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PoE2 0.3·Third Edict·Pathfinder

Poe2 0.3 lvl 98 Endgame.. still sane exile?! - #1 SSF Pathfinder! day18 headhunter!

by FatbellyWW1 year ago9Subscribe

DPS
108.58K
Effective HP
55.99K
Energy Shield
2.5K
Spirit
150
Level
100
Min budget

Overview

Poe2 0.3 lvl 98 Endgame.. still sane exile?! - #1 SSF Pathfinder! day18 headhunter! is a Path of Exile 2 Pathfinder build by FatbellyWW, made for the Third Edict league (0.3). It is centered on Toxic Growth and plays as a dexterity, attack, area, projectile archetype. In Path of Building it reaches 108.58K DPS with 55.99K effective HP, 2.16K life, 2.5K energy shield. Suited for: Abyss. Key uniques include Maligaro's Virtuosity, Crest of Ardura, Rite of Passage, Headhunter.

Build Video

FatbellyWW's Notes

DPS simply does not work in POB for this kind of build using rotations and unsupported skills and mechanics. As you see in the intro the "actual" dps is at least 1.5-2M on t3 pinnacle king ... and thats with my much, much worse SSF gear. (King has high chaos res to boot, I think), This would likely show at least double in "POB-dps" due to no ramp up and multiple times higher with the gear in this planner. This is probably around the 10million dps++ range for the tailwind version fully stacked and in the lower range of that for this version with perfect gear. Just use pob for stat weight/node power report, ignore the dps. Pinnacle boss farm weapon swap link: wicked quill ideally corrupted to "Spells have a 31% chance to inflict Withered for 4 seconds on Hit" (socket spell crit or dex/str/int if you have to). Effigy of cruelty Critical Hits with Spells apply 4 Stacks of Critical Weakness (socket dex7str/int as you need). Firestorm - overabundance - spell echo - concentrated area - pinpoint critical (- rapid casting maybe if 6L) It is always worth it to fit a ming's heart if you can live with the extra penalty. Megalomaniac is clearly always best if perfect combo, just look at power report - combined dps and sort by dps for top 5-10 to search for. Other unique jewels didn't beat perfect sapphires. General Stat prios: Phys damage additional arrows bow with high base crit (when you swap to crit at early endgame)+ lots of flat phys, life/evasion/deflection, fill out resists. High ES helmet for Subterfuge mask notable. If your bow does not have crit, you can use the Northpaw gloves. Early supports (early gemcut order: 1. contagion, 2. poison burst 3. vine arrow 4. shield charge), but prioritize supports for poison burst - and keep in mind there might be completely different supports allowed in 0.3 Contaigion: magnified effect, persistence Poison burst: Martial tempo, comorbidity, fork is very good if not using slivertongue Vine arrow: swift affliction, persistence Use the new skill Toxic Domain, especially on bosses: Create an area of Toxic Bloom on the ground around you. While in the Bloom, you have increased Skill costs, regenerate Life, and your Projectile Attacks attach a Toxic Pustule, which can be Poisoned, Pustules will Detonate after a duration or when enough Poison has been applied, dealing damage and applying Poison in an area around it. Copy regex line below and paste into vendors, replace "to str" with "rare" maybe after you have str for shield charge. ""bow|uiv|oot"(t sp|d ph|dds|ills$)|to str"

Gear

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Hypnotic Edge
ES helm crit
Body evasion
+3 proj crit
Unset tingyring
Miracle Spiral
Maligaro's Virtuosity
Headhunter
Ghoul March
Crest of Ardura
Bubbling Ultimate Life Flask of the Sylvan
Potent Ultimate Mana Flask of the Abundant
Drizzling Stone Charm of the Mixologist
Rite of Passage
Drizzling Thawing Charm of the Apprentice
crit es sapph
crit es sapph
crit es sapph
crit es sapph

Skills

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  • Plague BearerPlague Bearer20/20W
  • Poison IIIPoison III1W
  • Bursting PlagueBursting Plague1W
  • Deadly Poison IIDeadly Poison II1W
  • Astral ProjectionAstral Projection1W
  • Magnified Area IMagnified Area I1W
  • Wind DancerWind Dancer19/20W
  • Blind IIBlind II1W
  • HeftHeft1W
  • Deadly Poison IIDeadly Poison II1W
  • Poison IIPoison II1W
  • MaimMaim3W
  • Bow ShotBow Shot20W
  • Culling Strike ICulling Strike I1W
  • Rapid Attacks IIIRapid Attacks III1W
  • HeftHeft1W
  • BlinkBlink19/20W
  • Cooldown Recovery IICooldown Recovery II1W
  • Dialla's DesireDialla's Desire1W
  • Uhtred's AuguryUhtred's Augury1W
  • Ghost DanceGhost Dance19/20W
  • Compressed Duration IICompressed Duration II1W
  • Raise ShieldRaise Shield1W

Weapon 1

  • Spear ThrowSpear Throw1W

Weapon 2

  • Raise ShieldRaise Shield1W

Passive Tree

Passive tree 0.4
scroll to zoom
Pathfinder
Pathfinder

Character Stats

Level
100

Damage

Full DPS
0
Combined DPS
108.58K
Hit DPS
18K
With Poison DPS
108.58K
With Ignite DPS
18K
With Bleed DPS
18K
Damage over Time
90.58K
Poison DPS
90.58K
Culling DPS
0
Reservation DPS
0
Average Damage
11.33K
Burst Damage
11.33K

Attack & Crit

Attack/Cast Rate
1.59/s
Hit Chance
100%
Accuracy
3.09K
Crit Chance
89%
Crit Multiplier
350%
AoE Radius
0.6 m
Mana Cost
241
Life Cost
0
Spirit Reserved
0

Defence

Effective Hit Pool
55.99K
Life
2.16K
Energy Shield
2.5K
Mana
739
Spirit
6
Darkness
0
Armour
0
Evasion
25.24K
Phys Damage Reduction
0%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
77%
Evade (Projectile)
77%
Evade (Spell)
77%
Deflect
68%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+2%)
Cold Resistance
75% (+2%)
Lightning Resistance
75% (+2%)
Chaos Resistance
75% (+6%)

Max Hit Taken

Physical
4.67K
Fire
14.14K
Cold
14.14K
Lightning
14.14K
Chaos
13.66K

Recovery

Life Regen
0/s
ES Regen
0/s
ES Recharge
2.5K/s
Mana Regen
34/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
78
Intelligence
137
Dexterity
216
Movement Speed
70%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0
Presence Radius
4 m