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Spine BowFeathered Arrow QuiverSyndicate's GarbBlack Sun CrestVelour GlovesUnset RingUnset RingCrystallised OmniscienceVelour BootsFoulborn MagebloodRotting SurgeShriveled GestureAncestral VisionViridian JewelViridian JewelViridian JewelLarge Cluster JewelLethal PrideWatcher's EyeViridian JewelLarge Cluster Jewel
Bottled FaithDiamond FlaskAmethyst FlaskQuicksilver FlaskJade Flask

I'm having a lot of fun with this build, and managed to fix a bit of the attack speed / trigger rate interactions. Still not sure why Scourge Arrow only starts triggering at a max rate after 3 stages, but it's plenty strong enough right now.

Made some modifications for more speed, because Deadeye with no Tailwind is just sad. Decided to run some T17 maps for fun, I don't usually run these so I have no idea where I'm going and I don't know what this boss does either. Not that it matters when you deal enough damage and the screen is covered in arrows anyway.

estimated budget: still 160divs + mageblood

current char: https://pobb.in/wkrO4mwxo_NM

Life

5064

Mana

78

Energy Shield

0

DPS

46M

Effective Hit Pool

24.35K

Phys Max Hit Taken

6.39K

Chaos Res

75

Fire Res

75

Cold Res

75

Lightning Res

75

Armour

350

Evasion

37K

Block

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Crit Chance

100%

Crit Multi

444%

Rage

0

Strength

14

Intelligence

14

Dexterity

32

Ward

0

Item Quantity

0%

Item Rarity

0%

Movement Speed

244%