PoB ArchivesPoB Archives
PoE2 builds

PoE2 0.3·Third Edict·Pathfinder

This Is the Strongest Build We’ve Made in PoE 2!

by Path of Evening1 year ago455Subscribe

DPS
215.45K
Effective HP
40.3K
Energy Shield
3.57K
Spirit
100
Level
93
Min budget

Overview

This Is the Strongest Build We’ve Made in PoE 2! is a Path of Exile 2 Pathfinder build by Path of Evening, made for the Third Edict league (0.3). It is centered on Poisonburst Arrow and plays as a dexterity, attack, area, projectile archetype. In Path of Building it reaches 215.45K DPS with 40.3K effective HP, 2.1K life, 3.57K energy shield. Suited for: Heist. Key uniques include Sanguis Heroum, Ryslatha's Coil.

Build Video

Path of Evening's Notes

General Stat prios: Phys damage additional arrows bow with high base crit (when you swap to crit at early endgame)+ lots of flat phys, life/evasion/deflection, fill out resists. High ES helmet for Subterfuge mask notable. If your bow does not have crit, you can use the Northpaw gloves. Early supports (early gemcut order: 1. contagion, 2. poison burst 3. vine arrow 4. shield charge), but prioritize supports for poison burst - and keep in mind there might be completely different supports allowed in 0.3 Contaigion: magnified effect, persistence Poison burst: Martial tempo, comorbidity, fork is very good if not using slivertongue Vine arrow: swift affliction, persistence Use the new skill Toxic Domain, especially on bosses: Create an area of Toxic Bloom on the ground around you. While in the Bloom, you have increased Skill costs, regenerate Life, and your Projectile Attacks attach a Toxic Pustule, which can be Poisoned, Pustules will Detonate after a duration or when enough Poison has been applied, dealing damage and applying Poison in an area around it. Try out barrage with toxic growth and snipe Low tolerance if snipe+acid flask combo works If toxic growth turns out to be as trong as it looks and fully spammable, try gas arrow to spam it into. Great uniques, none required at all: Queen of the forest (max out evasion nodes), headhunter, ming's heart if it works with your survivability, Slivertongue (endgame worthy, especially corrupted with +1 arrow) Copy regex line below and paste into vendors, replace "to str" with "rare" maybe after you have str for shield charge. ""bow|uiv|oot"(t sp|d ph|dds|ills$)|to str" Thanks everyone for the input on my last video, pasting these especially useful youtube comments here to share some credit :D @danielsecara The only way I could think of a workaround for Eternal Youth nerf is Shavronne's Satchel. That means giving up all the belt stats (and possibly a Headhunter in late game) but having the same benefit without speccing into Eternal Youth. Thanks for the vid and have fun in the new league! @ClutchCrit I saw that impale supports acidic concoction, and the wording suggests the same behavior as the rake + bloodhunt tech for boss hunting. With that in mind I was looking at a singular high mag + duration poison to consume and scale infinitely. Going unarmed means we can take hollow palm to open up any quarterstaff skills which makes the weapon swap way less useless too. If the impale tech survives until Friday, wouldn't this solve bossing in a different way? Just cycle through snipe + acid conc?

Gear

Tap an item to open trade or craft it.

Foe Horn
Phoenix Dome
Soul Pelt
Golem Braid
Plague Grasp
Behemoth Knuckle
Chimeric Fingers
Ryslatha's Coil
Miracle Pace
Oblivion Bolt
Potent Ultimate Life Flask of the Bottomless
Opaque Ultimate Mana Flask of the Mixologist
Sanguis Heroum
Blooming Stone Charm of the Constant
Dawnlit Thawing Charm of the Brewer
Armageddon Solace
Brood Dew
From Nothing

Skills

Tap a skill to open trade.

  • Poisonburst ArrowPoisonburst Arrow20/20WMain
  • Deadly Poison IIDeadly Poison II1W
  • HeftHeft1W
  • Multishot IIMultishot II1W
  • ForkFork1W
  • Bursting PlagueBursting Plague1W
  • Toxic GrowthToxic Growth20/20W
  • Long Fuse IILong Fuse II1W
  • Concentrated AreaConcentrated Area1W
  • Arakaali's LustArakaali's Lust1W
  • Deadly Poison IIDeadly Poison II1W
  • Escalating PoisonEscalating Poison1W
  • Plague BearerPlague Bearer20/20W
  • Deadly Poison IIDeadly Poison II1W
  • Magnified Area IMagnified Area I1W
  • Astral ProjectionAstral Projection1W
  • Chaos MasteryChaos Mastery1W
  • Bursting PlagueBursting Plague1W
  • Vine ArrowVine Arrow19/20W
  • Prolonged Duration IProlonged Duration I3W
  • Rapid Attacks IIRapid Attacks II1W
  • Swift Affliction IISwift Affliction II1W
  • Magnified Area IMagnified Area I1W
  • Slow PotencySlow Potency1W
  • Wind DancerWind Dancer19/20W
  • Blind IIBlind II1W
  • MaimMaim3W
  • Poison IIPoison II1W
  • Life Leech IIILife Leech III1W
  • Mana LeechMana Leech1W
  • BarrageBarrage19/20W
  • Cooldown Recovery IICooldown Recovery II1W
  • Prolonged Duration IIProlonged Duration II1W
  • Efficiency IIEfficiency II1W
  • MobilityMobility1W
  • DespairDespair19/20W
  • Heightened CurseHeightened Curse1W
  • Magnified Area IIMagnified Area II1W
  • Prolonged Duration IIProlonged Duration II1W
  • Efficiency IIEfficiency II1W
  • Ghost DanceGhost Dance19/20W
  • Compressed Duration IICompressed Duration II1W
  • Precision IPrecision I1W

Passive Tree

Passive tree 0.4
scroll to zoom
Pathfinder
Pathfinder

Character Stats

Level
93

Damage

Full DPS
0
Combined DPS
215.45K
Hit DPS
21.33K
With Poison DPS
215.45K
With Ignite DPS
21.33K
With Bleed DPS
21.33K
Damage over Time
194.12K
Poison DPS
194.12K
Culling DPS
0
Reservation DPS
0
Average Damage
15.7K
Burst Damage
15.7K

Attack & Crit

Attack/Cast Rate
1.33/s
Hit Chance
100%
Accuracy
2.66K
Crit Chance
30%
Crit Multiplier
416%
AoE Radius
2.9 m
Mana Cost
115
Life Cost
0
Spirit Reserved
0

Defence

Effective Hit Pool
40.3K
Life
2.1K
Energy Shield
3.57K
Mana
651
Spirit
0
Darkness
0
Armour
0
Evasion
15.7K
Phys Damage Reduction
0%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
60%
Evade (Projectile)
60%
Evade (Spell)
60%
Deflect
50%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+4%)
Cold Resistance
75% (+15%)
Lightning Resistance
75% (+9%)
Chaos Resistance
75% (+10%)

Max Hit Taken

Physical
5.67K
Fire
22.66K
Cold
22.66K
Lightning
22.66K
Chaos
15.53K

Recovery

Life Regen
20.2/s
ES Regen
0/s
ES Recharge
3.57K/s
Mana Regen
29.9/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
88.45/s

Attributes & Utility

Strength
49
Intelligence
109
Dexterity
164
Movement Speed
48%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0
Presence Radius
4 m
Item Rarity
57%