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Gemling Not Consume charge Falling Grand expedition all 7+ runes, +7 modifiers & 123% Effectiveness

1 month ago

by POEBuildShowcaseSubscribe

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8.69M

DPS

39.21K

Effective HP

2.63K

Life

327

Energy Shield

Overview

Gemling Not Consume charge Falling Grand expedition all 7+ runes, +7 modifiers & 123% Effectiveness is a Path of Exile 2 Gemling Legionnaire build by POEBuildShowcase, made for the Runes of Aldur league (0.5). It is centered on Falling Thunder and plays as a dexterity, intelligence, attack, area archetype. In Path of Building it reaches 8.69M DPS with 39.21K effective HP, 2.63K life, 327 energy shield. Suited for: Legion, Expedition. Key uniques include Lavianga's Spirits, Headhunter, The Fall of the Axe, Nascent Hope, Rite of Passage.

Build Video

POEBuildShowcase's Notes

Price Breakdown: Helmet: 390 Divines Body: 400 Divines Rare Quaterstaff: 4250 Divines Rare Spear for Whirling Slash(moving): 170 Divines Rare ring1: 200 Divines Rare ring2: 230 Divines Amulet: 380 Divines Belt: 100 Divines Gloves: 128 Divines Boots: 320 Divines SKill gems: 805 Divines Jewels: Time-lost Emerald: 288 Divines Gloves's Jew: 25 Div Jew#2: 240 Divines Jew#5: 35 Divines Jew#8: 240 Divines Voices: 780 Divines Heart of the Well: 2 Divines Megalomaniac: 10 Divines Undying Hate: 10 Divines Charms: Rite of the Passage: 10 Divines Life Flasks: 10 Divines Total: 9043 Divines Mechanics Explanation: Falling Thunder 1% quality = 1% not remove power charge but still count as consuming them Gem giving us 23% + Gemling Ascendency 4% + body armour 15% + amulet 9% + passive tree 10% + boots 15% + Perpetual Charge 25% = >100% not remove power charge but still count as consuming them Same calculation for Charged Staff And for falliing thunder: 50% more Damage per Power Charge Consumed 100% more Damage if a Power Charge was Consumed Fires 3 Projectiles per Power Charge Consumed We counted as consumed 6 power charges (but not remove) For Charged Staff Buff grants 1 to 24 Added Quarterstaff Attack Lightning damage per Power Charge Consumed And We counted as consumed 6 power charges (but not remove) again :D How to generate charges: Thaumaturgic Generator generate charge for every 5 seconds, Living Lightning II + Ailith's Chimes in Whirling Slash count as expending Combo to gain power charges Defensive Mechanics: 85/85/85% Maximum elemental resistances + 75% chaos resistance 99% Deflect chance + 52% Deflect effect = taking 48% of damage all the time only Headhunter gives buff when you do mapping / juicy grand expedition Sacrifice of Flesh: 40% of Life Loss is prevented, then 150% of Life Loss prevented this way is Lost over 4 seconds & >1300 life regen by using Reverie + high roll flasks

Gear

Honour Edge
Gloom Dome
Reverie
Blood Scarab
Miracle Circle
Foe Spiral
Demon Vise
Headhunter
Brood Stride
Sapping Ultimate Life Flask of the Medic
Lavianga's Spirits
Rite of Passage
Nascent Hope
The Fall of the Axe
Viper Vessel
Voices
Undying Hate
Vivid Scar
Heart of the Well
Megalomaniac
Eagle Essence

