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Replica NebulisFont of ThunderLightning CoilFoulborn Mind of the CouncilApothecary's GlovesCorpse TurnManifold RingThe AylardexAnnihilation's ApproachMagebloodForbidden FlameSublime VisionWatcher's EyeLarge Cluster JewelHealthy MindForbidden FleshBound By DestinyGlorious VanityThe Light of MeaningUnnatural InstinctNadir Mode
Lavianga's SpiritSilver FlaskDiamond FlaskQuicksilver FlaskTopaz Flask

POB : https://pobb.in/vNFJHyK4k7l8

Reference Reddit Post (read this post before this post) https://www.reddit.com/r/PathOfExileBuilds/comments/1q89m3j/guide_to_100_mind_over_matter_updated/

and also last league captainlance's build video

https://www.youtube.com/watch?v=DTBwosEVOqg&t=5s

1. 100% MOM with Volatile vaal orbed Foulborn Mind of the Council

- Using new volatile vaal orb can increase foulborn mind of the council's before life mods.

30~37% of Lightning Damage is taken from Mana before Life

30~37% of Physical Damage is taken from Mana before Life

- If those mods are both higher than 30%, it means you can have less power charges. (For Aylardex mom stat)

(and yes you can go for +1 corrupted implicit instead and stack some power charges. but i didn't because of aylardex's anti synergy with crit)

- If those mods are both higher than 35% or even 35%, for Hierophant you don't need any further investment into power charges. just grab 1 minimum power charge and you're done for MOM.

Chaos damage = immune

Ele and Phys damage

- 40% from MOM keystone

- 10% from Hierophant ascendency

- 10% from Watcher's eye

- 35% from Foulborn Mind of the council (volatile vaal orb)

- 5% from Aylardex (5 Power charges, 4 minimum from hierophant, +1 minimum power charge from ring suffix mode or passive tree's node)

2. 101% ele conversion viable with volatile vaal orbed Font of Thunder

- It seems there's known bug that if you just convert fire/cold damage into lightning/chaos just 100%, there can be some sudden death in certain circumstances

- So last league people had to use purity of lightning and its watcher's mod(11% conversion). which means you should sacrifice body armour slot(foulborn inpulsa gives u free purity of lightning), or reserve your mana(which means less life pool).

- However this league you can volatile vaal orb Font of Thunder. So you can get

41+% of fire damage taken as lightning damage

41+% of cold damage taken as lightning damage

- With Bound of Destiny 4 Hunter mod, "10% of elemental damage taken as chaos damage"

- and Divine Flesh mod, 50% of elemental damage taken as chaos damage

- you can achieve 101+% ele conversion.

- with this, I am just using clarity and its sublime vision. Also I can use lightning coil for phys mitigation.

3. Some choices I made with my build

- I think if you have good Archmage character, you don't really have to play this build. If you are interested in this kinda mechanism, just try it for fun.

- This build has relatively high maximum hit pool, but lacks further hit avodiance stuff like block, which is weakness.

- I personally volatile vaal orbed my helmet (35/35+). It took like 30divish attempt. (I have good watcher's eye which I bought for 50 div, I think it was lucky. )

- Phys mitigation is a thing you should consider playing this archetype. (already very strong against ele damage)

in my case i took

50% of phys damage taken as lightning (yes it can go up to 61% with volatile vaal orb)

5 endurance charges (+1 from boots corrupt implicit)

10 phys reduction from adrenaline

My ES is always full except brief frost shield moment. So i can use 10% less phys taken mastery.

- Replica nebulis outperform any weapon in damage but lacks flat mana. good rare wand with flat mana will give you better hit pool. I usually use just rare wand.

- You can easily handle Annihillation's approach's fire dot damage. because this archetype is very strong against ele damage.

- I used perma vaal clarity tech to solve archmage mana problem. it last like 25 seconds and you should check whether its up or not. It it quite annoying honestly. Somehow I settled with this. You can also handle Vaal temptation support dot damage.

(you can use foulborn kalisa gloves and EB for mana problem, I think it can be a better choice but perma spamming skill also feels good)

- Overloaded intensity is very overpowered support gem I think. With minimum investment, you can have good crit chance.

- Considered using anathema, but I think it is very annoying to apply curses and kinda POB warrior stuff.

Read Comments
Life

1

Mana

7981

Energy Shield

2425

DPS

21M

Effective Hit Pool

109.99K

Phys Max Hit Taken

21.57K

Chaos Res

-60

Fire Res

-19

Cold Res

4

Lightning Res

86

Armour

2K

Evasion

4K

Block

undefined | undefined

Crit Chance

90%

Crit Multi

488%

Rage

0

Strength

149

Intelligence

351

Dexterity

140

Ward

0

Item Quantity

0%

Item Rarity

30%

Movement Speed

174%