PoE builds similar to So I Roleplayed Arbiter of Divinity... MTX GREAT / Build Mid
14 builds

Burning Arrow Exarch & Eater Leaguestart Full Run
2621.13M
DPS
11.59K
EHP
3.91K
Life
~176![]()
Min Budget

On-Hit Burning Arrow Deadeye destroys the campaign - SSF Zero to Hero - PoE 3.26
37661.81K
DPS
10.56K
EHP
2.92K
Life
~1.1![]()
Min Budget

Burning Arrow Elementalist Build Guide - Map Fast, Boss Fast - Path of Exile 3.23
1488.38M
DPS
37.22K
EHP
4.67K
Life
~3.6![]()
Min Budget

3.21 Manaforged Arrow Deadeye Boss Showcase - 71% Quant The Formed
37.7M
DPS
23.72K
EHP
3.98K
Life
~7.5![]()
Min Budget
The new support gem, Locus Mine, seems to have much greater numbers than, say, Blastchain Mine. Instead of a 53% less multiplier, you have 11% less. Also, it throws 3 mines. Here is my thought around the build and PoB: Tri-ele bow. Scale proj on Deadeye and chain for clear. I have Blastchain in place for Locus as the damage would be 1.4x-ish better. Also, this is counting 1 mine hitting the enemy and not possibly the 3 mines. Lastly, I'd slot in returning projectile as well. Am I inhaling Copium/Hopium in making this wo

Path of Exile Burning Arrow Locus Mine #custombuild #poe #pathofexile #build #burning #arrow #mine
81.31M
DPS
4.68K
EHP
1.7K
Life
~187![]()
Min Budget
~ Hello I am Smug ~ This is probably not a starter for most people, just a fun thing i cooked up over a few leagues since the Buff to Voltaxic Rift This is a Burning Arrow Variation of my Lightning Arrow Poison Totem Build ~~That build utilizes Voltaxic Rift and Lightning scaling ~~~This season (3.25) offers Returning proj on an enchant. ~~~~Th
My first attempt was as Trickster with focus on Ignite. Ended up pretty bad. Then, I tried to split the focus between damage-on-hit and Ignite with Scion. Didn't work out either. So, I came to the conclusion that the ways we approach the new Burning Arrow are wrong and I tried a completely different approach. I focused on damage-on-hit, partially ignoring the Ignite part and only making sure that the enemy is ignited so that I can get the flat damage bonus. And it turned out to be good. The build I tried this concept on though is not a regular Burning Arrow build. It's a miner build with Blas
I think I finally created a decent Burning Arrow build
151.35M
DPS
-
EHP
4.01K
Life
~5.1![]()
Min Budget

Manaforged Arrows Deadeye Build Diary Thing
13510.87M
DPS
24.1K
EHP
4.49K
Life
~109![]()
Min Budget

Path of Exile | Starter 3.26 | Burning Arrow Assassin | No comments | №1
11.59K
DPS
2.23K
EHP
1.73K
Life
~131![]()
Min Budget

Tri-Attribute Widowhail Prism Burning Arrow Miner Inquis
4511.47M
DPS
40.54K
EHP
3.83K
Life
~3.6![]()
Min Budget

100M DPS Poised Prism Attribute Stacking Burning Arrow Miner Inquisitor
196100.11M
DPS
53.26K
EHP
4.7K
Life
~61![]()
Min Budget

Indigon Manaforged Burning Arrow Deadeye [Path of Exile 3.21 Crucible]
48333.35M
DPS
36.93K
EHP
3.09K
Life
~7.8![]()
Min Budget

Lightning Arrow / Barrage Burning Arrow Deadeye 5:08:50 Eater run | 3.28 Path of Exile
58939.1K
DPS
8.61K
EHP
2.7K
Life
~1![]()
Min Budget