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PoE 3.28·Mirage·Necromancer

Ritual Farming in 3 28 | The Jackpot Strategy

by Simple POE4 months ago12Subscribe

DPS
9.12M
Effective HP
273.04K
Life
5.27K
Level
96
Min budget

Overview

Ritual Farming in 3 28 | The Jackpot Strategy is a Path of Exile Necromancer build by Simple POE, made for the Mirage league (3.28). It is centered on Animate Weapon of Ranged Arms and plays as a dexterity, duration, minion, spell archetype. In Path of Building it reaches 9.12M DPS with 273.04K effective HP, 5.27K life, 1.07K energy shield. Suited for: Mapping, Ritual. Key uniques include Foulborn The Covenant, Darkness Enthroned, Ashes of the Stars, Rumi's Concoction.

Build Video

Simple POE's Notes

You can find the full and very detailed written guide here: https://maxroll.gg/poe/build-guides/poison-ranged-animate-weapons-league-starter === CAP RES & DEX WITH GEAR === Spectres: Use 2 Carnage Chieftains from The Old Fields in Act 2 until you get Arena master OR Perfect Forest warrior & Perfect guardian turtle (ask in /global 6666 for Arena master) Early league start 2 spectre limit (Non ritual) 1. Carnage Chieftain (act2) (Damage) 2. Arena master (Drox map) (Damage) Finished Early setup 4 spectre limit 1. Perfect Forest warrior or Forest warrior (Damage) 2. Perfect guardian turtle (Phys Defense) 3. Carnage Chieftain (Damage) 4. Hulking Miscreation (Not perfect) (Damage) Over cap your resistances with +15 to negate elemental exposure. Minion skill GEM LEVEL is much more important than QUALITY: 21/0 >>>> 20/20 Spectres/dps golems/phantasm/AG/SRS (The exception for this is Animate weapon since you get two extra weapons from 20 quality) You want one ghastly eye jewel with taunt on hit. You want "minions have a chance to poison on hit" on all your ghastly eye jewels to reach 100% chance to poison with minions. This is a massive damage increase. Dont use AG until total combined gem level for AG is at least lvl 15, "total combined gem level" = +1 skills from wand/helmet/shield If you start mapping with bought or traded low level(1) minion gems you will have a very bad time. Swap to Solaris pantheon if you are going to fight end-game bosses that are mostly alone (Shaper/Eater/Exarch/Sirus/Maven) Make sure you have enough mana to cast animate weapon with unleash LOW BUDGET NOTE Decay Ward is a very cheap anoint you can get early for improved minion survivability (Works very well for Animate weapon) You want to anoint Death Attument later when you can afford it and the respec. Blood Magic covenant is the better option, but if it is very expensive get a normal one. Early 6L Covenant can do all Ubers but if you die mid fight on Maven, Exarch and Eater it will be annoying to resummon your Animate weapons mid fight. Difficulty Ubers: Atziri<<<<Cortex(Depends on mods)<Eater<<Sirus<Shaper<Elder<Exarch<Maven Uber shaper+elder+Exarch+Sirus can wipe your minions at the Early game setup. (Make sure AG gem is lvl 21 before doing ubers) Vs Uber Sirus respec into protection mastery to get corrupted blood immunity. MEDIUM BUDGET NOTE Covenant corruption can be +2 duration gems +2 minion gems +1 socketed gems LATE BUDGET NOTE Covenant corruption: Best one is +2 socketed minion or Duration gems which you do not want to skip. Second corruption can be any of the following 1. +2 socketed duration or minion gems (Offensive) (Very expensive) 2. +1 socketed gems (Offensive) (Very expensive) 3. 50% reduced crit damage taken (Defensive) (If you have this mod you could skip the crit reduction mod on your watchers eye and get one of the other mods below) (Very expensive) 4. +1 maximum resistances (Defensive) (Very expensive) 5. Any dmg taken reduction mod Cold/light/chaos/fire (Defensive) 6. 4-6% increased maximum life (Defensive) Watchers eye third mod or replace crit reduction (If it is expensive) with one of these: (1) (5-8)% additional Physical Damage Reduction while affected by Determination (2/3) You take x% reduced extra damage from critical strikes (2/3) Purity of elements - +1 to Maximum elemental resistances (3) (600-1000) to Armour while affected by Determination (3) (5-8)% Chance to Block Attack Damage while affected by Determination (3) Purity of elements - Chaos resistance Late upgraded skill tree could use quickening and fortress covenant instead of flesh & flame if you want tankier minions. Made by: Helm Breaker

