
Blue Bosses, 13 Logbooks, More Implicit Crafting Currency Deletion - Archnemesis Day 30
33.44M
DPS
221.87K
EHP
5.27K
Life
~23![]()
Min Budget

Path of Exile 3.17 | Righteous Fire / Fire Trap showcase map
20.5M
DPS
170.1K
EHP
5.88K
Life
~57![]()
Min Budget

500 Times Reaching Into The Void For Profit???? - Archnemesis Day 26
52.49M
DPS
135.59K
EHP
4.97K
Life
~22![]()
Min Budget

Maven's Invitation: The Elderslayers - Level 96 Fire Trap Elementalist - Archnemesis Day 24
82.26M
DPS
135.59K
EHP
4.89K
Life
~20![]()
Min Budget

【Path of Exile 3.17 Archnemesis】Fire Trap Elementalist Depth 375 Aul
2.5M
DPS
39.44K
EHP
4.64K
Life
~35![]()
Min Budget

1k Aul vs min-maxed Elementalist WoC + Fire Trap
2615.16M
DPS
60.3K
EHP
6.31K
Life
~261![]()
Min Budget

Level 92 Fire Trap Elementalist Against Black Star & Searing Exarch - Archnemesis Day 20
9831.79K
DPS
98.61K
EHP
4.45K
Life
~16![]()
Min Budget

Righteous Fire / Fire Trap Raider in Review
3824.33M
DPS
40.82K
EHP
6.06K
Life
~87![]()
Min Budget

Righteous Raider Update #2 ~ Sirus/Drox Showcase
3934.31M
DPS
40.82K
EHP
6.06K
Life
~87![]()
Min Budget

3.17 Fire trap Very Low Budget BUT High Efficiency | Archnemesis League
335.43M
DPS
34.4K
EHP
4.07K
Life
~17![]()
Min Budget
PoB: Here's an idea for a league starter that I've been thinking about for a while. It converts the cold damage hit from Cold Snap into fire to ignite enemies while still dealing cold DoT and chilling, using increased cold and elemental damage and generic DoT multi to scale both DoTs. Normally I just flesh out a tree when theory crafting, but Mathil released a Wave of Conviction ignite starter build and I decided to plug my tree and skill into his gear, just changing the some of the fire modifiers to cold (which I imagine should be cheaper this league anyway)

[Jungroan] Fire Trap Ignite Autobomber guide - 3.17
1081.55M
DPS
-
EHP
6K
Life
~1.9![]()
Min Budget

Fire Trap Ignite Autobomber [Path of Exile 3.17]
1.2K1.55M
DPS
-
EHP
6.05K
Life
~1.9![]()
Min Budget
Hey guys! I'm theorycrafting Fire Trap dot-based build for myself, so I added some random items from other builds. It's not min-maxed at all, my goal is lazy mapping and killing bosses when you just running around them with minimum buttons on low budget. Please let me know what you think of this and feel free to add any adjustments you think would help. POB:
I saw a comment somewhere about a fire trap ignite build. So I made a quick POB: It seems decent with the old numbers. The dot will be increased by roughly 33% (2934.9 -> 4170.7), while the ignite portion will hopefully stay the same, with the 28% nerf and the base damage compensation. Any suggestions for improvements? I tried scaling both parts at the same time with: fire damage, burning damage and fire dot multi.
Hi, I've been playing with this build, already lvl 83 and doing red maps, but would love some tips to make it better. Im doing 1.4 M DPS Sirus at the moment, and 4.5 EHP wich is low, but only invested 50c for current gear. Im not tanky but also im not dying so much at the moment. Thank you very much

[3.15] Strongest Trap Combo Fire&Flamethrower Traps Saboteur Guide | League Starter | POE Build
197235.82K
DPS
-
EHP
5.04K
Life
~35![]()
Min Budget

[3.14] Flamethrower Traps Saboteur | 25M+ Burst DPS | League starter | soulsofblack93's Guide Update
3091.52M
DPS
-
EHP
5.51K
Life
~32![]()
Min Budget

3.12 - Fire Trap Uber Atziri/The Elder DOWN 10c Budget | Heist League
20343.33K
DPS
-
EHP
5.12K
Life
~4.7![]()
Min Budget

Path of Exile 3.1 ASC - LL ED Trickster - Maze of The Minotaur
1450.47K
DPS
-
EHP
9.19K
ES
~88![]()
Min Budget



