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PoE2 0.5·Runes of Aldur·Martial Artist

PoE2 0.5.3 They Said This Build Only Works With Headhunter... So I Did This. Martial Artist Flicker

by KingTohoku3 months ago28Subscribe

DPS
109.83M
Effective HP
184.35K
Energy Shield
8.11K
Spirit
310
Level
98
Min budget

Overview

PoE2 0.5.3 They Said This Build Only Works With Headhunter... So I Did This. Martial Artist Flicker is a Path of Exile 2 Martial Artist build by KingTohoku, made for the Runes of Aldur league (0.5). It is centered on Flicker Strike and plays as a dexterity, intelligence, attack, area archetype. In Path of Building it reaches 109.83M DPS with 184.35K effective HP, 1.53K life, 8.11K energy shield. Suited for: Delirium, Mapping. Key uniques include Darkness Enthroned, Blood of the Warrior, Rite of Passage.

Build Video

KingTohoku's Notes

PLAYSTYLE Control Difficulty: Mild Buttons Required (Secrious Mapping & Bossing): 4-6 Buttons Required (Casual Mapping & Bossing): 2 This Cold Flicker Strike Shattering Palm build can be played in two ways: 1. Casual Mode - Simple 2-button gameplay for comfortable farming. 2. Full Power Mode - Uses multiple buffs to unlock the build's maximum damage potential for juiced maps and endgame bosses. The more buffs you maintain, the higher your damage output becomes. ================================================== CASUAL GAMEPLAY (2 BUTTONS) ================================================== For T15 maps and general farming, only two skills are required: Shattering Palm -> Flicker Strike -> Repeat That's it. This simple rotation is enough to clear comfortably, but it only utilizes roughly 25% of the build's maximum damage potential. ================================================== MAXIMUM DAMAGE GAMEPLAY (4-6 BUTTONS) ================================================== For heavily juiced content, pinnacle bosses, or when you want to push the build to its limits, follow this setup sequence: Step 1 - Activate Hollow Focus Buff Use Killing Palm on your Hollow Focus Bell once. This grants: - 25% More Lightning Damage - 15% More Fire Damage as Extra Damage You only need to do this once at the start of a session. The buff is automatically refreshed by Charged Staff whenever you kill a Rare enemy. -------------------------------------------------- Step 2 - Generate Power Charges Use Shattering Palm on a monster pack. Usually: - 1 hit is enough in dense packs - 2 hits may be required in smaller packs Your goal is simply to reach maximum Power Charges. -------------------------------------------------- Step 3 - Activate Charged Staff Use Charged Staff to gain a buff that lasts nearly 1 minute. This is one of the few buffs that requires occasional maintenance, so simply refresh it whenever it expires. -------------------------------------------------- Step 4 - Refill Power Charges After activating Charged Staff, use Shattering Palm again to quickly recover your Power Charges before engaging. -------------------------------------------------- Step 5 - Activate Mantra of Destruction Before using Flicker Strike, activate Mantra of Destruction. This is your most important damage buff. Benefits: - Grants almost 138% of damage as extra damage, which is then converted to Cold Damage. - Provides the majority of the build's endgame damage output. After killing 10 monsters with Flicker Strike, the Purple Flame effect reaches maximum stacks and extends the buff duration to roughly 53 seconds. In practice, the buff usually lasts all the way to the next boss encounter. ================================================== FULL ROTATION SUMMARY ================================================== 1. Killing Palm on Hollow Focus Bell (once per session) 2. Shattering Palm to generate Power Charges 3. Activate Charged Staff 4. Shattering Palm to refill Power Charges 5. Activate Mantra of Destruction 6. Flicker Strike everything After setup, simply maintain Charged Staff and Mantra of Destruction when they expire while continuing the Shattering Palm -> Flicker Strike loop.

