
[POE 3.14] Big Single Target Damage - Fireball Ignite Elementalist Build | Path of Exile Build Guide
8248.47M
DPS
-
EHP
7.05K
Life
~10![]()
Min Budget

[POE 3.14] How To Level Faster - Non-Meta Build League Start - Fireball Witch Leveling Guide
3.12K4.9M
DPS
-
EHP
6.15K
Life
~10![]()
Min Budget

Armageddon Brand Build (League Starter) | Elementalist | Ritual | Path of Exile 3.13
191.02M
DPS
-
EHP
5.86K
Life
~29![]()
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[3.16] Armageddon Brand Build (League Starter) | Elementalist | Scourge | Path of Exile 3.16
6671.09M
DPS
-
EHP
5.91K
Life
~3.7![]()
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Penance Brand Ignite Elementalist 3.14 League Starter
872.23M
DPS
-
EHP
4.23K
Life
~1.3![]()
Min Budget
&x200B; This is an idea that I stumbled upon today, looks promising, but I am not sure if I will have time to test it in practice. It uses Martyr of innocence to get some base fire damage (Battlemage), Eye of malice for -120 resistances and Malachai's Artifice for EE (that is probably not needed, but it saves some points and also provides more reliable EE) Another big part are the flasks, but the idea is to do enough damage to 1 shot bosses or boss phases. This is obviously not a full fledged build, just a template, but
Penance brand goes BOOM - Ignite Elementalist
56.26M
DPS
-
EHP
3.96K
Life
~1.8![]()
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Armageddon Brand Ignite Elementalist - 8.5m Ignite DPS - Decent All-Around Endgame Build
148.64M
DPS
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EHP
4.79K
Life
~15![]()
Min Budget

Havoc Team Blast 4th Quarter Boss Highlights
121.37M
DPS
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EHP
5.23K
Life
~3.2![]()
Min Budget
Here Im showing my Theory build for a cast on death ignite version. If you ever seen that one quack build video. I wondered if u had any interest in pushing this PoB even further and probably lowering cost? I might use this as my personal "boss killer" especially if a lvl 70 can do the job. It could also give me ideas for my classic ignite discharge PoB. This PoB is Started off from my classic PoB : Farrul + Badge regular Discharge ignite elementalist. It might not be realistic so u may want to disable things if u consider them non legit for a Cast On Death. I went the non endurance

[3.13] Ignite Herald of Thunder & Discharge -- Simulacrum (18-20)
15.89M
DPS
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EHP
4.55K
Life
~6.5![]()
Min Budget
I was looking into some wierd build ideas and actually found a very interesting concept here. Geofri's devetion Elemental Warding ability has an insane amount of base damage (2 to 3k physical damage) and auto converts it into a random element. As an elementalist all your damage can ignite. I threw this together quickly: The base items to get everything going is less then 15 chaos: 2 chaos for base weapon+prophecy 1 chaos for alpha howl (need the reduced mana reservation) 1 chaos for Rotblood ring 1 chaos for some life jewels with 1 damage mode, times 4 With just those items, 20/20
Geofri's devotion ignite elementalist build concept
2761.65K
DPS
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EHP
4.1K
Life
~6.2![]()
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[3.14] Ignite Discharge Elementalist | Effortless Boss Killer | Ready For Ultimatum League
2889.49M
DPS
-
EHP
2.84K
Life
~11![]()
Min Budget

PoE 3.13 Ignite Impending Doom Elementalist - Sirus fight
43.82M
DPS
-
EHP
6.17K
Life
~11![]()
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The Most OP Build I've Played - Ignite Discharge Elementalist ~ FULL Build Guide
3.37K1.78M
DPS
-
EHP
3.28K
Life
~4.1![]()
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The New Atlas is crazy for making currency - Here's what I did. [PoE 3.13]
44610.98M
DPS
-
EHP
2.53K
Life
~5.1![]()
Min Budget

Herald of Thunder Igniting ENTIRE Maps - Autobombers are Back! [PoE 3.13]
8691.51M
DPS
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EHP
3.58K
Life
~6.4![]()
Min Budget

[RSC] 3.13 PoE Sirus, Awakener level 8 deathless, Divine Ire Ignite Elementalist
281.67M
DPS
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EHP
6.15K
Life
~5.5![]()
Min Budget

[3.13]T14 Baran Elementalist - Ignite Penance Brand
42.2M
DPS
-
EHP
4.24K
Life
~1.7![]()
Min Budget

Switched to discharge, purple fire (and squares) everywhere. Build guide linked
13.6M
DPS
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EHP
5.41K
Life
~8![]()
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[PoE 3.13] FIRST ATTEMPT at a Maven 10 Boss Fight - Deadly, but not for the reason you think!
4760
DPS
-
EHP
5.17K
Life
~2.4![]()
Min Budget

[PoE 3.13] Streamer RNG Confirmed, Time to BLAST (Echoes of the Atlas Launch)
382582.35K
DPS
-
EHP
4.4K
Life
~8.3![]()
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A Possible 3.13 Starter Build - Divine Ire Ignite Elementalist - Not Very New Player Friendly
982.26M
DPS
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EHP
4.62K
Life
~8.1![]()
Min Budget
Welcome exiles, There's been a lot of interest in this sub for divine ire ignite thanks to the recent elementalist rework. I've spent way too much time theorycrafting and absorbing everything people discussed here (slurp), so I thought I would share my version. (already posted it in response to another thread but I thought it deserved its own thread, and I tidied up a few things since then). So here the focus is on survivability, because I'm really not convinced the other versions posted here are reasonable on that aspect (sorry creator of the "tankyer version", we still love you <3 ), an
Divine Ire ignite elementalist, an actually tanky version (2M shaper dps)
500
DPS
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EHP
5.85K
Life
~6.2![]()
Min Budget
Could use Despair or Elemental Weakness. Despair will add a bit of extra chaos damage to the hit and might work better against bosses. Need to figure out how I will get multiple curses out. Witchfire Brew, Bane, Vixen's Entrapment are all options. Probably going with Witchfire Brew though. Could use Flame Wall as an additional damage skill. Support with high Spell Damage Multipliers. (Searing Bond used as a Place Holder) Hexblast Ignite Calculation Hexblast - Archmage - Burning Damage - Deadly Ailments - Ignite Proliferation - Added Lightning/Combustion Dark Pact is used to Simulate Hexblas

Fireball Ignite Elementalist Build Guide - Budget Boss Killer!
1.45K5.52M
DPS
-
EHP
6.38K
Life
~2.3![]()
Min Budget

3:44 A10 Elementalist Arma Brand & Flamewall - All Skill Points, Merc, Cruel, Normal Lab - 3.12 PoE
14742.15K
DPS
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EHP
2.42K
Life
~1.1![]()
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