PoB ArchivesPoB Archives
Builds

PoE2 0.5 MELTING 200% DELIRIUM... Flicker Strike Martial Artist

1 month ago9

by KingTohokuSubscribe

Fetching prices...

36.14M

DPS

127.11K

Effective HP

1

Life

7.44K

Energy Shield

Overview

PoE2 0.5 MELTING 200% DELIRIUM... Flicker Strike Martial Artist is a Path of Exile 2 Martial Artist build by KingTohoku, made for the Runes of Aldur league (0.5). It is centered on Flicker Strike and plays as a dexterity, intelligence, attack, area archetype. In Path of Building it reaches 36.14M DPS with 127.11K effective HP, 1 life, 7.44K energy shield. Suited for: Simulacrum, Mapping, Delirium. Key uniques include Blood of the Warrior, Headhunter, Rite of Passage.

Build Video

KingTohoku's Notes

PLAYSTYLE Control Difficulty: Mild Buttons Required (Secrious Mapping & Bossing): 4-6 Buttons Required (Casual Mapping & Bossing): 2 This Cold Flicker Strike Shattering Palm build can be played in two ways: 1. Casual Mode - Simple 2-button gameplay for comfortable farming. 2. Full Power Mode - Uses multiple buffs to unlock the build's maximum damage potential for juiced maps and endgame bosses. The more buffs you maintain, the higher your damage output becomes. ================================================== CASUAL GAMEPLAY (2 BUTTONS) ================================================== For T15 maps and general farming, only two skills are required: Shattering Palm -> Flicker Strike -> Repeat That's it. This simple rotation is enough to clear comfortably, but it only utilizes roughly 25% of the build's maximum damage potential. ================================================== MAXIMUM DAMAGE GAMEPLAY (4-6 BUTTONS) ================================================== For heavily juiced content, pinnacle bosses, or when you want to push the build to its limits, follow this setup sequence: Step 1 - Activate Hollow Focus Buff Use Killing Palm on your Hollow Focus Bell once. This grants: - 25% More Lightning Damage - 15% More Fire Damage as Extra Damage You only need to do this once at the start of a session. The buff is automatically refreshed by Charged Staff whenever you kill a Rare enemy. -------------------------------------------------- Step 2 - Generate Power Charges Use Shattering Palm on a monster pack. Usually: - 1 hit is enough in dense packs - 2 hits may be required in smaller packs Your goal is simply to reach maximum Power Charges. -------------------------------------------------- Step 3 - Activate Charged Staff Use Charged Staff to gain a buff that lasts nearly 1 minute. This is one of the few buffs that requires occasional maintenance, so simply refresh it whenever it expires. -------------------------------------------------- Step 4 - Refill Power Charges After activating Charged Staff, use Shattering Palm again to quickly recover your Power Charges before engaging. -------------------------------------------------- Step 5 - Activate Mantra of Destruction Before using Flicker Strike, activate Mantra of Destruction. This is your most important damage buff. Benefits: - Grants almost 138% of damage as extra damage, which is then converted to Cold Damage. - Provides the majority of the build's endgame damage output. After killing 10 monsters with Flicker Strike, the Purple Flame effect reaches maximum stacks and extends the buff duration to roughly 53 seconds. In practice, the buff usually lasts all the way to the next boss encounter. ================================================== FULL ROTATION SUMMARY ================================================== 1. Killing Palm on Hollow Focus Bell (once per session) 2. Shattering Palm to generate Power Charges 3. Activate Charged Staff 4. Shattering Palm to refill Power Charges 5. Activate Mantra of Destruction 6. Flicker Strike everything After setup, simply maintain Charged Staff and Mantra of Destruction when they expire while continuing the Shattering Palm -> Flicker Strike loop.

Gear

Vengeance Pole
Entropy Crown
Vengeance Jack
Demon Locket
Morbid Eye
Bramble Knot
Spirit Talons
Headhunter
Brimstone Hoof
Blood of the Warrior
Potent Ultimate Mana Flask of the Perpetual
Rite of Passage
Sunburst Stone Charm of the Abundant
Sunburst Thawing Charm of the Bountiful
Combat Arm
Deflective Arm
Surefooted Leg
Sprinters Leg
Armageddon Shard
Heart of the Well
Against the Darkness

Skills

  • Flicker StrikeFlicker Strike20/23WMain
  • Hit and RunHit and Run1W
  • Rakiata's FlowRakiata's Flow1W
  • Close Combat IIClose Combat II1W
  • EmbitterEmbitter1W
  • BlindsideBlindside1W
  • Shattering PalmShattering Palm19/20W
  • Rage IIIRage III1W
  • Culmination IICulmination II1W
  • Charge Profusion IICharge Profusion II1W
  • Ailith's ChimesAilith's Chimes1W
  • Living Lightning IILiving Lightning II1W
  • Charged StaffCharged Staff19/22W
  • Prolonged Duration IIProlonged Duration II1W
  • Blind IIBlind II1W
  • Blazing CriticalBlazing Critical1W
  • Culling Strike IICulling Strike II1W
  • Oisin's OathOisin's Oath1W
  • Hand of ChayulaHand of Chayula19/20W
  • Temporal ChainsTemporal Chains18/20W
  • Sniper's MarkSniper's Mark18/20W
  • Charge Profusion IICharge Profusion II1W
  • Charged MarkCharged Mark1W
  • Mark of Siphoning IIMark of Siphoning II1W
  • Falling ThunderFalling Thunder19/20W
  • Ice Bite IIIce Bite II1W
  • InnervateInnervate1W
  • Culmination IICulmination II1W
  • Nova Projectiles INova Projectiles I1W
  • Prolonged Duration IIProlonged Duration II1W
  • Wind DancerWind Dancer17/20W
  • Cooldown Recovery IICooldown Recovery II1W
  • Rage IIRage II1W
  • MaimMaim1W
  • Culling Strike IICulling Strike II1W
  • FreezeFreeze1W
  • Mantra of DestructionMantra of Destruction19W
  • Delayed GratificationDelayed Gratification1W
  • Chaos MasteryChaos Mastery1W
  • Prolonged Duration IIProlonged Duration II1W
  • MobilityMobility1W
  • Ghost DanceGhost Dance18/20W
  • Cooldown Recovery IICooldown Recovery II1W
  • Clarity IClarity I1W
  • Herald of AshHerald of Ash14/20W
  • Magnified Area IIMagnified Area II1W
  • Fire MasteryFire Mastery1W
  • BerserkBerserk14/20W
  • Her DeclarationHer Declaration1W
  • Charge RegulationCharge Regulation19/20W

Passive Tree

Passive tree 0.5
scroll to zoom
Martial Artist
Martial Artist

Character Stats

Defence

Effective Hit Pool
127.11K
Life
1
Energy Shield
7.44K
Mana
733
Phys Max Hit Taken
8.27K
Armour
0
Evasion
24.76K

Resistances

Fire Resistance
75%
Cold Resistance
75%
Lightning Resistance
75%
Chaos Resistance
5%

Offence

Total DPS
36.14M
Crit Chance
100%
Crit Multiplier
986%
Rage
30

Attributes & Utility

Strength
142
Intelligence
138
Dexterity
170
Movement Speed
54%