PoB ArchivesPoB Archives
PoE2 builds

PoE2 0.5·Runes of Aldur·Martial Artist

PoE2 0.5 Martial Artist Flicker Strike Finally Feels GOOD | Infinite Charges & Endgame Ready

by KingTohoku3 months ago34Subscribe

DPS
21.91M
Effective HP
128.28K
Energy Shield
7.67K
Spirit
155
Level
97
Min budget

Overview

PoE2 0.5 Martial Artist Flicker Strike Finally Feels GOOD | Infinite Charges & Endgame Ready is a Path of Exile 2 Martial Artist build by KingTohoku, made for the Runes of Aldur league (0.5). It is centered on Flicker Strike and plays as a dexterity, intelligence, attack, area archetype. In Path of Building it reaches 21.91M DPS with 128.28K effective HP, 1 life, 7.67K energy shield. Suited for: Mapping, Bossing. Key uniques include Lavianga's Spirits, Rite of Passage, Darkness Enthroned.

Build Video

KingTohoku's Notes

PLAYSTYLE Control Difficulty: Mild Buttons Required (Secrious Mapping & Bossing): 4-6 Buttons Required (Casual Mapping & Bossing): 2 This Cold Flicker Strike Shattering Palm build can be played in two ways: 1. Casual Mode - Simple 2-button gameplay for comfortable farming. 2. Full Power Mode - Uses multiple buffs to unlock the build's maximum damage potential for juiced maps and endgame bosses. The more buffs you maintain, the higher your damage output becomes. ================================================== CASUAL GAMEPLAY (2 BUTTONS) ================================================== For T15 maps and general farming, only two skills are required: Shattering Palm -> Flicker Strike -> Repeat That's it. This simple rotation is enough to clear comfortably, but it only utilizes roughly 25% of the build's maximum damage potential. ================================================== MAXIMUM DAMAGE GAMEPLAY (4-6 BUTTONS) ================================================== For heavily juiced content, pinnacle bosses, or when you want to push the build to its limits, follow this setup sequence: Step 1 - Activate Hollow Focus Buff Use Killing Palm on your Hollow Focus Bell once. This grants: - 25% More Lightning Damage - 15% More Fire Damage as Extra Damage You only need to do this once at the start of a session. The buff is automatically refreshed by Charged Staff whenever you kill a Rare enemy. -------------------------------------------------- Step 2 - Generate Power Charges Use Shattering Palm on a monster pack. Usually: - 1 hit is enough in dense packs - 2 hits may be required in smaller packs Your goal is simply to reach maximum Power Charges. -------------------------------------------------- Step 3 - Activate Charged Staff Use Charged Staff to gain a buff that lasts nearly 1 minute. This is one of the few buffs that requires occasional maintenance, so simply refresh it whenever it expires. -------------------------------------------------- Step 4 - Refill Power Charges After activating Charged Staff, use Shattering Palm again to quickly recover your Power Charges before engaging. -------------------------------------------------- Step 5 - Activate Mantra of Destruction Before using Flicker Strike, activate Mantra of Destruction. This is your most important damage buff. Benefits: - Grants almost 138% of damage as extra damage, which is then converted to Cold Damage. - Provides the majority of the build's endgame damage output. After killing 10 monsters with Flicker Strike, the Purple Flame effect reaches maximum stacks and extends the buff duration to roughly 53 seconds. In practice, the buff usually lasts all the way to the next boss encounter. ================================================== FULL ROTATION SUMMARY ================================================== 1. Killing Palm on Hollow Focus Bell (once per session) 2. Shattering Palm to generate Power Charges 3. Activate Charged Staff 4. Shattering Palm to refill Power Charges 5. Activate Mantra of Destruction 6. Flicker Strike everything After setup, simply maintain Charged Staff and Mantra of Destruction when they expire while continuing the Shattering Palm -> Flicker Strike loop.

Gear

Tap an item to open trade.

Ghoul Goad
Maelstrom Salvation
Storm Veil
Empyrean Noose
Behemoth Circle
Vortex Coil
Spirit Talons
Darkness Enthroned
Gloom Spark
Seething Ultimate Life Flask of the Abundant
Lavianga's Spirits
Rite of Passage
Sunburst Stone Charm of the Abundant
Sunburst Thawing Charm of the Bountiful
Armageddon Shard
Heart of the Well
Against the Darkness

Skills

Tap a skill to open trade.

