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I wanted to pair pathfinders def + tempered by war + mahuxotl machination (MM) last league but couldn't overcome the fact, that you cant regenerate life and the recovery by then (6% per flask) wasnt enough for me. This league this problem was solved by the PF rework, since life flask recovery isnt blocked by MM. So i started with TR and transitioned as soon as i got MM and a replica Sorrow if the divine. I have choosen FR just because its a cool fit, not because its the most potent skill. This is my current progress: This is what i aim for so far:

Pathfinder ascendancy

Forbidden Rite Poison Self Cast Pathfinder (poisondamage up to dps cap & tanky)

56

2.84M

DPS

122.04K

EHP

4.61K

Life

~6.2divine orbs

Min Budget

3 years agoBitOne3185
Pathfinder ascendancy

Pathfinder "Budget" Forbidden Rite (POE Crucible 3.21)

76

9.97M

DPS

59.52K

EHP

4.32K

Life

~62divine orbs

Min Budget

3 years agoWolfsGoRawr

new draft here on this post: (DEV UPDATE for the new tree). Requeriments: The Golden Rule, Icefang Orbit and Winterweave Ring for self chill, but you can play without it! This is just a starting template, there is a lot of options to consider like Corrupted Soul with Eldritch Battery and MoM (Skin of The lords) or Divine Flesh.This is a starting build that can have TONS of upgrades late game, included the new busted amulet tha

Pathfinder ascendancy

Self Chill - Forbidden Rite Pathfinder League Starter -THIS LOOKS CRAZY! Please check if I am right!

120

9.69M

DPS

53.36K

EHP

3.8K

Life

~7.4divine orbs

Min Budget

3 years agoArqium
Pathfinder ascendancy

The Budget Version! - Forbidden Rite Pathfinder 3.20

77

10.44M

DPS

74.24K

EHP

4.52K

Life

~94divine orbs

Min Budget

3 years agoWolfsGoRawr
Pathfinder ascendancy

BUILD OF THE LEAGUE V2 - Forbidden Rite 3.20

204

22.44M

DPS

101.17K

EHP

5.51K

Life

~105divine orbs

Min Budget

3 years agoWolfsGoRawr
Pathfinder ascendancy

BUILD OF THE LEAGUE - Forbidden Rite 3.20

879

17.65M

DPS

98.17K

EHP

5.24K

Life

~107divine orbs

Min Budget

3 years agoWolfsGoRawr

With the change to doppelgänger guise from (15%-25%) to (30%-40%), I wondered if it is worth using? I am playing PF PC in scourge. My original build was frenzy stacking gear with aul. I want to test out the current doppelgänger guise and divine flesh interaction. The core defenses of the build is recover 18% life on hit, divine flesh, using the 3 elemental flasks, and iron reflex. 7 flasks charge gained on hit with 85% charges gained and 35% reduced charges used (15% from tree and 20% from belt). This gives 14 charges when hit. Instead of costing 20 charges, flasks cost 13 charges so it

Pathfinder ascendancy

New doppelgänger guise and divine flesh interaction

9

2.93M

DPS

-

EHP

4.42K

Life

~24divine orbs

Min Budget