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PoE Cyclone, Trap builds without Awakened Cast On Critical Strike, Cast On Critical Strike with custom stat filters

2 builds

Pathfinder ascendancy

[POE: 3.29] Fire Trap of Blasting Poison Pathfinder, League Start Testing/Planning

Fire Trap of Blasting·Pathfinder

4.49MDPS98.6KEHP4.2KLife~2.6divine orbsBudget

Uberjager·2 months ago15

Hello community, I finally reached my goal to „not die anymore“ and become semi-immortal to everything T16 maps have to offer except occasional one-shots. The build follows my goal of simple play, so throughout normal mapping I am mostly cycling on left mouse button and throwing a curse from time to time on tougher mobs. While it feels really smooth and I can finally play semi-afk without dying all the time, I am a little clueless what to optimize further (next to some better rolls on my jewels). I invested around 25div so far, but I found the helmet & scepter, which will probably cost anothe

PoE 3.23 · Affliction
Juggernaut ascendancy

Finally semi-immortal... what now?

Fire Trap·Juggernaut·Mapping

1.3MDPS403KEHP3.46KLife~6.5divine orbsBudget

Swimming-Seaweed-615·2 years ago8