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PoE 3.20·Sanctum·Hierophant

Hydrosphere Totems Build

by ojisannau3 years ago63

DPS
2.42M
Effective HP
18.27K
Life
4.17K
Level
93
Min budget

Overview

Hydrosphere Totems Build is a Path of Exile Hierophant build by ojisannau, made for the Sanctum league (3.20). It is centered on Hydrosphere and plays as a intelligence, spell, area, duration archetype. In Path of Building it reaches 2.42M DPS with 18.27K effective HP, 4.17K life, 1.15K energy shield. Key uniques include The Devouring Diadem, Taste of Hate, Soul Mantle.

ojisannau's Notes

POB: https://pobb.in/mIpx1YI4A1Yg

The video is a T16 Dunes just alch n go.

I couldn't decide on whether to start with shockwave totems or the hydrosphere Occultist so I decided to make a bad build that combines them both. Surprisingly, it has gotten me to endgame pretty smoothly and can take down pinnacle bosses.

Uploading a video because a few people requested one.

Edit: Note on a cool interaction, on-kill effects work with hydrosphere even though it's a totem build (bug?). At the cost of +1 totems from ancestral bond you can make it into a explosion build.

Gear

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Gloom Scratch
The Devouring Diadem
Soul Mantle
Entropy Heart
Carrion Grasp
Dire Knot
Beast Claw
Phoenix Clasp
Storm Spark
Victory Song
Ancient Leer
Self-Flagellation
Forbidden Flesh
Plague Stone
Militant Faith
Plague Creed
Forbidden Flame
Gale Ember
Watcher's Eye

Skills

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Body Armour

  • HydrosphereHydrosphere20/20WMain
  • HypothermiaHypothermia20/20W
  • Multiple TotemsMultiple Totems20/20W
  • Increased Critical StrikesIncreased Critical Strikes20/20W
  • Increased Critical DamageIncreased Critical Damage20/20W
  • Awakened Cold PenetrationAwakened Cold Penetration3/20W

Boots

  • HatredHatred21W
  • InspirationInspiration20W
  • Divine BlessingDivine Blessing20/20W
  • Increased DurationIncreased Duration20/20W

Gloves

  • Enduring CryEnduring Cry20W
  • Flame DashFlame Dash19W
  • Urgent OrdersUrgent Orders20/20W
  • Second WindSecond Wind20/20W

Helmet

  • DeterminationDetermination21W
  • Purity of FirePurity of Fire21W
  • ZealotryZealotry21W
  • EnlightenEnlighten3/4W

Weapon 1

  • Herald of PurityHerald of Purity12W
  • Righteous FireRighteous Fire20/20W
  • VitalityVitality20/10W

Weapon 2

  • Ice TrapIce Trap20W
  • Cluster TrapsCluster Traps20W

Weapon 2

  • PrecisionPrecision5W

Passive Tree

Passive tree 3.20
scroll to zoom
Hierophant
Hierophant
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
93

Damage

Full DPS
2.42M
Combined DPS
403.76K
Hit DPS
403.76K
With Poison DPS
403.76K
With Ignite DPS
403.76K
With Bleed DPS
403.76K
Damage over Time
0
Culling DPS
0
Average Hit
161.51K

Attack & Crit

Attack/Cast Rate
1.92/s
Hit Rate
2.5/s
Hit Chance
100%
Crit Chance
77%
Crit Multiplier
481%
Totem Limit
6
Mana Cost
154
Life Cost
0

Defence

Effective Hit Pool
18.27K
Life
4.17K
Energy Shield
1.15K
Mana
7
Ward
0
Armour
17.27K
Evasion
19
Phys Damage Reduction
84%

Mitigation & Avoidance

Block
24%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
84% (+47%)
Cold Resistance
75% (+56%)
Lightning Resistance
75% (+18%)
Chaos Resistance
26%

Max Hit Taken

Physical
9.05K
Fire
19.87K
Cold
17.38K
Lightning
13.91K
Chaos
5.64K

Recovery

Life Regen
1K/s
Net Life Regen
272.19/s
ES Regen
0/s
ES Recharge
1.15K/s
Mana Regen
154.5/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s
Total Degen
729.01/s

Attributes & Utility

Strength
166
Intelligence
275
Dexterity
129
Movement Speed
85%
Endurance Charges
5
Frenzy Charges
3
Power Charges
5
Devotion
105