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Gemling Not Consume charge Falling 6man T16 200% Deli Breach mapping

1 month ago

by POEBuildShowcaseSubscribe

9.66M

DPS

35.31K

Effective HP

2.32K

Life

150

Spirit

Overview

Gemling Not Consume charge Falling 6man T16 200% Deli Breach mapping is a Path of Exile 2 Gemling Legionnaire build by POEBuildShowcase, made for the Runes of Aldur league (0.5). It is centered on Falling Thunder and plays as a dexterity, intelligence, attack, area archetype. In Path of Building it reaches 9.66M DPS with 35.31K effective HP, 2.32K life, 354 energy shield. Suited for: Simulacrum, Mapping, Delirium, Breach, Expedition. Key uniques include Reverie, Lavianga's Spirits, The Fall of the Axe, Headhunter, Nascent Hope.

Build Video

POEBuildShowcase's Notes

Price Breakdown: Helmet: 370 Divines Body: 450 Divines Rare Quaterstaff: 1950 Divines Rare Spear for Whirling Slash(moving): 240 Divines Rare ring1: 200 Divines Rare ring2: 230 Divines Amulet: 499 Divines Belt: 130 Divines Gloves: 70 Divines Boots: 320 Divines SKill gems: 834 Divines Jewels: Time-lost Emerald: 288 Divines Jew#2: 160 Divines Jew#5: 35 Divines Jew#8: 160 Divines Voices: 720 Divines Heart of the Well: 2 Divines Megalomaniac: 10 Divines Undying Hate: 8 Divines Charms: Rite of the Passage: 10 Divines Others: Free Total: 6686 Divines Pros: No aiming, just right click on the floor is fine All-rounded for both boss and mapping, espocally juicy grand expedition, excellent offence and defence Mechanics basically 1 button, charged staff and Ancestral Cry are boosting DPS only, not a must cast skill Cons: Using a lot of gemling ascency mechanics so it is gemling only Mapping speed can compare to spark COC those extremely fast mapping build Can't use blink (although Whirling Slash is fast already) Mechanics Explanation: Falling Thunder 1% quality = 1% not remove power charge but still count as consuming them Gem giving us 23% + Gemling Ascendency 4% + body armour 15% + amulet 9% + passive tree 10% + boots 15% + Perpetual Charge 25% = >100% not remove power charge but still count as consuming them Same calculation in Charged Staff And for falliing thunder: 50% more Damage per Power Charge Consumed 100% more Damage if a Power Charge was Consumed Fires 3 Projectiles per Power Charge Consumed We counted as consumed 6 power charges (but not remove) For Charged Staff Buff grants 1 to 24 Added Quarterstaff Attack Lightning damage per Power Charge Consumed And We counted as consumed 6 power charges (but not remove) again :D How to generate charges: Thaumaturgic Generator generate charge for every 5 seconds, Living Lightning II + Ailith's Chimes in Whirling Slash count as expending Combo to gain power charges Defensive Mechanics: 85/85/84% Maximum elemental resistances + 74% chaos resistance (can be 75 if divine ring, but its not necessary) 99% Deflect chance + 52% Deflect effect = taking 48% of damage only Headhunter gives buff when you do mapping / juicy grand expedition Sacrifice of Flesh: 0% of Life Loss is prevented, then 150% of Life Loss prevented this way is Lost over 4 seconds & >1200 life regen by using Reverie + high roll flasks

Gear

Dire Edge
Kraken Glance
Reverie
Hypnotic Idol
Empyrean Spiral
Doom Finger
Corruption Palm
Headhunter
Foe League
Sapping Ultimate Life Flask of the Bottomless
Lavianga's Spirits
Rite of Passage
The Fall of the Axe
Nascent Hope
Spirit Spark
Kraken Shine
Undying Hate
Megalomaniac
Honour Ruin
Heart of the Well
Voices

