PoE 3.23 Affliction, 3.22 Ancestor, 3.17 Archnemesis, 3.21 Crucible, 3.19 Kalandra, 3.25 Kalguur, 3.24 Necropolis, 3.25 Phrecia Event, 3.20 Sanctum, 3.18 Sentinel Pathfinder, Cold, Duration builds
14 builds
3.24 LOW Budget TORNADO Pathfinder - T17 Capable | Build Guide for Path of Exile
Tornado of Elemental Turbulence·Pathfinder·T17·Mapping
7.19MDPS114KEHP3.95KLife~9.4
Budget
3.24 LOW Budget TORNADO Pathfinder for T17 Farm | Build Guide for Path of Exile
Tornado of Elemental Turbulence·Pathfinder·T17·Mapping
10.3MDPS86.6KEHP3.94KLife~11
Budget
[Poe 3.24] Immortal Poison Penance Brand Pathfinder T17 B2B Barrels Showcase
Frostblink of Wintry Blast·Pathfinder·T17·Mapping
413KDPS61.5KEHP5.06KLife~1167
Budget
3.24 Poison TORNADO Pathfinder Build - ALL Content Viable | Guide for Path of Exile
Tornado of Elemental Turbulence·Pathfinder·Simulacrum·T17
39.4MDPS124KEHP4.5KLife~38
Budget
3.24 Poison TORNADO Pathfinder Build - ALL Content Viable | Guide for Path of Exile
Tornado of Elemental Turbulence·Pathfinder·Simulacrum·T17
39.5MDPS183KEHP4.74KLife~38
Budget
Tornado with high quality gets pretty crazy
Tornado of Elemental Turbulence·Pathfinder·T17·Mapping
25.7MDPS100KEHP5.33KLife~897
Budget
“When the time comes to strike, an emperor strikes without hesitation. To entertain doubt is to dance with death.”
Tornado of Elemental Turbulence Poison PF Delirious Crimson Temple
Tornado of Elemental Turbulence·Pathfinder·Simulacrum
9.83MDPS49.2KEHP3.43KLife~13
Budget
Path of Exile Poison Ice Shot Pathfinder
Vaal Ice Shot·Pathfinder·Simulacrum·Legion
1.13MDPS24.6KEHP2.73KLife~6.8
Budget
[3.21 Crucible] Ice Shot Pathfinder / JUICY DEEPS w/ Vengeant Cascade
Vaal Ice Shot·Pathfinder
278KDPS12.2KEHP3.66KLife~2.1
Budget
Original Sin Build #2 Pathfinder Poison Winter Orb
Winter Orb·Pathfinder·Mapping·Sanctum
3.54MDPS42.3KEHP4.42KLife~852
Budget
From Act to Red Maps Gameplay: Pathfinder Vaal Caustic Arrow/Toxic Rain [Path of exile 3.20]
Frostblink·Pathfinder·Mapping
∞EHP2.95KLife~1.1
Budget
Edit; CONFIRMED NOT TO WORK AS BUILT. For some reason, Petrified Blood and Progenesis stack multiplicatively rather than additively, and so this build is just too squishy as currently built (dying to the CWDT loop likely). I think natural language of the items disagrees with how that works, but no sense arguing with their programming. Hey everyone, I wanted to post this as a way to get some feedback around the new flask Progenesis as a way to replace the Ward mechanic in a Wardloop build. POB: As a summary, instead of using Olroth’s Resolve to grant enough
Pseudo-Immortal Wardless Wardloop Pathfinder
Creeping Frost·Pathfinder
6.52MDPS26.2KEHP1.19KLife~92
Budget
My Leaguestarter ~ Vaal Venom Gyre Pathfinder ~ PoE 3.20
Frostblink·Pathfinder·Mapping·Sanctum
9.09KEHP3.26KLife~168
Budget