Skills

  • Falling ThunderFalling Thunder20/22WMain
  • Rakiata's FlowRakiata's Flow1W
  • Atalui's BloodlettingAtalui's Bloodletting1W
  • Perpetual ChargePerpetual Charge1W
  • Nova Projectiles INova Projectiles I1W
  • VerglasVerglas1W
  • Spear StabSpear Stab20W
  • Armour Demolisher IArmour Demolisher I1W
  • Elemental Armament IElemental Armament I1W
  • Enduring Impact IEnduring Impact I1W
  • Brutality IBrutality I1W
  • Rage IIIRage III1W
  • Spear ThrowSpear Throw20W
  • Lightning AttunementLightning Attunement1W
  • Lightning ExposureLightning Exposure1W
  • Blind IIBlind II1W
  • Slow PotencySlow Potency1W
  • Heightened ChargesHeightened Charges1W
  • Quarterstaff StrikeQuarterstaff Strike20W
  • Bleed IBleed I1W
  • Execute IIExecute II1W
  • Armour ExplosionArmour Explosion1W
  • Elemental Armament IIIElemental Armament III1W
  • Practiced ComboPracticed Combo1W
  • Charged StaffCharged Staff20/23W
  • Execute IIIExecute III1W
  • Blazing CriticalBlazing Critical1W
  • Heightened ChargesHeightened Charges1W
  • Perpetual ChargePerpetual Charge1W
  • Culling Strike IICulling Strike II1W
  • Escape ShotEscape Shot19W
  • Holy DescentHoly Descent1W
  • Short Fuse IIShort Fuse II1W
  • Long Fuse IILong Fuse II1W
  • Alignment IIAlignment II1W
  • Elemental Armament IElemental Armament I1W
  • Vine ArrowVine Arrow19W
  • Close Combat IIClose Combat II1W
  • Rapid Attacks IIRapid Attacks II1W
  • Prolonged Duration IIProlonged Duration II1W
  • Soul DrainSoul Drain1W
  • Armour Demolisher IArmour Demolisher I1W
  • Ancestral CryAncestral Cry19/20W
  • Prolonged Duration IIProlonged Duration II1W
  • Elemental Armament IIElemental Armament II1W
  • Zerphi's InfamyZerphi's Infamy1W
  • Elemental FocusElemental Focus1W
  • Magnified Area IIMagnified Area II1W
  • Cast on CriticalCast on Critical20/23W
  • Frost WallFrost Wall20/23W
  • GlacierGlacier1W
  • Boundless Energy IIBoundless Energy II1W
  • Cold MasteryCold Mastery1W
  • Uhtred's AuguryUhtred's Augury1W
  • Whirling SlashWhirling Slash1/20W
  • Living Lightning IILiving Lightning II1W
  • Rigwald's FerocityRigwald's Ferocity1W
  • Culmination IICulmination II1W
  • Rapid Attacks IIIRapid Attacks III1W
  • Ailith's ChimesAilith's Chimes1W
  • Lightning RodLightning Rod19W
  • Slow PotencySlow Potency1W
  • Alignment IAlignment I1W
  • Prolonged Duration IProlonged Duration I1W
  • Poison IPoison I1W
  • Bleed IBleed I1W
  • Lightning ArrowLightning Arrow19W
  • Projectile Acceleration IIIProjectile Acceleration III1W
  • Culling Strike IICulling Strike II1W
  • Bounty IIBounty II1W
  • Frenzied RiposteFrenzied Riposte1W
  • Elemental Armament IElemental Armament I1W
  • RefutationRefutation20/20W
  • Rapid Casting IIRapid Casting II1W
  • Arcane SurgeArcane Surge1W
  • Prolonged Duration IIProlonged Duration II1W
  • Cooldown Recovery IICooldown Recovery II1W
  • Efficiency IIEfficiency II1W
  • Poisonburst ArrowPoisonburst Arrow19W
  • Escalating PoisonEscalating Poison1W
  • DeliberationDeliberation1W
  • Pierce IIIPierce III1W
  • Culling Strike ICulling Strike I1W
  • Alignment IIIAlignment III1W
  • Rite of RestorationRite of Restoration19W
  • Magnified Area IIMagnified Area II1W
  • Prolonged Duration IIProlonged Duration II1W
  • Cooldown Recovery IICooldown Recovery II1W
  • Efficiency IIEfficiency II1W
  • Virtuous BarrierVirtuous Barrier20W
  • Armour Demolisher IIArmour Demolisher II1W
  • Clarity IClarity I1W
  • BerserkBerserk18/27W
  • Armour Demolisher IIArmour Demolisher II1W
  • Dialla's DesireDialla's Desire1W
  • Eternal RageEternal Rage18W
  • Armour Demolisher IIArmour Demolisher II1W
  • Charge RegulationCharge Regulation20/23W
  • Armour Demolisher IIArmour Demolisher II1W
  • Spear ThrowSpear Throw1W
  • Virtuous BarrierVirtuous Barrier1W

Weapon 1

  • Spear ThrowSpear Throw1W

Body Armour

  • Rite of RestorationRite of Restoration19W

Amulet

  • Eternal RageEternal Rage18W

Passive Tree

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Gemling Legionnaire
Gemling Legionnaire

Character Stats

Defence

Effective Hit Pool
39.21K
Life
2.63K
Energy Shield
327
Mana
741
Phys Max Hit Taken
4K
Armour
1.36K
Evasion
18.48K

Resistances

Fire Resistance
85%
Cold Resistance
85%
Lightning Resistance
85%
Chaos Resistance
75%

Offence

Total DPS
8.69M
Crit Chance
90%
Crit Multiplier
615%
Rage
48

Attributes & Utility

Strength
176
Intelligence
144
Dexterity
167
Movement Speed
24%
Item Rarity
35%