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PoE Fire Trap, Trap and Mine Damage, Cold, Duration builds without Hexblast, Righteous Fire

8 builds

Elementalist ascendancy

Path of Exile 3.28: Firetrap Ignite Elementalist - Increasing Profitability with Delirium Farming

6

11.15M

DPS

108.19K

EHP

4.49K

Life

~251divine orbs

Min Budget

3 months agoNy'Rok Plays
Inquisitor ascendancy

【PoE 3.22】6-Unique Ignite Frostblink Inquisitor - The Eater of Worlds (Day 5) 6傳奇 點燃霜漣之瞬判官 - 吞噬天地

3

31.63K

EHP

3.71K

Life

~2.2divine orbs

Min Budget

2 years agoJMY
Elementalist ascendancy

Fire Trap Elementalist Build Update

2

76.47K

EHP

4.07K

Life

~19divine orbs

Min Budget

2 years agoNy'Rok Plays
Elementalist ascendancy

Fire Trap Elementalist Acts 1-5 Boss Kill Showcase

1

141.76K

DPS

8.22K

EHP

3.45K

Life

~138chaos orbs

Min Budget

3 years agoNy'Rok Plays
Elementalist ascendancy

PoE 3.21: Fire Trap Frostblink League Start Build Update

29

7.26K

EHP

2.24K

Life

~142chaos orbs

Min Budget

3 years agoForbiddenExile
Elementalist ascendancy

Path of Exile 3.21 Crucible Finishing the Campaign

3

3.35K

EHP

1.4K

Life

~113chaos orbs

Min Budget

3 years agoForbiddenExile
Saboteur ascendancy

Gauntlet Fire Trap Saboteur Leveling 1 to 50 [3.20 PoE]

66

39.43K

DPS

3.01K

EHP

1.32K

Life

~38chaos orbs

Min Budget

3 years agohavoc616 VODS

PoB: Here's an idea for a league starter that I've been thinking about for a while. It converts the cold damage hit from Cold Snap into fire to ignite enemies while still dealing cold DoT and chilling, using increased cold and elemental damage and generic DoT multi to scale both DoTs. Normally I just flesh out a tree when theory crafting, but Mathil released a Wave of Conviction ignite starter build and I decided to plug my tree and skill into his gear, just changing the some of the fire modifiers to cold (which I imagine should be cheaper this league anyway)

Elementalist ascendancy

Cold Snap Ignite Elementalist

1

1.05M

DPS

-

EHP

5.58K

Life

~4.4divine orbs

Min Budget