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PoE2 0.5·Runes of Aldur·Martial Artist

EP.3 This Might Be the STRONGEST Flicker Strike Build in POE2 | Martial Artist 0.5.4

by KingTohoku2 months agoSubscribe

DPS
1.3B
Effective HP
124.74K
Energy Shield
7.14K
Spirit
345
Level
99
Min budget

Overview

EP.3 This Might Be the STRONGEST Flicker Strike Build in POE2 | Martial Artist 0.5.4 is a Path of Exile 2 Martial Artist build by KingTohoku, made for the Runes of Aldur league (0.5). It is centered on Flicker Strike and plays as a dexterity, intelligence, attack, area archetype. In Path of Building it reaches 1.3B DPS with 124.74K effective HP, 1.34K life, 7.14K energy shield. Key uniques include Rite of Passage, Blood of the Warrior, Arakaali's Gift, Darkness Enthroned.

Build Video

KingTohoku's Notes

PLAYSTYLE Control Difficulty: Mild Buttons Required (Secrious Mapping & Bossing): 4-6 Buttons Required (Casual Mapping & Bossing): 2 This Cold Flicker Strike Shattering Palm build can be played in two ways: 1. Casual Mode - Simple 2-button gameplay for comfortable farming. 2. Full Power Mode - Uses multiple buffs to unlock the build's maximum damage potential for juiced maps and endgame bosses. The more buffs you maintain, the higher your damage output becomes. ================================================== CASUAL GAMEPLAY (2 BUTTONS) ================================================== For T15 maps and general farming, only two skills are required: Shattering Palm -> Flicker Strike -> Repeat That's it. This simple rotation is enough to clear comfortably, but it only utilizes roughly 25% of the build's maximum damage potential. ================================================== MAXIMUM DAMAGE GAMEPLAY (4-6 BUTTONS) ================================================== For heavily juiced content, pinnacle bosses, or when you want to push the build to its limits, follow this setup sequence: Step 1 - Activate Hollow Focus Buff Use Killing Palm on your Hollow Focus Bell once. This grants: - 25% More Lightning Damage - 15% More Fire Damage as Extra Damage You only need to do this once at the start of a session. The buff is automatically refreshed by Charged Staff whenever you kill a Rare enemy. -------------------------------------------------- Step 2 - Generate Power Charges Use Shattering Palm on a monster pack. Usually: - 1 hit is enough in dense packs - 2 hits may be required in smaller packs Your goal is simply to reach maximum Power Charges. -------------------------------------------------- Step 3 - Activate Charged Staff Use Charged Staff to gain a buff that lasts nearly 1 minute. This is one of the few buffs that requires occasional maintenance, so simply refresh it whenever it expires. -------------------------------------------------- Step 4 - Refill Power Charges After activating Charged Staff, use Shattering Palm again to quickly recover your Power Charges before engaging. -------------------------------------------------- Step 5 - Activate Mantra of Destruction Before using Flicker Strike, activate Mantra of Destruction. This is your most important damage buff. Benefits: - Grants almost 138% of damage as extra damage, which is then converted to Cold Damage. - Provides the majority of the build's endgame damage output. After killing 10 monsters with Flicker Strike, the Purple Flame effect reaches maximum stacks and extends the buff duration to roughly 53 seconds. In practice, the buff usually lasts all the way to the next boss encounter. ================================================== FULL ROTATION SUMMARY ================================================== 1. Killing Palm on Hollow Focus Bell (once per session) 2. Shattering Palm to generate Power Charges 3. Activate Charged Staff 4. Shattering Palm to refill Power Charges 5. Activate Mantra of Destruction 6. Flicker Strike everything After setup, simply maintain Charged Staff and Mantra of Destruction when they expire while continuing the Shattering Palm -> Flicker Strike loop.

