PoE builds similar to PoE 3.24 | Build Update After Campaign | Explosive Arrow Elementalist
40 builds

Explosive Arrow Ballista Elementalist Eater & Exarch Leaguestart Practice Run
102158.52K
DPS
21.13K
EHP
3.63K
Life
~1.5![]()
Min Budget

First Day of 3.20 | Explosive Arrow Elementalist League Start | PoE 3.20
274.73K
DPS
26.87K
EHP
3.47K
Life
~1.6![]()
Min Budget

PoE 3.24 | Quick Build Update | Explosive Arrow Elementalist
3268.95K
DPS
12.83K
EHP
3.34K
Life
~1.7![]()
Min Budget
I am thinking of League Starting Chieftain EA ballista, because I feel like it makes more sense than Champion, and can maybe be more "tanky". I would be using the following nodes: Tsalio \- easy resists, 50% of fire res is lightning and cold Valako \- free melding of the flesh with no downsides, stacking max fire res, 90% all res for cheap Arohongui - with enough life regen on gear, this can make our EA ballistas feel really tanky, and they taunt for us while also recouping 10% of their damage taken as life to us, which will feel really good Ramako or Nganahu \- so depen

PoE 3.24 | Harvest Alch and Go | League Start farm
107174.02K
DPS
38.59K
EHP
3.74K
Life
~4.3![]()
Min Budget

For all who league-started with or thinking about Explosive Arrow Ballistas. Here is a mini guide on playstyle, budget and commonly made mistakes in Archnemesis League (TL,DR in comments)
31154.62K
DPS
40.5K
EHP
3.47K
Life
~190![]()
Min Budget

Laid Back Exile Season 2 Final Episode - Re-roll + SSF Tips [POE 3.17 Archnemesis]
20219.09K
DPS
29.66K
EHP
4.3K
Life
~1.4![]()
Min Budget

My 3.18 Sentinel League Starter | Path of Exile Sentinel League 3.18
416.7K
EHP
2.54K
Life
~4![]()
Min Budget

Build Update Explosive Arrow Elementalist | PoE 3.22 | Day 1
421.74K
DPS
22.6K
EHP
3.26K
Life
~3.6![]()
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EA Ballista Elementalist - 3.20 Leaguestarter | Path of Exile, Forbidden Sanctum
1.5K248.98K
DPS
35.52K
EHP
3.68K
Life
~3.1![]()
Min Budget

PoE 3.23 | Day 2 Quick Build Update | Explosive Arrow Elementalist
3613.12K
DPS
57.6K
EHP
3.35K
Life
~3.8![]()
Min Budget

PoE 3.21 | Day 2 Build Overview | Explosive Arrow Elementalist
226.44K
DPS
28.73K
EHP
3.39K
Life
~6.3![]()
Min Budget

Harvest Alch and Go | 100 Maps | PoE 3.21
767.74K
DPS
29.62K
EHP
3.44K
Life
~6.3![]()
Min Budget
Explosive Arrow: Now has "Explosion deals 5% more Damage with Hits and Ailments per Explosive Arrow on Target" (previously just Hits). Change Hydrosphere to have a one second cooldown before it can be hit again. This maintains the ailment mechanic on Hydrosphere to still allow for some special skill interactions but is no longer such a significant single target damage multiplier for so many skills. I have been playing EA Totems in the Deli HCSSF event and was fairly successful with it. The build was hit-based, and with the change to Hydrosphere I doubt it will be competitive with ot
Caster League? Let's play Explosive Arrow Ignite
11.82M
DPS
-
EHP
5.52K
Life
~2![]()
Min Budget

Laid Back Exile Season 2 Episode 5 - The Series is Resurrected [POE 3.17 Archnemesis]
12314.32K
DPS
59.16K
EHP
5.09K
Life
~1.9![]()
Min Budget

Explosive Arrow Ballista Elementalist - A Safe Leaguestarter Updated for 3.19 | Path of Exile
1.24K55.34K
DPS
28.58K
EHP
3.21K
Life
~3.2![]()
Min Budget

[POE 3.20] My build stater (EA Ballista Elementalist) and explaining reasons how I picked it.
8275.59K
DPS
79.52K
EHP
5.08K
Life
~3.2![]()
Min Budget

Slowly moving through the campaign in Gauntlet - Path of Exile
14.66K
DPS
2.68K
EHP
1.06K
Life
~12![]()
Min Budget