Loadouts

Gear

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Grim Needle
Blood Corona
Foulborn The Covenant
Ashes of the Stars
Chimeric Band
Armageddon Whorl
Mid
Darkness Enthroned
Bramble Trail
Late
Grim Oculus
Grim Iridescence
Whispering Oculus
Fortress Covenant
Morbid Arbiter
The Green Nightmare
Foe Star
Foulborn The Red Dream
Hypnotic Wound
Morbid Iridescence
Amanamu's Gaze
Watcher's Eye
Entropy Wound

Skills

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Body Armour

  • Animate Weapon of Ranged ArmsAnimate Weapon of Ranged Arms20/20WMain
  • Void ManipulationVoid Manipulation20/20W
  • Greater Multiple ProjectilesGreater Multiple Projectiles20/20W
  • PiercePierce20/20W
  • Minion DamageMinion Damage20/20W
  • UnleashUnleash20/20W

Gloves

  • Shield ChargeShield Charge2W
  • Purity of ElementsPurity of Elements20W
  • Eternal BlessingEternal Blessing20W
  • Faster AttacksFaster Attacks20W

Helmet

  • Bladefall of TrarthusBladefall of Trarthus1W
  • Raise ZombieRaise Zombie20/20W
  • Summon PhantasmSummon Phantasm20/20W
  • Feeding FrenzyFeeding Frenzy20/20W

Boots

  • Raise SpectreRaise Spectre20/20W
  • Animate GuardianAnimate Guardian20/20W
  • Flame DashFlame Dash20/20W
  • Minion LifeMinion Life20/20W

Weapon 1

  • Summon Stone Golem of SafeguardingSummon Stone Golem of Safeguarding20/20W
  • DesecrateDesecrate1/20W
  • Bone OfferingBone Offering20/20W

Weapon 2

  • ConvocationConvocation1W
  • AutomationAutomation20W
  • SteelskinSteelskin20W

Ring 1

  • DespairDespair20/20W

Passive Tree

Passive tree 3.28
scroll to zoom
Necromancer
Necromancer
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Lunaris, Soul of Gruthkul

Character Stats

Level
96

Damage

Full DPS
9.12M
Combined DPS
0
Hit DPS
0
With Poison DPS
0
With Ignite DPS
0
With Bleed DPS
0
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Hit
0
Burst Damage
0

Attack & Crit

Attack/Cast Rate
2.08/s
Hit Chance
100%
Crit Multiplier
150%
Minion Limit
0
Mana Cost
0
Life Cost
135

Defence

Effective Hit Pool
273.04K
Life
5.27K
Energy Shield
1.07K
Ward
0
Armour
3.51K
Evasion
5.13K
Phys Damage Reduction
61%

Mitigation & Avoidance

Block
74%
Spell Block
75%
Spell Suppression
90%
Evade (Melee)
36%
Evade (Projectile)
36%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
79% (+55%)
Cold Resistance
79% (+68%)
Lightning Resistance
78% (+57%)
Chaos Resistance
75% (+14%)

Max Hit Taken

Physical
17.39K
Fire
59.09K
Cold
59.09K
Lightning
56.73K
Chaos
37.44K

Recovery

Life Regen
421.8/s
ES Regen
0/s
ES Recharge
1.07K/s
Mana Regen
0/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
231
Intelligence
250
Dexterity
163
Movement Speed
94%
Endurance Charges
5
Frenzy Charges
3
Power Charges
3
Devotion
0
Item Rarity
13%