Path of Exile [3.17] Kitava's Thirst Blazing Salvo Necromancer WIP
Blazing Salvo·Necromancer·Mapping·Heist
6.11MDPS24.7KEHP4.41KLife~37
Budget
Summon Raging Spirits "Popcorn" League Starter
Summon Raging Spirit·Necromancer·Legion
1.41MDPS5.06KLife~2.3
Budget
PoE 3.17 - Minion Army Necromancer - League Starter - HC - SSF - Siege of the Atlas
Summon Raging Spirit·Necromancer·Mapping
3.3MDPS330KEHP8.56KLife~7.9
Budget
Explosive Arrow: Now has "Explosion deals 5% more Damage with Hits and Ailments per Explosive Arrow on Target" (previously just Hits). Change Hydrosphere to have a one second cooldown before it can be hit again. This maintains the ailment mechanic on Hydrosphere to still allow for some special skill interactions but is no longer such a significant single target damage multiplier for so many skills. I have been playing EA Totems in the Deli HCSSF event and was fairly successful with it. The build was hit-based, and with the change to Hydrosphere I doubt it will be competitive with ot
Caster League? Let's play Explosive Arrow Ignite
Explosive Arrow·Elementalist·Simulacrum·Delirium
1.82MDPS5.52KLife~2
Budget
HCSSF Bane Occultist Build Diary Ep.1 [PoE 3.16 Scourge Merry Fizmas League]
Flame Dash·Occultist·Bossing
8.73KDPS6.78KLife~2.9
Budget
“Some things that slumber should never be awoken.”
HCSSF Flameblast + Fireburst Elementalist Build Diary Ep.2 [PoE 3.16 Scourge]
Vaal Flameblast·Elementalist·Mapping
70.1KDPS5.87KLife~4.6
Budget
TLDR: Resolute Technique + mana efficiency solves accuracy and mana issues from 3.15. Chieftain now possible in Trade with Iron Will. To those who loved this build and knew friendly company therewith: this Reunion is for you. Spellslinger Flame Wall Elementalist was an extremely popular build in 3.13/3.14. It was one of the strongest league starters featuring extremely smooth gameplay, and some redditors might have come across me recommending that build to others back in its heyday. Unfortunately, 3.15 brought a quadruple whammy of nerfs to golem buff effect, mana reservations, Flame Wall
The Flameslinger Golementalist is back - and she's got company!
Flame Wall·Elementalist·Legion·Mapping
214KDPS3.75KLife~1.2
Budget
BOOM BOOM CORPSES! Detonate Dead Necro Build Update 1 - 3.15 Expedition League - Path of Exile
Volatile Dead·Necromancer·Expedition·Bossing
10.1KDPS1.78KLife~2.4
Budget
Scaling Firestorm into the STRATOSPHERE with Quality + Crit Multi
Flammability·Elementalist·Heist
4.09KLife~20
Budget
POE 3.18 | Spellslinger Volatile Dead Necromancer | League Start to End Game | Sentinel Ready
Volatile Dead·Necromancer·Mapping·Essence
1.1MDPS61.6KEHP6.77KES~22
Budget
Pob fork: Disclaimer: I only play solo/with IRL friends, so this is technically SSF. I don't give a fuck about meta, I play to have fun. I league started with this build in mind and created it as I went. So, this is honestly my very first self-made build. So far so good, both the clear and single target feel good. I stumbled upon the combination of Sniper's Mark (spellslinger) + Pierce. You never have to think about what target is marked due to the fact that Marks are no longer a namelock skill. It also works beautifully because of how Subprojectiles work now:
[WIP, looking for feedback] Tri Ele Hit Wander Golementalist (def not Meta, but fun)
Elemental Hit·Elementalist·Mapping
501KDPS5.65KLife~6
Budget
[PoE 3.13] FIRST ATTEMPT at a Maven 10 Boss Fight - Deadly, but not for the reason you think!
Flammability·Elementalist·Heist
5.17KLife~2.4
Budget
15.7KDPS5KLife~1.1
Budget
5.52MDPS6.38KLife~2.3
Budget
[3.11] Armageddon Brand Build - Elementalist Witch - Harvest - Path of Exile 3.11
Armageddon Brand·Elementalist·Harvest
588KDPS5.75KLife~5.3
Budget



















