POB: The video is a T16 Dunes just alch n go. I couldn't decide on whether to start with shockwave totems or the hydrosphere Occultist so I decided to make a bad build that combines them both. Surprisingly, it has gotten me to endgame pretty smoothly and can take down pinnacle bosses. Uploading a video because a few people requested one. Edit: Note on a cool interaction, on-kill effects work with hydrosphere even though it's a totem build (bug?). At the cost of +1 totems from ancestral bond you can make it into a explosion build.

3.18 - Ice Trap Ascendant - A10 Pts+Labs - 3h47m04s
705.36K
EHP
2.24K
Life
~1.2![]()
Min Budget
4 years agoBalaar

Crit Cold Snap trapper - Path of Exile (3.2 Bestiary)
17423.9K
DPS
-
EHP
4.44K
Life
~2![]()
Min Budget
8 years agoWoolfio