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Gemling Not Consume charge Falling Grand expedition +7 modifiers & 123% Effectiveness

1 month ago

by POEBuildShowcaseSubscribe

8.69M

DPS

38K

Effective HP

2.6K

Life

150

Spirit

Overview

Gemling Not Consume charge Falling Grand expedition +7 modifiers & 123% Effectiveness is a Path of Exile 2 Gemling Legionnaire build by POEBuildShowcase, made for the Runes of Aldur league (0.5). It is centered on Falling Thunder and plays as a dexterity, intelligence, attack, area archetype. In Path of Building it reaches 8.69M DPS with 38K effective HP, 2.6K life, 303 energy shield. Suited for: Expedition. Key uniques include Reverie, Headhunter, Nascent Hope, The Fall of the Axe, Lavianga's Spirits.

Build Video

POEBuildShowcase's Notes

Price Breakdown: Helmet: 390 Divines Body: 400 Divines Rare Quaterstaff: 3900 Divines Rare Spear for Whirling Slash(moving): 170 Divines Rare ring1: 200 Divines Rare ring2: 230 Divines Amulet: 380 Divines Belt: 135 Divines Gloves: 128 Divines Boots: 320 Divines SKill gems: 955 Divines Jewels: Time-lost Emerald: 288 Divines Gloves's Jew: 25 Div Jew#2: 270 Divines Jew#5: 35 Divines Jew#8: 270 Divines Voices: 735 Divines Heart of the Well: 2 Divines Megalomaniac: 10 Divines Undying Hate: 8 Divines Charms: Rite of the Passage: 10 Divines Others: Free Total: 8861 Divines Mechanics Explanation: Falling Thunder 1% quality = 1% not remove power charge but still count as consuming them Gem giving us 23% + Gemling Ascendency 4% + body armour 15% + amulet 9% + passive tree 10% + boots 15% + Perpetual Charge 25% = >100% not remove power charge but still count as consuming them Same calculation for Charged Staff And for falliing thunder: 50% more Damage per Power Charge Consumed 100% more Damage if a Power Charge was Consumed Fires 3 Projectiles per Power Charge Consumed We counted as consumed 6 power charges (but not remove) For Charged Staff Buff grants 1 to 24 Added Quarterstaff Attack Lightning damage per Power Charge Consumed And We counted as consumed 6 power charges (but not remove) again :D How to generate charges: Thaumaturgic Generator generate charge for every 5 seconds, Living Lightning II + Ailith's Chimes in Whirling Slash count as expending Combo to gain power charges Defensive Mechanics: 85/85/85% Maximum elemental resistances + 75% chaos resistance 99% Deflect chance + 52% Deflect effect = taking 48% of damage only Headhunter gives buff when you do mapping / juicy grand expedition Sacrifice of Flesh: 0% of Life Loss is prevented, then 150% of Life Loss prevented this way is Lost over 4 seconds & >1300 life regen by using Reverie + high roll flasks

Gear

Honour Edge
Gloom Dome
Reverie
Blood Scarab
Foe Spiral
Miracle Circle
Demon Vise
Headhunter
Brood Stride
Sapping Ultimate Life Flask of the Bottomless
Lavianga's Spirits
Rite of Passage
The Fall of the Axe
Nascent Hope
Viper Vessel
Eagle Essence
Undying Hate
Vivid Scar
Heart of the Well
Megalomaniac
Voices

