PoB ArchivesPoB Archives
Builds

44+ DIVINES From Just 20 Maps | Harvest Crop Rotation Still Good! | PoE 3.28

2 months ago10

by Simple POESubscribe

Fetching prices...

18.01M

DPS

216.42K

Effective HP

5.24K

Life

1.03K

Energy Shield

Overview

44+ DIVINES From Just 20 Maps | Harvest Crop Rotation Still Good! | PoE 3.28 is a Path of Exile Necromancer build by Simple POE, made for the Allflame league (3.29). It is centered on Animate Weapon of Ranged Arms. In Path of Building it reaches 18.01M DPS with 216.42K effective HP, 5.24K life, 1.03K energy shield. Suited for: Mapping, Harvest, Ritual. Key uniques include Darkness Enthroned, The Jinxed Juju, The Covenant, Rumi's Concoction.

Build Video

Simple POE's Notes

You can find the full and very detailed written guide here: https://maxroll.gg/poe/build-guides/poison-ranged-animate-weapons-league-starter === CAP RES & DEX WITH GEAR === Spectres: Use 2 Carnage Chieftains from The Old Fields in Act 2 until you get Arena master OR Perfect Forest warrior & Perfect guardian turtle (ask in /global 6666 for Arena master) Early league start 2 spectre limit (Non ritual) 1. Carnage Chieftain (act2) (Damage) 2. Arena master (Drox map) (Damage) Finished Early setup 4 spectre limit 1. Perfect Forest warrior or Forest warrior (Damage) 2. Perfect guardian turtle (Phys Defense) 3. Carnage Chieftain (Damage) 4. Hulking Miscreation (Not perfect) (Damage) Over cap your resistances with +15 to negate elemental exposure. Minion skill GEM LEVEL is much more important than QUALITY: 21/0 >>>> 20/20 Spectres/dps golems/phantasm/AG/SRS (The exception for this is Animate weapon since you get two extra weapons from 20 quality) You want one ghastly eye jewel with taunt on hit. You want "minions have a chance to poison on hit" on all your ghastly eye jewels to reach 100% chance to poison with minions. This is a massive damage increase. Dont use AG until total combined gem level for AG is at least lvl 15, "total combined gem level" = +1 skills from wand/helmet/shield If you start mapping with bought or traded low level(1) minion gems you will have a very bad time. Swap to Solaris pantheon if you are going to fight end-game bosses that are mostly alone (Shaper/Eater/Exarch/Sirus/Maven) Make sure you have enough mana to cast animate weapon with unleash LOW BUDGET NOTE Decay Ward is a very cheap anoint you can get early for improved minion survivability (Works very well for Animate weapon) You want to anoint Death Attument later when you can afford it and the respec. Blood Magic covenant is the better option, but if it is very expensive get a normal one. Early 6L Covenant can do all Ubers but if you die mid fight on Maven, Exarch and Eater it will be annoying to resummon your Animate weapons mid fight. Difficulty Ubers: Atziri<<<<Cortex(Depends on mods)<Eater<<Sirus<Shaper<Elder<Exarch<Maven Uber shaper+elder+Exarch+Sirus can wipe your minions at the Early game setup. (Make sure AG gem is lvl 21 before doing ubers) Vs Uber Sirus respec into protection mastery to get corrupted blood immunity. MEDIUM BUDGET NOTE Covenant corruption can be +2 duration gems +2 minion gems +1 socketed gems LATE BUDGET NOTE Covenant corruption: Best one is +2 socketed minion or Duration gems which you do not want to skip. Second corruption can be any of the following 1. +2 socketed duration or minion gems (Offensive) (Very expensive) 2. +1 socketed gems (Offensive) (Very expensive) 3. 50% reduced crit damage taken (Defensive) (If you have this mod you could skip the crit reduction mod on your watchers eye and get one of the other mods below) (Very expensive) 4. +1 maximum resistances (Defensive) (Very expensive) 5. Any dmg taken reduction mod Cold/light/chaos/fire (Defensive) 6. 4-6% increased maximum life (Defensive) Watchers eye third mod or replace crit reduction (If it is expensive) with one of these: (1) (5-8)% additional Physical Damage Reduction while affected by Determination (2/3) You take x% reduced extra damage from critical strikes (2/3) Purity of elements - +1 to Maximum elemental resistances (3) (600-1000) to Armour while affected by Determination (3) (5-8)% Chance to Block Attack Damage while affected by Determination (3) Purity of elements - Chaos resistance Late upgraded skill tree could use quickening and fortress covenant instead of flesh & flame if you want tankier minions. Made by: Helm Breaker
Loadouts

Gear

Early Trigger wand
Early
Early
The Covenant
The Jinxed Juju
Early
Early v2
Early
Darkness Enthroned
Early
Option B
Option A
Option C
poison taunt
Early
Option C
Early dmg jewel Chaos
Option C
Early

Skills

Body Armour

  • Minion DamageMinion Damage20/20W
  • Void ManipulationVoid Manipulation20/20W
  • Animate Weapon of Ranged ArmsAnimate Weapon of Ranged Arms20/20WMain
  • Unbound AilmentsUnbound Ailments20/20W
  • Vile ToxinsVile Toxins20/20W
  • Faster AttacksFaster Attacks20/20W
  • UnleashUnleash20W
  • SteelskinSteelskin20/20W
  • AutomationAutomation20/20W
  • ConvocationConvocation1/20W
  • Bladefall of TrarthusBladefall of Trarthus1W

Weapon 2

  • Feeding FrenzyFeeding Frenzy20/20W
  • Raise ZombieRaise Zombie21W
  • Summon PhantasmSummon Phantasm21W

Helmet

  • Raise SpectreRaise Spectre21W
  • Animate GuardianAnimate Guardian21W
  • Minion LifeMinion Life20/20W

Weapon 1

  • DesecrateDesecrate1W
  • Bone OfferingBone Offering20/20W
  • Summon Stone Golem of SafeguardingSummon Stone Golem of Safeguarding20/20W
  • Shield ChargeShield Charge20/20W
  • Faster AttacksFaster Attacks20/20W
  • Purity of ElementsPurity of Elements20/20W
  • Eternal BlessingEternal Blessing20/20W
  • Summon PhantasmSummon Phantasm21W
  • Summon SkeletonsSummon Skeletons20W
  • Raise SpectreRaise Spectre21W
  • Minion LifeMinion Life20/20W
  • Raise SpectreRaise Spectre21W
  • Minion LifeMinion Life20/20W
  • Raise SpectreRaise Spectre21W
  • Minion LifeMinion Life20/20W

Helmet

  • Flame DashFlame Dash20/20W

Ring 1

  • DespairDespair20/20W
  • Temporal ChainsTemporal Chains1W

Passive Tree

Passive tree 3.29
scroll to zoom
Necromancer
Necromancer

Character Stats

Defence

Effective Hit Pool
216.42K
Life
5.24K
Energy Shield
1.03K
Phys Max Hit Taken
17.73K
Armour
11.63K
Evasion
18
Ward
0

Resistances

Fire Resistance
79%
Cold Resistance
79%
Lightning Resistance
79%
Chaos Resistance
75%

Offence

Total DPS
18.01M
Crit Multiplier
150%

Attributes & Utility

Strength
232
Intelligence
245
Dexterity
111
Movement Speed
76%