Day 1 PoE 3.21 | Explosive Arrow Elementalist League Start
204.4K
DPS
12.14K
EHP
3.52K
Life
~3.8![]()
Min Budget
Hi All, I put together 2 templates (Hierophant and Champion) that I believe offer a different take on the current ignite-heavy EA Ballista builds (from XaiTV, Crouching\_tuna, Palsteron, and others). While I can in no way call these original, I think they can be tanky while putting out acceptable damage. The only gear equipped by default (if you look at items) is a +3 bow and 4-5 unrolled flasks (Silver, Jade, Granite, Quartz). Use an enduring mana/hybrid flask if needed The EA skill group is set to Barrage, swap with GMP for clear I don't know if the Flame Surge tech that everyone i

(SF SC) Czelendżyk ( !zasady ) Mapping - Conc Path Jugg 🟦 Path of Exie: Necropolis
1991.3K
DPS
54.53K
EHP
5.03K
Life
~3.3![]()
Min Budget

[PoE 3 24] Updated Builds for 3.24 (Hexblast, Explosive Arrow, Toxic Rain, Caustic Arrow)
46777.58K
DPS
57.96K
EHP
4.77K
Life
~2.9![]()
Min Budget

Explosive Arrow Ballista Elementalist ft. Golems - My Leaguestarter for 3.26 | Path of Exile 1
1.7K4.51M
DPS
65.52K
EHP
4.18K
Life
~2.7![]()
Min Budget

HC totem league - Uber Eater RIP
299.16K
DPS
93.17K
EHP
5.72K
Life
~3.7![]()
Min Budget

30+ Strongboxes in Cemetery | Path of Exile Sentinel 3.18
36122.22K
DPS
25.04K
EHP
4.24K
Life
~4.8![]()
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My Progress in Sentinel 3.18 | Path of Exile Sentinel 3.18
14125.26K
DPS
25.04K
EHP
4.27K
Life
~4.8![]()
Min Budget


300 Sentinel Clicks in 3 Minutes | 100 Maps | Path of Exile sentinel 3.18
100267.15K
DPS
73.19K
EHP
4.52K
Life
~7.2![]()
Min Budget

[PoE 3 23] Build Updates (EA Ballista, TR Ballista, Hexblast Mines) for Affliction League
608191.19K
DPS
65.82K
EHP
5.27K
Life
~5.9![]()
Min Budget

3.17 SSF Ignite Explosive arrow totem V.S Sirus
273.78K
DPS
58.69K
EHP
5.33K
Life
~4.7![]()
Min Budget
I don't have much experience doing builds, just wondering if someone can double check this POB for any glaring issues. I used FyreGrass EA calculator from 3.18 - so I assume maybe 10% damage loss. But it seems I am hitting 100 Mill DPS with 3 uniques (average 5c each), 3 x T3 mods on 2 rares and 106/123 (level 83) skill points. I think there should a bug / issue somewhere in the POB coz this seems to good to be true... Fyregrass video for the custom modifiers explanation is here [
EA Elemntalist stupid cheap and stupid strong
1113.26K
DPS
429.65
EHP
270
Life
~2.4![]()
Min Budget

Path of Exile 3.25 - Pirate Boss Admiral Valerius gameplay
9141.6K
DPS
62.09K
EHP
5.35K
Life
~5![]()
Min Budget

NEW Abyss and Breach 100 Burial Chambers | Headhunter Farm Part 1 | PoE 3.20
15811.51K
DPS
40.45K
EHP
3.86K
Life
~8.2![]()
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8 Days | Explosive Arrow Elementalist Build Update | PoE 3.20
3014.25K
DPS
39.99K
EHP
3.83K
Life
~8.5![]()
Min Budget
This is my current setup. What could I do to improve it further? any recommendations?
Any recommendations on what to improve for my explosive arrow build?
101.35K
DPS
46.35K
EHP
4.08K
Life
~5.3![]()
Min Budget

[PoE 3.20] Explosive Arrow Ballista League starter!
20405.01
DPS
8.69K
EHP
3.45K
Life
~31![]()
Min Budget

Leaguestarter Build Guide Updates for 3.26 Secrets of the Atlas | Path of Exile 1
1.58K3.51M
DPS
76.06K
EHP
4.38K
Life
~1.8![]()
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4 Days of 3.20 | Explosive Arrow Elementalist Build Update | PoE 3.20
5311.56K
DPS
42.11K
EHP
4.15K
Life
~4.9![]()
Min Budget

POE 3.17 | Explosive Arrow Ballista Elementalist Polaric Void - Black Star
6922.18K
DPS
59.16K
EHP
3.85K
Life
~1.9![]()
Min Budget
So I'm still working on Chaos Res and Spell Suppression but I'm comparing my DPS to other PoB's and I don't understand why my DPS is so weak compared to them. Right now I have 8 Divines that I can use for upgrades but everything I'm looking at either cost more the 8 or is only a 3% upgrade according to the PoB "Trade For These Items" weighings . So I'm not sure what I can do from here.