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tl;dr it seems bad but I'm not that experienced with scaling fire DoT. Damage is simulated using DD corpse life that will provide same exact damage that the totem will. The idea is to use Searing Bond totems which can be scaled through +1 fire gems to increase totem life while also doing fire DoT. Since we're chieftain with 90% res, we use RF for more fire DoT and more spell damage for searing bond. And then we use arcanist brand for flame surge/curse while using scorching ray for infusion/stronger exposure since there's nothing else to do while your totem ign

PoE 3.22 · Ancestor
Chieftain ascendancy

Attempt at Flamewood Totem Ignite

Searing Bond·Chieftain·Simulacrum

3.63MDPS33.8KEHP5.54KLife~12divine orbsBudget

smhEOPs·3 years ago1

pob : This is a theoretical build specced towards non juiced non uber uber content and being a safe, comfy, fast map clearer. It can probably do all the normal content fine, except maybe Sirus will be slow because of the arena size and how spark DPS works. All the gear used is around the level of near late game SSF and can reach higher DPSwith more minmaxing of gear. However, I would not recommend starting this because it won't become fully online until some vital pieces of gear that deal with mana issues. Defensive Features: Capped Evasion with Wind Dancer

PoE 3.18 · Sentinel
Raider ascendancy

[3.19] Defensive Capabilities of a Full Evasion Caster Raider and an Argument towards Abandoning Armor for Right Side Builds.

Spark·Raider·Abyss·Mapping

1.97MDPS68.4KEHP4.97KLife~2.8divine orbsBudget

smhEOPs·4 years ago80