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[3.20] Huge DPS on Ultra Budget - Detonate Dead Elementalist League Starter

3 years ago146

by ds lilySubscribe

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4.59M

DPS

172.46K

Effective HP

6.05K

Life

890

Energy Shield

Overview

[3.20] Huge DPS on Ultra Budget - Detonate Dead Elementalist League Starter is a Path of Exile Elementalist build by ds lily, made for the Sanctum league (3.20). It is centered on Vaal Detonate Dead and plays as a dexterity, spell, area, fire archetype. In Path of Building it reaches 4.59M DPS with 172.46K effective HP, 6.05K life, 890 energy shield. Suited for: Simulacrum, Essence. Key uniques include The Devouring Diadem.

Build Video

ds lily's Notes

===Notes=== Since PoB is not updated for 3.20 I have included some custom settings in the config section to simulate the curse changes, if PoB updates to 3.20 then you should remove them + put curses to level 20. --------------Build Rating------------ Boss Damage: 9/10 Damage Uptime: 10/10 Clear speed: 7/10 Defense: 4.5/10 Mobility: 9/10 ---------------Leveling--------------- Level with spark and orb of storm until maps AND vaal DD (if you don't get vaal dd you can still try to use DD or stick with spark until you get it, personal preference) You can also level with arma brand + crema if you prefer that, just make sure to click fire damage nodes on the tree instead of lightning. Make sure you level Desecrate, your damage directly scales with the level of desecrate ---------------Spectres--------------- The build works by casting Desecrate and Detonating the corpses that you spawn. To deal single target damage you need to detonate high life corpses which can be spawned using Desecrate with high life spectres summoned. To maximize single target we also have lots of ailment duration combined with carefully timed Vaal Detonate Dead usage to achieve large ignites that last 12+ seconds. Area + zone level will dictate your damage, you effectively deal similar damage in a 68 zone as an 84 zone because the corpse life scales with zone level. As of 3.17 you only need to raise 1 spectre, the highest life one possible, then you can unequip Raise Spectre and its supports. The raised spectre remains in your Desecrate/Unearth corpse pool even after it dies and without RS equipped. ---------------Extra tips--------------- Get these two Unveil mods on chest and helm: - Helm: "% increased Duration of Ailments you inflict while Focused" (random Helm unveil). This is EXTREMELY noticeable for longer lasting ignites, get this for endgame bossing. Use in conjunction with Vaal DD. - Chest: "6% of Physical Damage from Hits taken as Fire / Lightning Damage" (Gravicius unveil). Important for phys reduction! ---------------Gear--------------- All of your armour is basically just rares + life + spell suppression which can be crafted with essences until you get a good life roll and spell supression Weapon is crafted with essences of fear until you hit fire dot multi and then you can multi mod, or alt spam t1 fire multi -> regal -> annul bad mod -> multimod If you want to fit in a purity for doing uber bosses you can use a shaper shield with reservation efficiency or +max res shield --------------Skill Rotation-------------- Desecrate -> Vaal Detonate Dead if it's up -> Flame Surge -> keep desecrating every few seconds so there is a corpse to explode -> Focus Mod before Vaal DD ends -> desecrate -> regular detonate dead -> flame surge -> repeat --------------Spectre Info-------------- Raise Spectre's most recent monster types are now saved to your character and may be Desecrated. The size of this list is capped by your Spectre limit. Desecrate and Corpse Walk now have a static 15% chance to spawn a Spectre Corpse, rather than a 2x relative weighting compared to all other possible corpse types. Spectre versions of monsters that have very high life total are now brought down to match Kitava's Herald monster HP %. TL;DR: Get an Auric Colossus or Auric Champion from Act 3 Solaris Temple Level 2 or kitava's herald from cathedral roof top You can throw away your Spectre gem after you summon one. Explanation: All Spectres should be capped at 360% Life, meaning you can get any monster that is 360% Life or above. (Same as Kitava's Herald) You only need one, desecrate has a static chance to spawn Spectre corpses. The monster type will get saved to your character, your desecrate pool will not lose it even if you unequip the gem. You can look up monsters here: https://poedb.tw/us/Monster#Monster Sort by life, look at 360% and above.