Skills

  • Falling ThunderFalling Thunder20/23WMain
  • Rakiata's FlowRakiata's Flow1W
  • Atalui's BloodlettingAtalui's Bloodletting1W
  • Nova Projectiles INova Projectiles I1W
  • Perpetual ChargePerpetual Charge1W
  • VerglasVerglas1W
  • Spear StabSpear Stab20W
  • Slow PotencySlow Potency1W
  • Blind IIBlind II1W
  • Lightning AttunementLightning Attunement1W
  • Lightning ExposureLightning Exposure1W
  • Rage IIIRage III1W
  • Spear ThrowSpear Throw20W
  • Heightened ChargesHeightened Charges1W
  • Projectile Acceleration IIIProjectile Acceleration III1W
  • Ambrosia IIAmbrosia II1W
  • Withering TouchWithering Touch1W
  • Frenzied RiposteFrenzied Riposte1W
  • Quarterstaff StrikeQuarterstaff Strike20W
  • Culling Strike IICulling Strike II1W
  • Bounty IIBounty II1W
  • Practiced ComboPracticed Combo1W
  • Soul DrainSoul Drain1W
  • Magnified Area IIMagnified Area II1W
  • Rite of RestorationRite of Restoration19W
  • Prolonged Duration IIProlonged Duration II1W
  • Cooldown Recovery IICooldown Recovery II1W
  • Rapid Casting IIRapid Casting II1W
  • Magnified Area IIMagnified Area II1W
  • Efficiency IIEfficiency II1W
  • Vine ArrowVine Arrow7W
  • Alignment IIAlignment II1W
  • Close Combat IIClose Combat II1W
  • Rapid Attacks IIRapid Attacks II1W
  • Poison IPoison I1W
  • Prolonged Duration IProlonged Duration I1W
  • Cast on CriticalCast on Critical20/23W
  • Frost WallFrost Wall20/20W
  • GlacierGlacier1W
  • Cold MasteryCold Mastery1W
  • Boundless Energy IIBoundless Energy II1W
  • Uhtred's AuguryUhtred's Augury1W
  • Lightning RodLightning Rod2W
  • Execute IIExecute II1W
  • Armour Demolisher IArmour Demolisher I1W
  • Elemental Armament IIIElemental Armament III1W
  • Enduring Impact IEnduring Impact I1W
  • Bleed IBleed I1W
  • Ancestral CryAncestral Cry19/20W
  • Zerphi's InfamyZerphi's Infamy1W
  • Elemental Armament IIElemental Armament II1W
  • Elemental FocusElemental Focus1W
  • Magnified Area IIMagnified Area II1W
  • Prolonged Duration IIProlonged Duration II1W
  • Lightning ArrowLightning Arrow2W
  • Armour ExplosionArmour Explosion1W
  • Armour Demolisher IArmour Demolisher I1W
  • Brutality IBrutality I1W
  • Bleed IBleed I1W
  • Elemental Armament IElemental Armament I1W
  • Escape ShotEscape Shot2W
  • Alignment IAlignment I1W
  • Short Fuse IIShort Fuse II1W
  • Holy DescentHoly Descent1W
  • Slow PotencySlow Potency1W
  • Long Fuse IILong Fuse II1W
  • RefutationRefutation20/20W
  • Efficiency IIEfficiency II1W
  • Rapid Casting IIRapid Casting II1W
  • Prolonged Duration IIProlonged Duration II1W
  • Cooldown Recovery IICooldown Recovery II1W
  • Arcane SurgeArcane Surge1W
  • Poisonburst ArrowPoisonburst Arrow2W
  • Escalating PoisonEscalating Poison1W
  • Alignment IIIAlignment III1W
  • Pierce IIIPierce III1W
  • Culling Strike ICulling Strike I1W
  • DeliberationDeliberation1W
  • Whirling SlashWhirling Slash2/20W
  • Rigwald's FerocityRigwald's Ferocity1W
  • Rapid Attacks IIIRapid Attacks III1W
  • Living Lightning IILiving Lightning II1W
  • Culmination IICulmination II1W
  • Ailith's ChimesAilith's Chimes1W
  • Charged StaffCharged Staff20/23W
  • Perpetual ChargePerpetual Charge1W
  • Blazing CriticalBlazing Critical1W
  • Culling Strike IICulling Strike II1W
  • Execute IIIExecute III1W
  • Heightened ChargesHeightened Charges1W
  • Virtuous BarrierVirtuous Barrier20W
  • Armour Demolisher IIArmour Demolisher II1W
  • Clarity IClarity I1W
  • BerserkBerserk18/27W
  • Dialla's DesireDialla's Desire1W
  • Armour Demolisher IIArmour Demolisher II1W
  • Eternal RageEternal Rage20W
  • Armour Demolisher IIArmour Demolisher II1W
  • Charge RegulationCharge Regulation20/23W
  • Armour Demolisher IIArmour Demolisher II1W
  • Spear ThrowSpear Throw1W
  • Virtuous BarrierVirtuous Barrier1W

Weapon 1

  • Spear ThrowSpear Throw1W

Body Armour

  • Rite of RestorationRite of Restoration19W

Amulet

  • Eternal RageEternal Rage20W

Passive Tree

Passive tree 0.5
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Gemling Legionnaire
Gemling Legionnaire

Character Stats

Level
96

Damage

Full DPS
0
Combined DPS
9.66M
Hit DPS
9.49M
With Poison DPS
9.49M
With Ignite DPS
9.66M
With Bleed DPS
9.49M
Damage over Time
173.15K
Ignite DPS
173.15K
Culling DPS
0
Reservation DPS
0
Average Damage
4.93M
Burst Damage
4.93M

Attack & Crit

Attack/Cast Rate
1.92/s
Hit Chance
100%
Accuracy
2.11K
Crit Chance
87%
Crit Multiplier
617%
Mana Cost
0
Life Cost
292
Spirit Reserved
0

Defence

Effective Hit Pool
35.31K
Life
2.32K
Energy Shield
354
Mana
775
Spirit
-186
Darkness
0
Armour
1.39K
Evasion
17.11K
Phys Damage Reduction
13%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
41%
Evade (Projectile)
41%
Evade (Spell)
41%
Deflect
100%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
85% (+4%)
Cold Resistance
85% (+7%)
Lightning Resistance
84% (+13%)
Chaos Resistance
74%

Max Hit Taken

Physical
3.76K
Fire
19.3K
Cold
19.3K
Lightning
18.29K
Chaos
12.68K

Recovery

Life Regen
-62.22/s
ES Regen
0/s
ES Recharge
354/s
Mana Regen
70.4/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
138
Intelligence
162
Dexterity
161
Movement Speed
27%
Endurance Charges
3
Frenzy Charges
3
Power Charges
5
Rage
48
Devotion
0
Presence Radius
4 m
Item Rarity
79%