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Elementalist ascendancy

Ice Nova Elementalist Shattered Expectations [PoE 3.29]

186

22.49M

DPS

138.54K

EHP

3.15K

Life

~95divine orbs

Min Budget

2 weeks agoaer0
Elementalist ascendancy

How I Farmed a Headhunter in One Day [PoE 3.29]

288

22.26M

DPS

71.66K

EHP

3.21K

Life

~66divine orbs

Min Budget

2 weeks agoaer0
Elementalist ascendancy

Hard to Have More Fun Than Ice Nova Elementalist [PoE 3.29]

285

10.16M

DPS

42.55K

EHP

3.92K

Life

~8.8divine orbs

Min Budget

3 weeks agoaer0
Elementalist ascendancy

The Spirit Bomb - A Discharge Golem Elementalist build using Supreme Grandstanding. 50M+ average hit, 85% Pinnacle shock, 19-27k phys max hit

4

9.32M

DPS

64.67K

EHP

2.44K

Life

~239divine orbs

Min Budget

2 years agoAkarenji
Elementalist ascendancy

The Spirit Bomb - A Discharge Golem Elementalist with Supreme Grandstanding - 50M+ Average Hit

15

9.32M

DPS

64.67K

EHP

2.44K

Life

~227divine orbs

Min Budget

2 years agoAkarenji
Hierophant ascendancy

PoE 3.22 | Sanctum Farm in 2 Minutes

84

13.16M

DPS

11.06K

EHP

2.19K

Life

~241divine orbs

Min Budget

TLDR I'm theorycrafting an Ascendant Shockwave Totem character and don't know how to get a decent amount of damage (let's say 30M), while retaining high levels of tankyness and mobility. Any help or suggestions are welcome. Unoptimized pob: (   Background I like to play allrounders. What I mean by that is that I like to play a build that I can scale up to do all content somewhat comfortably. Speedclearing maps in less than a minute or deleting bosses in 3 seconds doesn't particularly interest me, but I like to be able to do 98% of map mods comfor

Ascendant ascendancy

How to build a tanky allrounder with Shockwave Totem

8

2.03M

DPS

130.64K

EHP

3.84K

Life

~100divine orbs

Min Budget

3 years agotodacornottodac