Gear

New Item
New Item
The Devouring Diadem
New Item
Blight Rosary
Havoc Knuckle
Armageddon Finger
Soul Nails
Armageddon Girdle
Vortex Slippers
Morbid Stare

Skills

Body Armour

  • Vaal Detonate DeadVaal Detonate Dead20/20WMain
  • Ignite ProliferationIgnite Proliferation20/20W
  • CombustionCombustion20/20W
  • Unbound AilmentsUnbound Ailments20/20W
  • Burning DamageBurning Damage20/20W
  • Swift AfflictionSwift Affliction20/20W
  • Vaal SparkVaal Spark1W
  • PiercePierce1W
  • Onslaught1W
  • Added Lightning DamageAdded Lightning Damage1W
  • Lightning PenetrationLightning Penetration20W
  • Summon SkitterbotsSummon Skitterbots1W
  • Herald of ThunderHerald of Thunder1W
  • Herald of IceHerald of Ice1W
  • WrathWrath20W
  • Herald of AshHerald of Ash20W
  • CremationCremation20W
  • Greater Multiple ProjectilesGreater Multiple Projectiles20W
  • Concentrated EffectConcentrated Effect20W
  • Elemental FocusElemental Focus20W
  • DeterminationDetermination1W
  • Summon SkitterbotsSummon Skitterbots1W
  • Arctic ArmourArctic Armour1W
  • VitalityVitality20W

Gloves

  • DeterminationDetermination20W
  • Faster AttacksFaster Attacks20/20W
  • Defiance BannerDefiance Banner20/20W
  • Shield ChargeShield Charge20/20W

Helmet

  • DesecrateDesecrate20/20W
  • Spell CascadeSpell Cascade1/20W
  • Flame DashFlame Dash20/20W
  • Faster CastingFaster Casting20/20W

Boots

  • Arcanist BrandArcanist Brand20/20W
  • Flame SurgeFlame Surge20W
  • FlammabilityFlammability12W
  • Elemental WeaknessElemental Weakness11W
  • Orb of StormsOrb of Storms1W
  • Added Lightning DamageAdded Lightning Damage1W
  • Onslaught1W
  • Armageddon BrandArmageddon Brand20W
  • Onslaught20W
  • CombustionCombustion20W

Weapon 2

  • Tempest ShieldTempest Shield20/20W
  • Cast when Damage TakenCast when Damage Taken1/20W
  • Vaal Molten ShellVaal Molten Shell10/20W

Weapon 1

  • Wave of ConvictionWave of Conviction1/20W
  • Bone OfferingBone Offering20/20W
  • LifetapLifetap20/20W
  • DesecrateDesecrate20W
  • Spell CascadeSpell Cascade20W
  • Arcane SurgeArcane Surge1W
  • Flame DashFlame Dash1W
  • MalevolenceMalevolence20W
  • Divine BlessingDivine Blessing20W
  • GraceGrace20W

Passive Tree

Passive tree 3.20
scroll to zoom
Elementalist
Elementalist

Character Stats

Defence

Effective Hit Pool
172.46K
Life
6.05K
Energy Shield
890
Mana
8
Phys Max Hit Taken
15.23K
Armour
16.25K
Evasion
14.7K
Block | Spell Block
26% | 33%
Ward
0

Resistances

Fire Resistance
61%
Cold Resistance
75%
Lightning Resistance
46%
Chaos Resistance
-52%

Offence

Total DPS
4.59M
Crit Chance
12%
Crit Multiplier
100%

Attributes & Utility

Strength
132
Intelligence
322
Dexterity
177
Movement Speed
13%