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100% MOM Archmage build archetype with volatile vaaled uniques

5 months ago897

by New-Upstairs-9081

21.16M

DPS

109.99K

Effective HP

2.42K

Energy Shield

Overview

100% MOM Archmage build archetype with volatile vaaled uniques is a Path of Exile Hierophant build by New-Upstairs-9081, made for the Mirage league (3.28). It is centered on Shock Nova of Procession and plays as a intelligence, spell, area, lightning archetype. In Path of Building it reaches 21.16M DPS with 109.99K effective HP, 1 life, 2.42K energy shield. Key uniques include Lavianga's Spirit, Replica Nebulis, Foulborn Mind of the Council, Font of Thunder, Lightning Coil.

Build Video

New-Upstairs-9081's Notes

POB : https://pobb.in/vNFJHyK4k7l8

Reference Reddit Post (read this post before this post) https://www.reddit.com/r/PathOfExileBuilds/comments/1q89m3j/guide_to_100_mind_over_matter_updated/

and also last league captainlance's build video
https://www.youtube.com/watch?v=DTBwosEVOqg&t=5s

1. 100% MOM with Volatile vaal orbed Foulborn Mind of the Council

- Using new volatile vaal orb can increase foulborn mind of the council's before life mods.

30~37% of Lightning Damage is taken from Mana before Life

30~37% of Physical Damage is taken from Mana before Life

- If those mods are both higher than 30%, it means you can have less power charges. (For Aylardex mom stat)

(and yes you can go for +1 corrupted implicit instead and stack some power charges. but i didn't because of aylardex's anti synergy with crit)

- If those mods are both higher than 35% or even 35%, for Hierophant you don't need any further investment into power charges. just grab 1 minimum power charge and you're done for MOM.

Chaos damage = immune

Ele and Phys damage

- 40% from MOM keystone

- 10% from Hierophant ascendency

- 10% from Watcher's eye

- 35% from Foulborn Mind of the council (volatile vaal orb)

- 5% from Aylardex (5 Power charges, 4 minimum from hierophant, +1 minimum power charge from ring suffix mode or passive tree's node)

2. 101% ele conversion viable with volatile vaal orbed Font of Thunder

- It seems there's known bug that if you just convert fire/cold damage into lightning/chaos just 100%, there can be some sudden death in certain circumstances

- So last league people had to use purity of lightning and its watcher's mod(11% conversion). which means you should sacrifice body armour slot(foulborn inpulsa gives u free purity of lightning), or reserve your mana(which means less life pool).

- However this league you can volatile vaal orb Font of Thunder. So you can get

41+% of fire damage taken as lightning damage

41+% of cold damage taken as lightning damage

- With Bound of Destiny 4 Hunter mod, "10% of elemental damage taken as chaos damage"

- and Divine Flesh mod, 50% of elemental damage taken as chaos damage

- you can achieve 101+% ele conversion.

- with this, I am just using clarity and its sublime vision. Also I can use lightning coil for phys mitigation.

3. Some choices I made with my build

- I think if you have good Archmage character, you don't really have to play this build. If you are interested in this kinda mechanism, just try it for fun.

- This build has relatively high maximum hit pool, but lacks further hit avodiance stuff like block, which is weakness.

- I personally volatile vaal orbed my helmet (35/35+). It took like 30divish attempt. (I have good watcher's eye which I bought for 50 div, I think it was lucky. )

- Phys mitigation is a thing you should consider playing this archetype. (already very strong against ele damage)

in my case i took
50% of phys damage taken as lightning (yes it can go up to 61% with volatile vaal orb)

5 endurance charges (+1 from boots corrupt implicit)

10 phys reduction from adrenaline

My ES is always full except brief frost shield moment. So i can use 10% less phys taken mastery.

- Replica nebulis outperform any weapon in damage but lacks flat mana. good rare wand with flat mana will give you better hit pool. I usually use just rare wand.

- You can easily handle Annihillation's approach's fire dot damage. because this archetype is very strong against ele damage.

- I used perma vaal clarity tech to solve archmage mana problem. it last like 25 seconds and you should check whether its up or not. It it quite annoying honestly. Somehow I settled with this. You can also handle Vaal temptation support dot damage.