Skills

  • Falling ThunderFalling Thunder20/22WMain
  • Perpetual ChargePerpetual Charge1W
  • Rakiata's FlowRakiata's Flow1W
  • Atalui's BloodlettingAtalui's Bloodletting1W
  • Nova Projectiles INova Projectiles I1W
  • VerglasVerglas1W
  • Spear StabSpear Stab20W
  • Lightning AttunementLightning Attunement1W
  • Slow PotencySlow Potency1W
  • Lightning ExposureLightning Exposure1W
  • Blind IIBlind II1W
  • Rage IIIRage III1W
  • Spear ThrowSpear Throw20W
  • Withering TouchWithering Touch1W
  • Frenzied RiposteFrenzied Riposte1W
  • Heightened ChargesHeightened Charges1W
  • Ambrosia IIAmbrosia II1W
  • Projectile Acceleration IIIProjectile Acceleration III1W
  • Quarterstaff StrikeQuarterstaff Strike20W
  • Magnified Area IIMagnified Area II1W
  • Practiced ComboPracticed Combo1W
  • Bounty IIBounty II1W
  • Culling Strike IICulling Strike II1W
  • Soul DrainSoul Drain1W
  • Escape ShotEscape Shot2W
  • Slow PotencySlow Potency1W
  • Alignment IAlignment I1W
  • Short Fuse IIShort Fuse II1W
  • Holy DescentHoly Descent1W
  • Long Fuse IILong Fuse II1W
  • Poisonburst ArrowPoisonburst Arrow2W
  • Escalating PoisonEscalating Poison1W
  • DeliberationDeliberation1W
  • Pierce IIIPierce III1W
  • Alignment IIIAlignment III1W
  • Culling Strike ICulling Strike I1W
  • Lightning RodLightning Rod2W
  • Armour Demolisher IArmour Demolisher I1W
  • Bleed IBleed I1W
  • Enduring Impact IEnduring Impact I1W
  • Execute IIExecute II1W
  • Elemental Armament IIIElemental Armament III1W
  • Lightning ArrowLightning Arrow2W
  • Elemental Armament IElemental Armament I1W
  • Armour Demolisher IArmour Demolisher I1W
  • Brutality IBrutality I1W
  • Bleed IBleed I1W
  • Armour ExplosionArmour Explosion1W
  • Ancestral CryAncestral Cry19/20W
  • Elemental Armament IIElemental Armament II1W
  • Zerphi's InfamyZerphi's Infamy1W
  • Elemental FocusElemental Focus1W
  • Magnified Area IIMagnified Area II1W
  • Prolonged Duration IIProlonged Duration II1W
  • Whirling SlashWhirling Slash1/20W
  • Living Lightning IILiving Lightning II1W
  • Rigwald's FerocityRigwald's Ferocity1W
  • Culmination IICulmination II1W
  • Rapid Attacks IIIRapid Attacks III1W
  • Ailith's ChimesAilith's Chimes1W
  • Cast on CriticalCast on Critical20/23W
  • Frost WallFrost Wall20/23W
  • GlacierGlacier1W
  • Boundless Energy IIBoundless Energy II1W
  • Cold MasteryCold Mastery1W
  • Uhtred's AuguryUhtred's Augury1W
  • RefutationRefutation20/20W
  • Arcane SurgeArcane Surge1W
  • Prolonged Duration IIProlonged Duration II1W
  • Cooldown Recovery IICooldown Recovery II1W
  • Efficiency IIEfficiency II1W
  • Rapid Casting IIRapid Casting II1W
  • Charged StaffCharged Staff20/23W
  • Perpetual ChargePerpetual Charge1W
  • Heightened ChargesHeightened Charges1W
  • Blazing CriticalBlazing Critical1W
  • Execute IIIExecute III1W
  • Culling Strike IICulling Strike II1W
  • Vine ArrowVine Arrow3W
  • Prolonged Duration IProlonged Duration I1W
  • Poison IPoison I1W
  • Rapid Attacks IIRapid Attacks II1W
  • Alignment IIAlignment II1W
  • Close Combat IIClose Combat II1W
  • Rite of RestorationRite of Restoration17W
  • Magnified Area IIMagnified Area II1W
  • Prolonged Duration IIProlonged Duration II1W
  • Cooldown Recovery IICooldown Recovery II1W
  • Efficiency IIEfficiency II1W
  • Virtuous BarrierVirtuous Barrier20W
  • Armour Demolisher IIArmour Demolisher II1W
  • Clarity IClarity I1W
  • BerserkBerserk18/27W
  • Armour Demolisher IIArmour Demolisher II1W
  • Dialla's DesireDialla's Desire1W
  • Eternal RageEternal Rage18W
  • Armour Demolisher IIArmour Demolisher II1W
  • Charge RegulationCharge Regulation20/23W
  • Armour Demolisher IIArmour Demolisher II1W
  • Spear ThrowSpear Throw1W
  • Virtuous BarrierVirtuous Barrier1W

Weapon 1

  • Spear ThrowSpear Throw1W

Body Armour

  • Rite of RestorationRite of Restoration17W

Amulet

  • Eternal RageEternal Rage18W

Passive Tree

Passive tree 0.5
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Gemling Legionnaire
Gemling Legionnaire

Character Stats

Level
96

Damage

Full DPS
0
Combined DPS
8.69M
Hit DPS
8.52M
With Poison DPS
8.52M
With Ignite DPS
8.69M
With Bleed DPS
8.52M
Damage over Time
167.8K
Ignite DPS
167.8K
Culling DPS
0
Reservation DPS
0
Average Damage
5.93M
Burst Damage
5.93M

Attack & Crit

Attack/Cast Rate
1.44/s
Hit Chance
100%
Accuracy
2.22K
Crit Chance
90%
Crit Multiplier
615%
Mana Cost
0
Life Cost
254
Spirit Reserved
0

Defence

Effective Hit Pool
38K
Life
2.6K
Energy Shield
303
Mana
737
Spirit
-184
Darkness
0
Armour
1.26K
Evasion
18.48K
Phys Damage Reduction
12%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
42%
Evade (Projectile)
42%
Evade (Spell)
42%
Deflect
100%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
85% (+10%)
Cold Resistance
85%
Lightning Resistance
85% (+24%)
Chaos Resistance
75% (+7%)

Max Hit Taken

Physical
3.92K
Fire
20.2K
Cold
20.2K
Lightning
20.2K
Chaos
13.94K

Recovery

Life Regen
-69.75/s
ES Regen
0/s
ES Recharge
303/s
Mana Regen
66.9/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
170
Intelligence
144
Dexterity
169
Movement Speed
24%
Endurance Charges
3
Frenzy Charges
3
Power Charges
5
Rage
48
Devotion
0
Presence Radius
4 m
Item Rarity
35%