Path of Exile 3.28: Firetrap Ignite Elementalist - Increasing Profitability with Delirium Farming
Frostblink·Elementalist·Simulacrum·Mapping
11.1MDPS108KEHP4.49KLife~251
Budget
【PoE 3.22】6-Unique Ignite Frostblink Inquisitor - The Eater of Worlds (Day 5) 6傳奇 點燃霜漣之瞬判官 - 吞噬天地
Frostblink·Inquisitor·Delve·Mapping
31.6KEHP3.71KLife~2.2
Budget
Fire Trap Elementalist Build Update
Frostblink·Elementalist·Mapping
76.5KEHP4.07KLife~19
Budget
Fire Trap Elementalist Acts 1-5 Boss Kill Showcase
Frostblink·Elementalist·Mapping
142KDPS8.22KEHP3.45KLife~138
Budget
PoE 3.21: Fire Trap Frostblink League Start Build Update
Frostblink·Elementalist·Simulacrum·Mapping
7.26KEHP2.24KLife~142
Budget
Path of Exile 3.21 Crucible Finishing the Campaign
Frostblink·Elementalist
3.35KEHP1.4KLife~113
Budget
Gauntlet Fire Trap Saboteur Leveling 1 to 50 [3.20 PoE]
Frostblink·Saboteur·Sanctum
39.4KDPS3.01KEHP1.32KLife~38
Budget
“There is nothing quite so enticing as a locked door.”
PoB: Here's an idea for a league starter that I've been thinking about for a while. It converts the cold damage hit from Cold Snap into fire to ignite enemies while still dealing cold DoT and chilling, using increased cold and elemental damage and generic DoT multi to scale both DoTs. Normally I just flesh out a tree when theory crafting, but Mathil released a Wave of Conviction ignite starter build and I decided to plug my tree and skill into his gear, just changing the some of the fire modifiers to cold (which I imagine should be cheaper this league anyway)
1.05MDPS5.58KLife~4.4
Budget






