PoE 3.5 Betrayal, 3.8 Blight, 3.15 Expedition, 3.11 Harvest, 3.7 Legion, 3.13 Ritual, 3.18 Sentinel, 3.14 Ultimatum Vessel of Vinktar, Fire builds
7 builds
UPDATE: So after some testing, reduced flask charges used on tree (and enchant) works, but the inc. flask charges used on dying sun/vinktar/taste of hate don't apply. This makes flask sustain, even when using the flasks, a lot better. Furthermore, it shotguns! At point blank, you can get any number of projectiles to overlap, so GMP is our best link for single target and clear. As far as I can tell this build definitely has potential ---------------------------------------------------------------------- A lot of discussion concerning the new skill, but I haven't seen many PoB's yet so I figured

Top 10 Burning Arrow Showcase | 3.14 Ultimatum League
323.23M
DPS
-
EHP
4.08K
Life
~40![]()
Min Budget

PoE 3.14 Ultimatum Burning Arrow Elementalist League Starter Guide
473.25M
DPS
-
EHP
1.68K
Life
~34![]()
Min Budget

LIGHTNING WILD STRIKE [RAIDER] MELEE ARC IS REAL
52620.78M
DPS
-
EHP
4.81K
Life
~40![]()
Min Budget

POE 3.13 Burning Arrow Elementalist. Unethical and smooth clear. Insane single target!
17744.25M
DPS
-
EHP
4.33K
Life
~34![]()
Min Budget
I've never sat down and made a build from complete scratch. First attempt, just wanted to see if I could find something to abuse the new battlemage inquisitor. I think fire wall and burning arrow is an interesting concept. Tried to not use too many unrealistic items, damage is still pretty good even if you just throw in a roth's reach. &x200B; Lvl 91 Inquisitor 4500 Life, max ele res, 1100 ES with ES regen as well &x200B; Flame Wall 443k dps (540k with flasks) &x200B; Burning Arrow 700k dps (883k with flasks) - 1 stack 1.3m dps (1.6m dps with flask) - 5 stack &
My First Ever Build, Testing New Inquisitor... Flame Wall, Burning Arrow
21.62M
DPS
-
EHP
4.51K
Life
~47![]()
Min Budget

Pathfinder MoM RF (75% Max Fire Res, No Life Regen) - 3.8 Blight - Toxic Sewers Demo
30-
EHP
3.09K
Life
~12![]()
Min Budget