PoE 3.16·Scourge·Elementalist
Fire Trap Ignite Autobomber [Path of Exile 3.17]
- DPS
- 1.55M
- Life
- 6.05K
- Level
- 95
- Min budget
Overview
Fire Trap Ignite Autobomber [Path of Exile 3.17] is a Path of Exile Elementalist build by jungroan, made for the Scourge league (3.16). It is centered on Fire Trap and plays as a trap, dexterity, spell, duration archetype. In Path of Building it reaches 1.55M DPS with 6.05K life, 1.21K energy shield. Key uniques include Ungil's Harmony.
Build Video
jungroan's Notes
i don't think flame surge works because it's also a burning ground effect
you can just do normal arma-crema levelling, or also try this:
Supports will depend on colours
lvl1
Rolling Magma - Elemental Proliferation - Combustion (8)
lvl4
Flame Wall
Holy Flame Totem
lvl12
Fire Trap swapped with Rolling Magma
Fire Trap - Ele Prolif - Combustion - Efficacy
Scorching Ray - Spell Totem Support
Searing Bond Replaces HFT
Flame Wall Removed
lvl38
ignite prolif replaces ele prolif
add multiple totems to Scorching Ray
honestly this sounds way worse than just doing arma/crema
https://www.twitch.tv/jungroan https://www.twitter.com/jungroan yes i know fire burst is getting a cooldown nerf. imo it's still worth running.
shoutout to this guy: hoodlessyes
no one's perfect - Discrete Landscapes 🌾 [lofi hip hop/relaxing beats]
Gear
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Skills
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Flammability20W
Passive Tree

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- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 95
Damage
- Full DPS
- 1.55M
- Combined DPS
- 1.47M
- Hit DPS
- 177.61K
- With Poison DPS
- 94.73K
- With Ignite DPS
- 2.13M
- With Bleed DPS
- 94.73K
- Damage over Time
- 1.37M
- Ignite DPS
- 502.3K
- Average Hit
- 94.73K
- Average Damage
- 94.73K
Attack & Crit
- Attack/Cast Rate
- 1.88/s
- Hit Chance
- 100%
- Crit Chance
- 28%
- Crit Multiplier
- 100%
- Mana Cost
- 51
- Life Cost
- 0
Defence
- Life
- 6.05K
- Energy Shield
- 1.21K
- Mana
- 114.73
- Ward
- 0
- Armour
- 17.12K
- Evasion
- 24.55K
- Phys Damage Reduction
- 26%
Mitigation & Avoidance
- Block
- 25%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 74%
- Evade (Projectile)
- 74%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+123%)
- Cold Resistance
- 75% (+114%)
- Lightning Resistance
- 75% (+76%)
- Chaos Resistance
- -52%
Recovery
- Life Regen
- 321.41/s
- ES Regen
- 0/s
- Mana Regen
- 41.4/s
Attributes & Utility
- Strength
- 94
- Intelligence
- 332
- Dexterity
- 104
- Movement Speed
- 0%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0