
PoE 3.15 - The Pestilent Viper #5 : The Simulacrum
21.42M
DPS
-
EHP
5.25K
Life
~4.9![]()
Min Budget

I feel EMPTY with this build...like literally~【The Naked Build】*1 helm & 1 gem ONLY / Meme Challenge
809246.54K
DPS
-
EHP
3.12K
Life
~14![]()
Min Budget

POE 3.15 HoT autobomber version 1 button (max block). my last fun build in 3.15 no HH
135.48M
DPS
-
EHP
3.83K
Life
~8.9![]()
Min Budget

Path of Exile - Soulrend Soul-Eater Sperm Army
191.59M
DPS
-
EHP
3.53K
Life
~86![]()
Min Budget

HERALD OF THUNDER [CREST OF DESIRE] ELEMENTALIST = WALKING SIMULATOR IS BACK =
1.94K4.15M
DPS
-
EHP
3.64K
Life
~7.8![]()
Min Budget
This build revolves around running around with reverse knockback cyclone, blowing things up with Molten Shell, triggered with reflected damage from Hiltless and Defy Pain. Transcendence is necessary, because otherwise, a pathetic ~7k phy hit from defy pain would only tickle the molten shell. In PoB, this build is near-immortal with enough damage for end-game content. Super fast boss kill speed when you can get Vaal molten shell up. The only thing strong enough to kill it, is itself (or any other large phy hit while molten shell is down.) But I have some concern
Am I missing something that could make this build unplayable?
16.38M
DPS
-
EHP
6.57K
Life
~21![]()
Min Budget
Okay so I'm not really enjoying this league. I don't like the meta builds they don't appeal to me so I went into the lab to try to come up with some horrible amalgamation of two of my favorite skills: Herald of Thunder and Crackling Lance. My issue with CL has always been having to stand still in order to put out damage when the game, at times, seems to force you to move constantly. My issue with HoT has been that it doesn't clear consistently. Well... they seem to cover up each others shortcomings so why not try to smash them together. Crackling Lance's increased Added Damage Effectivenes
Looking for Input : HoT Crackling Lance Elementalist
92.55M
DPS
-
EHP
5.04K
Life
~7.4![]()
Min Budget

1-Link Herald of Thunder Autobomber Crest of Desire (for day 3 transition) [Path of Exile 3.15]
8304.07M
DPS
-
EHP
4.1K
Life
~1.5![]()
Min Budget
tldr: molten shell go boom for \~2M dps, generally invincible, and maximum jank I discovered an interesting interaction with Power of Purpose (PoP) awhile back, namely that any "Gain maximum mana as extra maximum energy shield" modifiers actually use the pre-conversion maximum mana (verified in game). This means mana stacking gives us both armour and energy shield. However, I couldn't figure out how to get reasonable damage out of the build... until this patch! The core of the build is to stack mana to get over 50k armour, to make maximum use of Molten Shell. Molten shell gets popped by atta

The BIGGEST FATTEST Plaguebearer! - Poison BFBB Occultist
4341.73K
DPS
-
EHP
3.95K
Life
~2![]()
Min Budget

Uul-Netol's Embrace Olesya's Delight Shattering Steel Bleed Raider - Path of Exile 3.13 Rutual
173.46K
DPS
-
EHP
3.18K
Life
~31![]()
Min Budget

[Path of Exile] 3.16 Scourge Updated Frost Blades Champion Guide
3262.34M
DPS
-
EHP
5.78K
Life
~7.2![]()
Min Budget

[PoE] Stream Highlights #429 - Herald of Thunder Autobomber build overview
1.78K204.02K
DPS
-
EHP
5.54K
Life
~56![]()
Min Budget





