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PoE Deadeye, Trap, Bossing builds

6 builds

Bossing builds are matched by keywords in titles and notes, so unrelated builds can slip in. Double check a build or ask the creator before committing to it.
Deadeye ascendancy

Level 98 Spectral Helix Deadeye - The Taming, The Twisted & Maven - Lake of Kalandra Day 13

10

719.36K

DPS

93.17K

EHP

5.14K

Life

~4.2divine orbs

Min Budget

3 years agoItFightsBack

is my build, I am not a PoB warrior so my calculations are probably off. Are there any glaringly obvious issues I have in my build, maybe more efficient pathing in the passive tree, or gear choices that aren't working? I just tried Maven and I made it to phase 3 but it felt i wasn't pumping enough damage to safely move through the fight before the floor was completely covered. I know there is a skill issue there but I tried to overlap the floor as much as possible, the fight was just going on for a while. Mostly looking at triage of gear to change, maybe link

Deadeye ascendancy

Spectral Helix Deadeye - Where to go from here

2

1.7M

DPS

65.73K

EHP

5.05K

Life

~1.7divine orbs

Min Budget

3 years agoskrillex
Deadeye ascendancy

Level 87 Spectral Helix Deadeye Entering Red Maps - Lake of Kalandra Day 7

16

47.45K

DPS

29.14K

EHP

4.17K

Life

~1.5divine orbs

Min Budget

3 years agoItFightsBack
Deadeye ascendancy

Trying Spectral Helix For The First Time - Deadeye SSF Reroll - Lake of Kalandra Day 6

23

12.26K

DPS

6.87K

EHP

1.79K

Life

~1.1divine orbs

Min Budget

3 years agoItFightsBack

10 Days ago or so I posted my White Wind Deadeye Starter, now I thought it would be nice to give an Endgame update and some thoughts. Levelling: Had a late start (sunday morning), bought some leveling weapons for the random currency I dropped, helped me clear campaign in 4:30, nothing special but Helix is top tier for going fast. Mapping: White Wind+5L, Capped Res, Capped Suppression and basic Defiance Banner+grace+determination setup was enough to clear exarch and eater questline, swapped to 6l and better jewelry once progression started to slow down in high red maps. Bossing: Everything I

Deadeye ascendancy

White Wind Helix Endgame Update (16Mil DPS, 56k Max Hit)

17

16.7M

DPS

273.91K

EHP

4.71K

Life

~2.6divine orbs

Min Budget

4 years agometalonorfeed

Hey guys, reviewed my 3.16 league starter - now featuring more armour. After some playtesting, I also dropped Herald of Ice because it did not add a lot towards clear (not as much as commonly anticipated). With 45k phys/90k ele damage max hit taken (10k hit PoB Input), this build is quite tanky despite its low HP pool. If you have Molten shell up, this goes up to 70k/160k. Real DPS might be a bit lower - you need a couple of seconds till you get power charges and frenzy charges from Assassins Mark, then you also need to have t

Deadeye ascendancy

7.5M DPS White Wind Spectral Helix Starter

2

5.72M

DPS

-

EHP

3.99K

Life

~3.8divine orbs

Min Budget

4 years agometalonorfeed