[PoE 3.27] Manaforged Arrows Revisited (ft. extremely lucky Harvest)
9 months ago1
by Charles Versallius9 months ago1Subscribe
47.14M
DPS
24.15K
Effective HP
5.11K
Life
Overview
[PoE 3.27] Manaforged Arrows Revisited (ft. extremely lucky Harvest) is a Path of Exile Deadeye build by Charles Versallius, made for the Keepers of the Flame league (3.27). It is centered on Scourge Arrow and plays as a dexterity, attack, projectile, channelling archetype. In Path of Building it reaches 47.14M DPS with 24.15K effective HP, 5.11K life. Suited for: Mapping, Harvest. Key uniques include Foulborn Mageblood, Crystallised Omniscience, Black Sun Crest, Bottled Faith.
Build Video
Charles Versallius's Notes
So Manaforged Arrows was one of my favourite old builds, I have showcased it before on this channel. But there are a few main differences now.
- I have a new PC, which if you've seen my old recordings I used to record on a laptop I used at university so the quality was way worse. This means I can challenge new boundaries with regards to lag.
- There is 2% cdr per socketed green gem corrupted graft implicit. This is so perfect with Manaforged Arrows because almost all bow skills are green, and high cdr is one of the main barriers to making Manaforged Arrows on 1L bow skills actually deal damage.
- New transfigured bow skills allow some new interesting variations, not just in terms of higher damage output but more customizability in general.
Since the cooldown of Manaforged Arrows is 0.263 (3.79 per second) at 90% cdr (20 green gems x 4% from 2 grafts, +10% from Manaforged Arrows gem), Scourge Arrow must have less attack speed than that. This means the ideal bow is Assassin Bow, but I can't find any good ones on the market and I am not crafting one of these. So I had to settle for a Spine Bow, which also means no Tailwind in this showcase. This is really feelsbad because the Death's Oath Occultist that I played right before this was actually faster...
Next thing is to reduce the mana cost of all Manaforged Arrows linked gems to 0. This is achieved with Thrill of Battle, 2 -7 mana cost rings and Clarity watcher's eye for -10. Note that level 21 Burning Arrow / Puncture have a base cost of 15 whereas level 20 only has a base cost of 14, this has to be taken into account when calculating mana costs.
Once mana cost of all linked gems is 0, Manaforged Arrows will trigger every tick of Scourge Arrow. This bow skill is channeling so it isn't affected by the other mana cost reduction modifiers. If we correctly set up the attack speed of Scourge Arrow, it will line up perfectly with the cooldown of all Manaforged Arrows gems.
I also happened to get a very lucky Harvest which is why I decided to put up this recording even though the build isn't technically finished yet (I don't have an anoint or tattoos, and I forgot to fix my bow which resulted in my Manaforged Arrows only triggering at half speed in the Harvest). Fun story, this isn't even top 5 of highest lifeforce I got in one map this league, the max is 15k.
estimated budget: 160divs + Mageblood pob: https://pobb.in/nHdQDlEcj8Qa
Gear





















Skills
Passive Tree



Character Stats
- Level
- 98
Damage
- Full DPS
- 47.14M
- Combined DPS
- 6.66M
- Hit DPS
- 5.98M
- With Poison DPS
- 5.98M
- With Ignite DPS
- 5.99M
- With Bleed DPS
- 5.98M
- Damage over Time
- 5.59K
- Ignite DPS
- 5.59K
- Culling DPS
- 665.6K
- Reservation DPS
- 0
- Average Damage
- 803.54K
- Burst Damage
- 803.54K
Attack & Crit
- Attack/Cast Rate
- 3.72/s
- Hit Rate
- 7.45/s
- Hit Chance
- 100%
- Accuracy
- 3.65K
- Crit Chance
- 98%
- Crit Multiplier
- 444%
- Mana Cost
- 5
- Life Cost
- 0
Defence
- Effective Hit Pool
- 24.15K
- Life
- 5.11K
- Energy Shield
- 0
- Mana
- 76
- Ward
- 0
- Armour
- 350
- Evasion
- 32.71K
- Phys Damage Reduction
- 3%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 84%
- Evade (Projectile)
- 84%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+32%)
- Cold Resistance
- 75% (+40%)
- Lightning Resistance
- 75% (+28%)
- Chaos Resistance
- 75%
Max Hit Taken
- Physical
- 6.45K
- Fire
- 21.14K
- Cold
- 21.14K
- Lightning
- 21.14K
- Chaos
- 23.68K
Recovery
- Life Regen
- 51.1/s
- ES Regen
- 0/s
- ES Recharge
- 0/s
- Mana Regen
- 16.9/s
- Life Leech
- 1.26K/s
- ES Leech
- 0/s
- Mana Leech
- 196.81/s
Attributes & Utility
- Strength
- 14
- Intelligence
- 14
- Dexterity
- 32
- Omniscience
- 1.96K
- Movement Speed
- 189%
- Endurance Charges
- 3
- Frenzy Charges
- 4
- Power Charges
- 5
- Devotion
- 0