vv complete ZHP dont play vv Explosive trap pf poison ( swap queen with dendrobate on every boss, only dendrobate needs links ): sanctuary beam is I think considered hits so sometimes it doesnt kill you or if you pay attention you could stay close to lycia and avoid it if marionette spectre for guardians blessing is hard to find then turn off haste enable malevolence manually on bosses Explosive trap pf with annihilating light + interrogation ( during map run swap 5th flask with topaz if you encounter arc golems, 1 in 10

[POE 3.24] Facetank T17 map (+72% damage) & Uber bosses - Pathfinder Shrapnel Trapper (No HH/MB)
2824.15M
DPS
109.64K
EHP
2.65K
Life
~83![]()
Min Budget

3.23 - Poison Seismic Trap Pathfinder League Start - Early Bossing and Invitation Farming
656.8M
DPS
43.78K
EHP
3.77K
Life
~3.4![]()
Min Budget

Eternity Shroud Explosive Trap Pathfinder Deletes Uber Bosses | POE 3.22 Ancestor
21118.52M
DPS
33.66K
EHP
3.78K
Life
~115![]()
Min Budget

Poison Explosive Trap Pathfinder - 3.23 League Starter!? | Path of Exile [3.22]
42534.18M
DPS
32.43K
EHP
2.67K
Life
~5.1![]()
Min Budget

Original Sin Explosive Trap VS 6 man Uber Exarch | 3.22 Ancestor
191.42B
DPS
61.08K
EHP
1.76K
Life
~1101![]()
Min Budget
Basically lightning coil+ToH+Dawnbreaker+helmet implicit to take 100% phys as cold, then stack ward with jacked up iron flask and nightgrip to get huge flat chaos damage. Elusive+Perfect agony to scale DoT Multi, increased damage is a bit on the low side. Possible to take lower proj speed for better bossing. Cap suppression largely through tree. Option to go eternal damnation but I didnt wanna put a ring with double attribute and despair in the PoB, the one I'm using is already a bit too good imo. LMK what you think. Possible to re
Cheap-ish 100% phys as ele poison ward stacker
35.05M
DPS
73.08K
EHP
3.52K
Life
~8.3![]()
Min Budget

ARQIUM POISON HELIX PATHFINDER – 2.7MILLION ARMOR RATING™*
710.91M
DPS
253.25K
EHP
3.55K
Life
~28![]()
Min Budget