(you can use foulborn kalisa gloves and EB for mana problem, I think it can be a better choice but perma spamming skill also feels good)

- Overloaded intensity is very overpowered support gem I think. With minimum investment, you can have good crit chance.

- Considered using anathema, but I think it is very annoying to apply curses and kinda POB warrior stuff.

Gear

Replica Nebulis
Foulborn Mind of the Council
Lightning Coil
The Aylardex
Corpse Turn
Vortex Knuckle
Skull Knuckle
Mageblood
Annihilation's Approach
Font of Thunder
Forbidden Flame
Sublime Vision
Watcher's Eye
Maelstrom Hope
Healthy Mind
Forbidden Flesh
Bound By Destiny
Glorious Vanity
The Light of Meaning
Unnatural Instinct
Nadir Mode

Skills

Body Armour

  • Shock Nova of ProcessionShock Nova of Procession20/20WMain
  • Invert the RulesInvert the Rules4/20W
  • Greater Spell EchoGreater Spell Echo3/20W
  • Overloaded IntensityOverloaded Intensity4/20W
  • ArchmageArchmage20/20W
  • Arcane SurgeArcane Surge20/20W
  • IntensifyIntensify1W

Helmet

  • Frostblink of Wintry BlastFrostblink of Wintry Blast20/20W
  • Overloaded IntensityOverloaded Intensity2W
  • Spell EchoSpell Echo13/20W
  • Faster CastingFaster Casting20/20W

Boots

  • Arcane CloakArcane Cloak20/20W
  • AutomationAutomation20/20W
  • More DurationMore Duration20/20W
  • Cooldown RecoveryCooldown Recovery3/20W

Gloves

  • Vaal ClarityVaal Clarity20W
  • Eternal BlessingEternal Blessing20/20W
  • Vaal TemptationVaal Temptation4/23W
  • More DurationMore Duration20/20W

Weapon 1

  • Frost ShieldFrost Shield21W
  • More DurationMore Duration15/20W
  • Increased Area of EffectIncreased Area of Effect20W

Weapon 2

  • Assassin's MarkAssassin's Mark20W

Boots

  • Approaching Flames20W

Passive Tree

Passive tree 3.28
scroll to zoom
Hierophant
Hierophant
Chaos Bloodline
Chaos Bloodline
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Arakaali, Soul of Ralakesh
Runegrafts
Runegraft of the Bound
Runegraft of the Warp
Runegraft of the Soulwick

Character Stats

Level
96

Damage

Full DPS
0
Combined DPS
21.16M
Hit DPS
19.05M
With Poison DPS
19.05M
With Ignite DPS
19.05M
With Bleed DPS
19.05M
Damage over Time
0
Culling DPS
2.12M
Reservation DPS
0
Average Hit
463.16K
Burst Damage
2.32M

Attack & Crit

Attack/Cast Rate
20.56/s
Hit Chance
100%
Crit Chance
90%
Crit Multiplier
488%
AoE Radius
2.2 m
Mana Cost
0
Life Cost
0

Defence

Effective Hit Pool
109.99K
Life
1
Energy Shield
2.42K
Mana
7.98K
Ward
0
Armour
1.59K
Evasion
4.13K
Phys Damage Reduction
52%

Mitigation & Avoidance

Block
26%
Spell Block
8%
Spell Suppression
5%
Evade (Melee)
30%
Evade (Projectile)
30%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
-19%
Cold Resistance
4%
Lightning Resistance
86% (+11%)
Chaos Resistance
-60%

Max Hit Taken

Physical
21.57K
Fire
139.74K
Cold
143.15K
Lightning
146.73K
Chaos

Recovery

Life Regen
0/s
Net Life Regen
0/s
ES Regen
0/s
ES Recharge
2.42K/s
Mana Regen
1.44K/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s
Total Degen
883.61/s

Attributes & Utility

Strength
149
Intelligence
351
Dexterity
140
Movement Speed
174%
Endurance Charges
5
Frenzy Charges
3
Power Charges
5
Devotion
0
Item Rarity
30%