Gear

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Grim Post
Hate Horn
Vengeance Jack
Hypnotic Beads
Sol Knot
Sol Knot
Pandemonium Grip
Darkness Enthroned
Plague Track
Blood of the Warrior
Potent Ultimate Mana Flask of the Perpetual
Rite of Passage
Arakaali's Gift
Lustrous Staunching Charm of the Abundant
Deflective Arm
Surefooted Leg
Sprinters Leg
Combat Arm
Hypnotic Star
Against the Darkness
Prism of Belief
Flesh Crucible
Oblivion Bliss

Skills

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  • Flicker StrikeFlicker Strike20/23WMain
  • Rakiata's FlowRakiata's Flow1W
  • Execute IIIExecute III1W
  • EmbitterEmbitter1W
  • Culmination IICulmination II1W
  • Close Combat IIClose Combat II1W
  • Shattering PalmShattering Palm19/23W
  • Culmination IICulmination II1W
  • Charge Profusion IICharge Profusion II1W
  • Ailith's ChimesAilith's Chimes1W
  • Ice Bite IIIce Bite II1W
  • Living Lightning IILiving Lightning II1W
  • Charged StaffCharged Staff20/23W
  • Blazing CriticalBlazing Critical1W
  • Culling Strike IICulling Strike II1W
  • Thrill of the Kill IIThrill of the Kill II1W
  • InnervateInnervate1W
  • Bhatair's VengeanceBhatair's Vengeance1W
  • Hand of ChayulaHand of Chayula19/23W
  • EnfeebleEnfeeble18/20W
  • Sniper's MarkSniper's Mark18/23W
  • Charged MarkCharged Mark1W
  • OverchargeOvercharge1W
  • CommiserateCommiserate1W
  • Herald of ThunderHerald of Thunder18/23W
  • Armour Break IIIArmour Break III1W
  • Uruk's SmeltingUruk's Smelting1W
  • Armour ExplosionArmour Explosion1W
  • Execute IIIExecute III1W
  • Deadly HeraldDeadly Herald1W
  • Wind DancerWind Dancer17/23W
  • Cooldown Recovery IICooldown Recovery II1W
  • Culmination IICulmination II1W
  • Blind IIBlind II1W
  • Execute IIIExecute III1W
  • Rage IIIRage III1W
  • War BannerWar Banner19/20W
  • Her DeclarationHer Declaration1W
  • Direstrike IIDirestrike II1W
  • Magnified Area IIMagnified Area II1W
  • Prolonged Duration IIProlonged Duration II1W
  • Daresso's PassionDaresso's Passion1W
  • RefutationRefutation20/20W
  • Second Wind IIISecond Wind III1W
  • Cooldown Recovery IICooldown Recovery II1W
  • Efficiency IIEfficiency II1W
  • Prolonged Duration IIProlonged Duration II1W
  • MobilityMobility1W
  • Mantra of DestructionMantra of Destruction20W
  • Delayed GratificationDelayed Gratification1W
  • Chaos MasteryChaos Mastery1W
  • Prolonged Duration IIProlonged Duration II1W
  • MobilityMobility1W
  • TrinityTrinity20/23W
  • Fire MasteryFire Mastery1W
  • Uhtred's AuguryUhtred's Augury1W
  • Direstrike IDirestrike I1W
  • Charge RegulationCharge Regulation20/23W
  • Cool HeadedCool Headed1W
  • Warm BloodedWarm Blooded1W

Passive Tree

Passive tree 0.5
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Martial Artist
Martial Artist

Character Stats

Level
99

Damage

Full DPS
1.3B
Combined DPS
1.23B
Hit DPS
1.23B
With Poison DPS
1.23B
With Ignite DPS
1.23B
With Bleed DPS
1.23B
Damage over Time
62.1K
Ignite DPS
62.1K
Culling DPS
0
Reservation DPS
0
Average Damage
120.44M
Burst Damage
2.05B

Attack & Crit

Attack/Cast Rate
10.23/s
Hit Chance
100%
Accuracy
2.56K
Crit Chance
100%
Crit Multiplier
1177%
Mana Cost
431
Life Cost
0
Spirit Reserved
0

Defence

Effective Hit Pool
124.74K
Life
1.34K
Energy Shield
7.14K
Mana
801
Spirit
0
Darkness
0
Armour
0
Evasion
18.49K
Phys Damage Reduction
0%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
71%
Evade (Projectile)
71%
Evade (Spell)
71%
Deflect
91%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+73%)
Cold Resistance
75% (+1%)
Lightning Resistance
75% (+30%)
Chaos Resistance
75%

Max Hit Taken

Physical
9.61K
Fire
34.33K
Cold
34.33K
Lightning
34.33K
Chaos
20.41K

Recovery

Life Regen
0/s
ES Regen
0/s
ES Recharge
7.14K/s
Mana Regen
36.8/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
96
Intelligence
150
Dexterity
146
Movement Speed
63%
Endurance Charges
3
Frenzy Charges
3
Power Charges
7
Rage
34
Devotion
0
Presence Radius
4 m