Duration20/20W

Weapon 2

  • Immortal CallImmortal Call5/20W
  • Blood RageBlood Rage20/20W
  • Cast when Damage TakenCast when Damage Taken3/20W

Helmet

  • Assassin's MarkAssassin's Mark20/20W
  • Mark On HitMark On Hit20/20W

Helmet

  • WrathWrath20W

Helmet

  • GraceGrace20W

Passive Tree

Passive tree 3.23
scroll to zoom
Pathfinder
Pathfinder
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of the Brine King, Soul of Ralakesh

Character Stats

Level
100

Damage

Full DPS
20.28M
Combined DPS
2.28M
Hit DPS
2.2M
With Poison DPS
2.2M
With Ignite DPS
2.28M
With Bleed DPS
2.2M
Damage over Time
71.91K
Ignite DPS
71.91K
Culling DPS
0
Reservation DPS
0
Average Damage
401.25K
Burst Damage
401.25K

Attack & Crit

Attack/Cast Rate
5.49/s
Hit Chance
97%
Crit Chance
70%
Crit Multiplier
385%
AoE Radius
2.2 m
Totem Limit
1
Mana Cost
4
Life Cost
11

Defence

Effective Hit Pool
49.56K
Life
3.32K
Energy Shield
169
Mana
45
Ward
0
Armour
444
Evasion
22.81K
Phys Damage Reduction
30%

Mitigation & Avoidance

Block
41%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
75%
Evade (Projectile)
75%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+129%)
Cold Resistance
75% (+116%)
Lightning Resistance
75% (+104%)
Chaos Resistance
9%

Max Hit Taken

Physical
20.14K
Fire
41.51K
Cold
49.24K
Lightning
41.51K
Chaos
6.21K

Recovery

Life Regen
0/s
Net Life Regen
-41.44/s
ES Regen
0/s
ES Recharge
169/s
Mana Regen
20.6/s
Life Leech
685.91/s
ES Leech
0/s
Mana Leech
246.05/s
Total Degen
41.44/s

Attributes & Utility

Strength
157
Intelligence
162
Dexterity
321
Movement Speed
294%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0