  • Flicker StrikeFlicker Strike20/23WMain
  • Rakiata's FlowRakiata's Flow1W
  • EmbitterEmbitter1W
  • BlindsideBlindside1W
  • Close Combat IIClose Combat II1W
  • Combo Finisher IICombo Finisher II1W
  • Hollow FocusHollow Focus20W
  • Cooldown Recovery IICooldown Recovery II1W
  • Armour Break IIIArmour Break III1W
  • Uruk's SmeltingUruk's Smelting1W
  • Armour ExplosionArmour Explosion1W
  • Magnified Area IIMagnified Area II1W
  • Charged StaffCharged Staff19/22W
  • Prolonged Duration IIProlonged Duration II1W
  • Blind IIBlind II1W
  • Culling Strike IICulling Strike II1W
  • Thrill of the Kill IIThrill of the Kill II1W
  • Blazing CriticalBlazing Critical1W
  • Wind DancerWind Dancer17/20W
  • Cooldown Recovery IICooldown Recovery II1W
  • Rage IIRage II1W
  • MaimMaim1W
  • Culling Strike IICulling Strike II1W
  • FreezeFreeze1W
  • Killing PalmKilling Palm18/20W
  • Blazing CriticalBlazing Critical1W
  • Thrill of the Kill IIThrill of the Kill II1W
  • Charge Profusion IICharge Profusion II1W
  • Rage IIIRage III1W
  • Prolonged Duration IIProlonged Duration II1W
  • Herald of IceHerald of Ice19/20W
  • Elemental FocusElemental Focus1W
  • Cold AttunementCold Attunement1W
  • Elemental Armament IIElemental Armament II1W
  • Longshot IILongshot II1W
  • Magnified Area IIMagnified Area II1W
  • Hand of ChayulaHand of Chayula19/20W
  • Temporal ChainsTemporal Chains18/20W
  • Sniper's MarkSniper's Mark18/20W
  • Charge Profusion IICharge Profusion II1W
  • Charged MarkCharged Mark1W
  • Culling Strike IICulling Strike II1W
  • Shattering PalmShattering Palm19/20W
  • Rage IIIRage III1W
  • Culmination IICulmination II1W
  • Ailith's ChimesAilith's Chimes1W
  • Charge Profusion IICharge Profusion II1W
  • Living Lightning IILiving Lightning II1W
  • Mantra of DestructionMantra of Destruction19W
  • Delayed GratificationDelayed Gratification1W
  • Chaos MasteryChaos Mastery1W
  • Prolonged Duration IIProlonged Duration II1W
  • MobilityMobility1W
  • Charge RegulationCharge Regulation19/20W
  • Cool HeadedCool Headed1W
  • Clarity IIClarity II1W
  • Ghost DanceGhost Dance18/20W
  • Cooldown Recovery IICooldown Recovery II1W
  • Quarterstaff StrikeQuarterstaff Strike20W
  • Hollow FocusHollow Focus1W

Passive Tree

Passive tree 0.5
scroll to zoom
Martial Artist
Martial Artist

Character Stats

Level
97

Damage

Full DPS
21.91M
Combined DPS
20.67M
Hit DPS
20.66M
With Poison DPS
20.66M
With Ignite DPS
20.67M
With Bleed DPS
20.66M
Damage over Time
2.62K
Ignite DPS
2.62K
Culling DPS
0
Reservation DPS
0
Average Damage
3.41M
Burst Damage
51.13M

Attack & Crit

Attack/Cast Rate
6.06/s
Hit Chance
100%
Accuracy
2.15K
Crit Chance
100%
Crit Multiplier
940%
Mana Cost
315
Life Cost
0
Spirit Reserved
0

Defence

Effective Hit Pool
128.28K
Life
1
Energy Shield
7.67K
Mana
737
Spirit
7
Darkness
0
Armour
0
Evasion
26.97K
Phys Damage Reduction
0%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
77%
Evade (Projectile)
77%
Evade (Spell)
77%
Deflect
95%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75%
Cold Resistance
75% (+5%)
Lightning Resistance
75% (+11%)
Chaos Resistance
15%

Max Hit Taken

Physical
7.68K
Fire
27.41K
Cold
27.41K
Lightning
27.41K
Chaos

Recovery

Life Regen
3.3/s
ES Regen
0/s
ES Recharge
7.67K/s
Mana Regen
53.1/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
59
Intelligence
142
Dexterity
149
Movement Speed
52%
Endurance Charges
3
Frenzy Charges
3
Power Charges
6
Rage
30
Devotion
0
Presence Radius
4 m