Gear

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Vengeance Pole
Entropy Crown
Vengeance Jack
Demon Locket
Pain Gyre
Ghoul Band
Pandemonium Grip
Darkness Enthroned
Brimstone Hoof
Blood of the Warrior
Potent Ultimate Mana Flask of the Perpetual
Rite of Passage
Sunburst Antidote Charm of the Abundant
Lustrous Staunching Charm of the Abundant
Surefooted Leg
Sprinters Leg
Combat Arm
Deflective Arm
Hypnotic Star
Bramble Hope
Prism of Belief
Heart of the Well
Against the Darkness

Skills

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  • Flicker StrikeFlicker Strike20/23WMain
  • Hit and RunHit and Run1W
  • Rakiata's FlowRakiata's Flow1W
  • Execute IIIExecute III1W
  • EmbitterEmbitter1W
  • BlindsideBlindside1W
  • Culmination IICulmination II1W
  • Shattering PalmShattering Palm19/23W
  • Rage IIIRage III1W
  • Culmination IICulmination II1W
  • Charge Profusion IICharge Profusion II1W
  • Ailith's ChimesAilith's Chimes1W
  • Living Lightning IILiving Lightning II1W
  • Charged StaffCharged Staff20/23W
  • Prolonged Duration IIProlonged Duration II1W
  • Blind IIBlind II1W
  • Blazing CriticalBlazing Critical1W
  • Culling Strike IICulling Strike II1W
  • Thrill of the Kill IIThrill of the Kill II1W
  • Hand of ChayulaHand of Chayula19/20W
  • EnfeebleEnfeeble18/20W
  • Sniper's MarkSniper's Mark18/20W
  • Charged MarkCharged Mark1W
  • MaimMaim1W
  • Cooldown Recovery IICooldown Recovery II1W
  • Falling ThunderFalling Thunder20/23W
  • Ice Bite IIIce Bite II1W
  • InnervateInnervate1W
  • Culmination IICulmination II1W
  • Nova Projectiles INova Projectiles I1W
  • Prolonged Duration IIProlonged Duration II1W
  • Wind DancerWind Dancer17/20W
  • Cooldown Recovery IICooldown Recovery II1W
  • Culmination IICulmination II1W
  • Blind IIBlind II1W
  • MaimMaim1W
  • KnockbackKnockback1W
  • Mantra of DestructionMantra of Destruction19W
  • Delayed GratificationDelayed Gratification1W
  • Chaos MasteryChaos Mastery1W
  • Prolonged Duration IIProlonged Duration II1W
  • MobilityMobility1W
  • TrinityTrinity20/23W
  • Direstrike IDirestrike I1W
  • Uhtred's AuguryUhtred's Augury1W
  • Fire MasteryFire Mastery1W
  • BerserkBerserk14/20W
  • Her DeclarationHer Declaration1W
  • Direstrike IIDirestrike II1W
  • Herald of AshHerald of Ash14/20W
  • Magnified Area IIMagnified Area II1W
  • Fire MasteryFire Mastery1W
  • Charge RegulationCharge Regulation19/20W

Passive Tree

Passive tree 0.5
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Martial Artist
Martial Artist

Character Stats

Level
98

Damage

Full DPS
109.83M
Combined DPS
104.07M
Hit DPS
104.06M
With Poison DPS
104.06M
With Ignite DPS
104.07M
With Bleed DPS
104.06M
Damage over Time
8.62K
Ignite DPS
8.62K
Culling DPS
0
Reservation DPS
0
Average Damage
10.53M
Burst Damage
157.93M

Attack & Crit

Attack/Cast Rate
9.88/s
Hit Chance
100%
Accuracy
1.81K
Crit Chance
100%
Crit Multiplier
939%
Mana Cost
353
Life Cost
0
Spirit Reserved
0

Defence

Effective Hit Pool
184.35K
Life
1.53K
Energy Shield
8.11K
Mana
911
Spirit
0
Darkness
0
Armour
0
Evasion
25.25K
Phys Damage Reduction
0%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
77%
Evade (Projectile)
77%
Evade (Spell)
77%
Deflect
95%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+25%)
Cold Resistance
75% (+1%)
Lightning Resistance
75% (+1%)
Chaos Resistance
75%

Max Hit Taken

Physical
10.92K
Fire
39K
Cold
39K
Lightning
39K
Chaos
23.19K

Recovery

Life Regen
14.93/s
ES Regen
0/s
ES Recharge
8.11K/s
Mana Regen
47.4/s
Life Leech
305.8/s
ES Leech
0/s
Mana Leech
182.2/s

Attributes & Utility

Strength
105
Intelligence
148
Dexterity
145
Movement Speed
56%
Endurance Charges
3
Frenzy Charges
3
Power Charges
6
Rage
30
Devotion
0
Presence Radius
4 m